Player Matchup

Mercury
Mercury
CatchMyHands
Mercury
Level 22
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 22L
1,500 Elo+
Party 1
Discordia
Discordia
ChavoTheGamer
Discordia
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 27L
1,500 Elo+
Party 1
Anhur
Anhur
Clapgod321
Anhur
Level 23
God Stats
6W - 6L
1,500 SR
Queue Stats
49W - 31L
1,705 Elo+
Party 1
Team Averages
Level 24
1,500 SR
1,568 Elo+

VS

Team Averages
Level 59
1,712 SR
1,541 Elo+
Ra
Ra
BasedAsashi
Ra
Level 25
God Stats
2W - 1L
1,772 SR
Queue Stats
49W - 40L
1,551 Elo+
Party 2
Thor
Thor
ExcsScience
Thor
Level 25
God Stats
2W - 2L
1,755 SR
Queue Stats
78W - 91L
1,515 Elo+
Solo
Vamana
Vamana
Nishikino
Vamana
Level 127
God Stats
2W - 1L
1,610 SR
Queue Stats
50W - 40L
1,555 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
CatchMyHands
Mercury
10
0 / 2 / 3
7,533
628
3,172
7,894
2,316
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Discordia
ChavoTheGamer
Discordia
11
4 / 0 / 4
8,309
692
7,292
3,812
1,080
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Anhur
10
6 / 2 / 3
8,566
714
7,662
6,317
1,936
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 4 / 0
7,078
590
1,998
4,560
1,227
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

9
1 / 3 / 1
7,609
634
4,991
8,328
2,322
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Nishikino
Vamana
10
2 / 3 / 1
7,868
656
4,019
8,767
5,552
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
10
Kills
4
4
Deaths
10
10
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
W
Mercury
CatchMyHands
Mercury
0
2
3
0.75
W
Discordia
ChavoTheGamer
Discordia
4
0
4
6
W
Anhur
6
2
3
3.75
L
1
3
1
0.5
L
Vamana
Nishikino
Vamana
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,126
Damage
11,008
18,023
Taken
21,655
5,332
Mitigated
9,101
2,661
Healing
4,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,998
510
90
118
4,560
1,227
61
1,367
3,193
14,204
0
W
Mercury
CatchMyHands
Mercury
3,172
1,270
0
1,116
7,894
2,316
0
586
7,308
0
31,930
W
Discordia
ChavoTheGamer
Discordia
7,292
515
183
1,018
3,812
1,080
108
436
3,376
25,087
0
W
Anhur
7,662
3,928
0
344
6,317
1,936
0
1,064
5,253
0
18,374
L
4,991
1,449
0
1,411
8,328
2,322
0
2,253
6,075
0
23,770
L
Vamana
Nishikino
Vamana
4,019
2,140
0
3,072
8,767
5,552
528
3,724
5,043
0
23,724

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,408
Gold Earned
22,555
129
Minions Killed
114
0
Camps Cleared
0
656,081
Distance Traveled
641,966
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,078
590
26
2
0
202,017
0
W
Mercury
7,533
628
67
6
0
253,121
2
W
Discordia
8,309
692
43
4
0
223,317
3
W
Anhur
8,566
714
19
2
0
179,643
0
L
Thor
7,609
634
40
3
0
228,783
3
L
Vamana
7,868
656
48
4
0
211,166
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role