Player Matchup

Ah Puch
Ah Puch
TheSoulEater1960
Ah Puch
Level 47
God Stats
1W - 2L
1,721 SR
Queue Stats
15W - 13L
1,675 Elo+
Party 1
Terra
Terra
jorjax185
Terra
Level 108
God Stats
5W - 1L
2,012 SR
Queue Stats
20W - 16L
1,694 Elo+
Party 1
Neith
Neith
nickthetormentor
Neith
Level 92
God Stats
2W - 1L
1,862 SR
Queue Stats
20W - 18L
1,666 Elo+
Party 1
Team Averages
Level 82
1,865 SR
1,678 Elo+

VS

Team Averages
Level 133
1,567 SR
1,596 Elo+
Hercules
Hercules
Daxxxxx
Hercules
Level 124
God Stats
3W - 2L
1,596 SR
Queue Stats
35W - 36L
1,699 Elo+
Party 2
Merlin
Merlin
GorillasInSuits
Merlin
Level 127
God Stats
36W - 35L
1,517 SR
Queue Stats
162W - 190L
1,477 Elo+
Party 2
Fenrir
Fenrir
T GALL0
Fenrir
Level 149
God Stats
2W - 0L
1,588 SR
Queue Stats
25W - 24L
1,611 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 9 / 7
14,532
692
19,071
20,007
7,377
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Terra
jorjax185
Terra
14
2 / 7 / 16
13,025
620
12,906
20,592
27,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
10 / 7 / 7
14,643
697
18,488
16,106
5,762
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Daxxxxx
Hercules
16
6 / 2 / 13
14,626
696
9,904
27,377
27,317
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

16
10 / 7 / 9
14,820
706
24,173
18,210
5,933
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Fenrir
T GALL0
Fenrir
15
7 / 12 / 13
14,837
707
14,607
20,888
14,813
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
58
20
Kills
23
23
Deaths
21
30
Assists
35
Player
Kills
Deaths
Assists
KDA
W
Hercules
Daxxxxx
Hercules
6
2
13
6.25
W
10
7
9
2.07
W
Fenrir
T GALL0
Fenrir
7
12
13
1.13
L
8
9
7
1.28
L
Terra
jorjax185
Terra
2
7
16
1.43
L
10
7
7
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,465
Damage
48,684
56,705
Taken
66,475
40,188
Mitigated
48,063
15,168
Healing
21,313
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Daxxxxx
Hercules
9,904
3,003
0
14,577
27,377
27,317
370
12,474
14,903
0
30,475
W
24,173
1,093
0
3,886
18,210
5,933
1,124
8,508
9,702
85,382
0
W
Fenrir
T GALL0
Fenrir
14,607
4,279
0
2,850
20,888
14,813
581
11,055
9,833
0
51,643
L
19,071
677
183
3,814
20,007
7,377
452
8,357
11,650
54,077
0
L
Terra
jorjax185
Terra
12,906
1,820
3,516
4,823
20,592
27,049
256
10,131
10,461
36,619
0
L
18,488
7,814
0
2,832
16,106
5,762
702
5,717
10,389
0
53,109

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,200
Gold Earned
44,283
207
Minions Killed
229
0
Camps Cleared
0
1,047,946
Distance Traveled
1,091,152
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
14,626
696
36
2
0
435,992
1
W
Merlin
14,820
706
131
6
0
315,901
8
W
Fenrir
14,837
707
62
3
0
339,259
2
L
Ah Puch
14,532
692
99
5
0
320,643
2
L
Terra
13,025
620
39
2
0
372,595
1
L
Neith
14,643
697
69
3
0
354,708
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role