Player Matchup

Skadi
Skadi
RaggedGrub903
Skadi
Level 142
God Stats
6W - 2L
1,715 SR
Queue Stats
220W - 229L
1,538 Elo+
Solo
Ao Kuang
Ao Kuang
RoseBlue Shiba
Ao Kuang
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
48W - 43L
1,588 Elo+
Solo
Chaac
Chaac
TeamBootySweat
Chaac
Level 145
God Stats
1W - 0L
1,265 SR
Queue Stats
34W - 21L
1,574 Elo+
Party 1
Aphrodite
Aphrodite
michael 61
Aphrodite
Level 145
God Stats
3W - 1L
1,782 SR
Queue Stats
41W - 32L
1,598 Elo+
Party 1
Hercules
Hercules
xKCxCH1EF1Nx
Hercules
Level 122
God Stats
1W - 2L
1,588 SR
Queue Stats
101W - 105L
1,533 Elo+
Party 1
Team Averages
Level 142
1,570 SR
1,566 Elo+

VS

Team Averages
Level 119
1,551 SR
1,549 Elo+
Bacchus
Bacchus
Graceboy08
Bacchus
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
61W - 63L
1,508 Elo+
Party 2
Sobek
Sobek
ItsLerroyJenkins
Sobek
Level 110
God Stats
2W - 1L
1,500 SR
Queue Stats
65W - 75L
1,584 Elo+
Solo
Yemoja
Yemoja
LordKingSlayer7
Yemoja
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 37L
1,547 Elo+
Party 2
Zeus
Zeus
SadielPro205
Zeus
Level 82
God Stats
0W - 1L
1,755 SR
Queue Stats
1W - 3L
1,545 Elo+
Party 2
Odin
Odin
WirednBlind
Odin
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
67W - 61L
1,562 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 8 / 12
13,579
679
27,308
18,527
7,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ao Kuang
20
7 / 6 / 13
13,969
698
14,052
21,479
8,966
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

20
6 / 5 / 20
14,164
708
29,582
41,274
56,593
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
michael 61
Aphrodite
20
9 / 2 / 18
15,123
756
26,831
30,399
33,012
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Hercules
xKCxCH1EF1Nx
Hercules
20
4 / 5 / 17
13,350
668
18,821
36,160
43,077
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Graceboy08
Bacchus
20
5 / 7 / 19
13,073
654
19,037
27,045
31,229
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 6 / 15
13,031
652
12,689
32,070
37,164
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
3 / 4 / 20
12,979
649
31,323
27,942
16,878
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
9 / 8 / 6
13,557
678
32,531
24,162
11,676
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

20
6 / 6 / 16
13,377
669
23,818
25,598
22,766
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
102
31
Kills
26
26
Deaths
31
80
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Bacchus
Graceboy08
Bacchus
5
7
19
2.07
L
3
6
15
1.75
L
3
4
20
3.25
W
5
8
12
1.38
W
Ao Kuang
7
6
13
2.25
L
9
8
6
1.5
W
6
5
20
3.2
L
6
6
16
2.33
W
Aphrodite
michael 61
Aphrodite
9
2
18
9
W
Hercules
xKCxCH1EF1Nx
Hercules
4
5
17
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,594
Damage
119,398
147,839
Taken
136,817
149,186
Mitigated
119,713
88,682
Healing
46,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
Graceboy08
Bacchus
19,037
1,017
3,535
3,648
27,045
31,229
364
6,037
21,008
27,962
0
L
12,689
486
1,984
4,828
32,070
37,164
337
10,299
21,771
21,329
0
L
31,323
3,430
11,720
7,383
27,942
16,878
809
9,980
17,962
59,868
0
W
27,308
11,825
1,100
1,475
18,527
7,538
3,028
12,346
6,181
0
56,410
W
Ao Kuang
14,052
1,555
3,268
5,655
21,479
8,966
1,672
17,299
4,180
24,694
0
L
32,531
5,376
2,421
5,446
24,162
11,676
768
4,630
19,532
59,042
0
W
29,582
4,912
0
11,711
41,274
56,593
796
22,901
18,373
0
49,560
L
23,818
2,574
2,082
3,479
25,598
22,766
208
9,937
15,661
0
42,546
W
Aphrodite
michael 61
Aphrodite
26,831
2,773
29,753
21,577
30,399
33,012
717
19,506
10,893
60,621
0
W
Hercules
xKCxCH1EF1Nx
Hercules
18,821
2,932
2,500
11,643
36,160
43,077
243
23,528
12,632
0
26,987

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,185
Gold Earned
66,017
186
Minions Killed
185
0
Camps Cleared
0
1,787,799
Distance Traveled
1,643,557
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
13,073
654
22
1
0
301,688
1
L
Sobek
13,031
652
18
1
0
345,376
0
L
Yemoja
12,979
649
63
3
0
313,513
0
W
Skadi
13,579
679
49
2
0
307,902
1
W
Ao Kuang
13,969
698
27
1
0
371,057
1
L
Zeus
13,557
678
48
2
0
290,478
0
W
Chaac
14,164
708
41
2
0
363,479
0
L
Odin
13,377
669
34
2
0
392,502
5
W
Aphrodite
15,123
756
53
3
0
382,126
0
W
Hercules
13,350
668
16
1
0
363,235
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role