Player Matchup

Jing Wei
Jing Wei
ForeverGenesis
Jing Wei
Level 16
God Stats
2W - 0L
1,862 SR
Queue Stats
42W - 32L
1,457 Elo+
Party 1
Merlin
Merlin
OmniousOne
Merlin
Level 51
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 37L
1,490 Elo+
Party 1
Cerberus
Cerberus
macNgouda
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 28L
1,498 Elo+
Party 1
Team Averages
Level 30
1,621 SR
1,482 Elo+

VS

Team Averages
Level 26
1,581 SR
1,411 Elo+
Ra
Ra
I_Miss_N64
Ra
Level 27
God Stats
3W - 7L
1,562 SR
Queue Stats
367W - 380L
1,386 Elo+
Party 2
Bacchus
Bacchus
TheSymbiotes
Bacchus
Level 29
God Stats
20W - 20L
1,541 SR
Queue Stats
179W - 159L
1,402 Elo+
Party 2
Thanatos
Thanatos
Zivaliic
Thanatos
Level 21
God Stats
15W - 17L
1,640 SR
Queue Stats
95W - 84L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
9
3 / 1 / 1
7,119
712
4,854
4,421
1,531
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Merlin
OmniousOne
Merlin
9
0 / 0 / 4
6,471
647
5,840
3,184
1,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cerberus
macNgouda
Cerberus
7
1 / 1 / 3
6,322
632
2,172
8,426
4,994
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
6,225
623
4,477
7,315
2,518
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
TheSymbiotes
Bacchus
9
2 / 0 / 0
6,546
655
2,885
4,907
4,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
Zivaliic
Thanatos
8
0 / 3 / 1
6,459
646
3,834
8,153
2,698
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
4
Kills
2
2
Deaths
4
8
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
3
1
1
3.5
L
0
1
1
0.5
W
Merlin
OmniousOne
Merlin
0
0
4
2
L
Bacchus
TheSymbiotes
Bacchus
2
0
0
2
L
Thanatos
Zivaliic
Thanatos
0
3
1
0.17
W
Cerberus
macNgouda
Cerberus
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,866
Damage
11,196
16,031
Taken
20,375
7,537
Mitigated
9,483
1,708
Healing
12,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
4,854
2,319
71
246
4,421
1,531
0
1,852
2,569
0
21,779
L
4,477
886
1,677
3,520
7,315
2,518
0
4,238
3,077
25,475
0
W
Merlin
OmniousOne
Merlin
5,840
128
0
340
3,184
1,012
0
1,103
2,081
30,124
0
L
Bacchus
TheSymbiotes
Bacchus
2,885
55
613
701
4,907
4,267
0
1,360
3,547
11,005
0
L
Thanatos
Zivaliic
Thanatos
3,834
529
0
5,605
8,153
2,698
0
2,438
5,715
0
24,701
W
Cerberus
macNgouda
Cerberus
2,172
170
0
1,051
8,426
4,994
0
4,451
3,975
7,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,912
Gold Earned
19,230
107
Minions Killed
108
0
Camps Cleared
0
565,387
Distance Traveled
583,246
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
7,119
712
42
4
0
192,158
0
L
Ra
6,225
623
48
5
0
183,713
2
W
Merlin
6,471
647
50
5
0
179,930
3
L
Bacchus
6,546
655
17
2
0
203,172
0
L
Thanatos
6,459
646
43
4
0
196,361
2
W
Cerberus
6,322
632
15
2
0
193,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role