Player Matchup

Persephone
Persephone
Gold I
SheriffHopper
Persephone
Gold I
Level 122
God Stats
2W - 0L
1,676 SR
Queue Stats
9W - 3L
1,797 MMR
Party 1
Kuzenbo
Kuzenbo
Platinum V
SirMostacho
Kuzenbo
Platinum V
Level 113
God Stats
10W - 4L
1,932 SR
Queue Stats
28W - 37L
1,647 MMR
Party 1
Cu Chulainn
Cu Chulainn
Gold III
kesalexx
Cu Chulainn
Gold III
Level 129
God Stats
1W - 1L
1,208 SR
Queue Stats
11W - 8L
1,999 MMR
Party 1
Team Averages
Gold I
Gold I
Average Tier
Level 121
1,605 SR
1,814 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 114
1,719 SR
1,738 MMR
Ne Zha
Ne Zha
Gold II
MonkyGM
Ne Zha
Gold II
Level 34
God Stats
2W - 1L
1,862 SR
Queue Stats
59W - 81L
1,741 MMR
Solo
Merlin
Merlin
Platinum III
NOFlamer
Merlin
Platinum III
Level 160
God Stats
4W - 4L
1,794 SR
Queue Stats
86W - 92L
1,736 MMR
Solo
Bellona
Bellona
Platinum IV
Xavitrauma
Bellona
Platinum IV
Level 147
God Stats
0W - 1L
1,500 SR
Queue Stats
356W - 415L
1,736 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
SheriffHopper
Persephone
14
3 / 5 / 14
12,994
684
14,070
12,237
4,001
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Kuzenbo
SirMostacho
Kuzenbo
14
3 / 6 / 14
13,718
722
9,146
17,563
23,683
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cu Chulainn
kesalexx
Cu Chulainn
15
13 / 6 / 4
14,236
749
19,572
23,457
27,056
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bans
YemojaHeimdallrOdinBacchusCabrakan

VS

Bans
EsetTerraUllrArtioKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
MonkyGM
Ne Zha
14
6 / 8 / 8
12,878
678
11,234
19,834
21,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Merlin
NOFlamer
Merlin
15
5 / 6 / 10
13,634
718
14,044
12,100
4,279
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bellona
Xavitrauma
Bellona
14
7 / 5 / 5
12,840
676
14,605
18,529
25,073
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
41
19
Kills
18
17
Deaths
19
32
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
MonkyGM
Ne Zha
6
8
8
1.25
L
Merlin
NOFlamer
Merlin
5
6
10
1.67
W
Persephone
SheriffHopper
Persephone
3
5
14
2
W
Kuzenbo
SirMostacho
Kuzenbo
3
6
14
1.67
L
Bellona
Xavitrauma
Bellona
7
5
5
1.9
W
Cu Chulainn
kesalexx
Cu Chulainn
13
6
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,788
Damage
39,883
53,257
Taken
50,463
54,740
Mitigated
50,603
10,665
Healing
6,591
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
MonkyGM
Ne Zha
11,234
3,182
0
3,188
19,834
21,251
0
10,305
9,529
670
36,781
L
Merlin
NOFlamer
Merlin
14,044
948
0
690
12,100
4,279
51
6,132
5,968
57,419
0
W
Persephone
SheriffHopper
Persephone
14,070
1,172
0
2,390
12,237
4,001
852
2,385
9,852
70,280
0
W
Kuzenbo
SirMostacho
Kuzenbo
9,146
3,156
0
324
17,563
23,683
224
5,371
12,192
27,113
0
L
Bellona
Xavitrauma
Bellona
14,605
4,193
0
2,713
18,529
25,073
0
7,079
11,450
0
43,404
W
Cu Chulainn
kesalexx
Cu Chulainn
19,572
6,345
0
7,951
23,457
27,056
1,768
7,039
16,418
404
59,375

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,948
Gold Earned
39,352
216
Minions Killed
226
0
Camps Cleared
0
1,021,607
Distance Traveled
968,889
10
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
12,878
678
62
3
0
330,260
6
L
Merlin
13,634
718
94
5
0
307,876
6
W
Persephone
12,994
684
105
6
0
325,081
2
W
Kuzenbo
13,718
722
37
2
0
350,630
4
L
Bellona
12,840
676
70
4
0
330,753
2
W
Cu Chulainn
14,236
749
74
4
0
345,896
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role