Player Matchup

Odin
Odin
Diamond III
Aktionz
Odin
Diamond III
Level 81
God Stats
22W - 10L
1,734 SR
Queue Stats
186W - 121L
1,950 MMR
Party 1
Kukulkan
Kukulkan
Diamond IV
Dulzdude
Kukulkan
Diamond IV
Level 82
God Stats
5W - 1L
1,537 SR
Queue Stats
202W - 139L
1,909 MMR
Party 1
Achilles
Achilles
Diamond IV
PrinceMarioo
Achilles
Diamond IV
Level 89
God Stats
2W - 1L
1,605 SR
Queue Stats
185W - 129L
1,947 MMR
Party 1
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 84
1,625 SR
1,935 MMR

VS

Team Averages
Platinum IV
Platinum IV
Average Tier
Level 122
1,644 SR
1,899 MMR
Vulcan
Vulcan
Gold I
SheriffHopper
Vulcan
Gold I
Level 122
God Stats
1W - 1L
1,753 SR
Queue Stats
9W - 3L
1,915 MMR
Party 2
Yemoja
Yemoja
Platinum V
SirMostacho
Yemoja
Platinum V
Level 114
God Stats
2W - 3L
1,676 SR
Queue Stats
28W - 37L
1,683 MMR
Party 2
Cu Chulainn
Cu Chulainn
Platinum II
kesalexx
Cu Chulainn
Platinum II
Level 129
God Stats
1W - 1L
1,504 SR
Queue Stats
11W - 8L
2,099 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
Aktionz
Odin
17
4 / 4 / 10
18,030
582
10,388
28,309
32,629
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Kukulkan
Dulzdude
Kukulkan
20
10 / 2 / 4
20,192
651
32,940
15,529
6,392
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Achilles
PrinceMarioo
Achilles
18
4 / 3 / 8
18,480
596
17,204
29,308
36,943
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bans
PersephoneCabrakanHe BoBacchusUllr

VS

Bans
HeimdallrMerlinCerberusScyllaXing Tian
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
4 / 5 / 3
18,244
589
28,173
17,416
9,946
Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Yemoja
15
0 / 4 / 8
16,103
519
10,356
21,911
32,996
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cu Chulainn
kesalexx
Cu Chulainn
16
5 / 9 / 4
17,327
559
24,660
33,263
37,383
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
24
18
Kills
9
9
Deaths
18
22
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Odin
Aktionz
Odin
4
4
10
2.25
W
Kukulkan
Dulzdude
Kukulkan
10
2
4
6
W
Achilles
PrinceMarioo
Achilles
4
3
8
2.67
L
4
5
3
1.1
L
Yemoja
0
4
8
1
L
Cu Chulainn
kesalexx
Cu Chulainn
5
9
4
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,532
Damage
63,189
73,146
Taken
72,590
75,964
Mitigated
80,325
13,814
Healing
21,479
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
Aktionz
Odin
10,388
1,953
0
3,978
28,309
32,629
507
16,223
12,086
0
49,097
W
Kukulkan
Dulzdude
Kukulkan
32,940
1,325
0
1,007
15,529
6,392
2,748
6,134
9,395
165,164
0
W
Achilles
PrinceMarioo
Achilles
17,204
4,298
0
8,829
29,308
36,943
342
17,054
12,254
0
82,474
L
28,173
8,825
0
2,740
17,416
9,946
1,682
4,688
12,728
155,973
0
L
Yemoja
10,356
1,372
6,025
5,196
21,911
32,996
503
11,673
10,238
39,125
0
L
Cu Chulainn
kesalexx
Cu Chulainn
24,660
4,853
0
7,518
33,263
37,383
924
16,839
16,424
1,014
93,655

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,702
Gold Earned
51,674
389
Minions Killed
391
0
Camps Cleared
0
1,892,812
Distance Traveled
1,763,432
18
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
18,030
582
65
2
0
616,036
11
W
Kukulkan
20,192
651
247
8
0
615,746
3
W
Achilles
18,480
596
77
2
0
661,030
4
L
Vulcan
18,244
589
243
8
0
636,784
7
L
Yemoja
16,103
519
44
1
0
544,824
6
L
Cu Chulainn
17,327
559
104
3
0
581,824
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role