Player Matchup

Awilix
Awilix
Abellex
Awilix
Level 16
God Stats
8W - 2L
1,500 SR
Queue Stats
25W - 24L
1,499 Elo+
Party 1
Hades
Hades
DarkHart453
Hades
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
129W - 124L
1,646 Elo+
Party 1
Ullr
Ullr
ShiningStar
Ullr
Level 22
God Stats
5W - 2L
1,915 SR
Queue Stats
43W - 18L
1,833 Elo+
Solo
Hel
Hel
literallyacommie
Hel
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
140W - 136L
1,699 Elo+
Solo
Hercules
Hercules
xKazito
Hercules
Level 8
God Stats
2W - 2L
1,500 SR
Queue Stats
79W - 51L
1,677 Elo+
Solo
Team Averages
Level 18
1,583 SR
1,671 Elo+

VS

Team Averages
Level 40
1,546 SR
1,651 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
Halfbreedx
Nemesis
Level 15
God Stats
11W - 7L
1,267 SR
Queue Stats
98W - 53L
1,755 Elo+
Solo
Artemis
Artemis
Niftymold
Artemis
Level 26
God Stats
0W - 4L
1,651 SR
Queue Stats
15W - 14L
1,617 Elo+
Solo
Mulan
Mulan
RainbowCFH
Mulan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 34L
1,598 Elo+
Party 2
Ra
Ra
SetoFKaiba
Ra
Level 7
God Stats
1W - 1L
1,811 SR
Queue Stats
6W - 3L
1,786 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Abellex
Awilix
4
0 / 0 / 1
3,309
662
319
2,491
460
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Boots

Boots

+6%
Movement Speed

5
0 / 0 / 4
3,600
720
1,302
2,020
650
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

6
4 / 0 / 0
4,002
800
2,523
2,135
489
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
2 / 0 / 0
3,996
799
1,057
658
125
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hercules
xKazito
Hercules
7
2 / 0 / 0
3,982
796
1,777
2,066
1,362
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
3
0 / 1 / 0
2,875
575
623
2,264
791
Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Nemesis
Halfbreedx
Nemesis
2
0 / 1 / 0
2,755
551
678
1,454
320
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
Niftymold
Artemis
2
0 / 3 / 0
2,727
545
1,005
1,853
174
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Mulan
6
0 / 2 / 0
3,490
698
1,528
3,111
2,097
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

3
0 / 1 / 0
2,762
552
119
1,403
379
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
0
8
Kills
0
0
Deaths
8
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
W
Awilix
Abellex
Awilix
0
0
1
0.5
W
0
0
4
2
L
Nemesis
Halfbreedx
Nemesis
0
1
0
0
L
Artemis
Niftymold
Artemis
0
3
0
0
L
Mulan
0
2
0
0
L
0
1
0
0
W
4
0
0
4
W
2
0
0
2
W
Hercules
xKazito
Hercules
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,978
Damage
3,953
9,370
Taken
10,085
3,086
Mitigated
3,761
5,097
Healing
2,327
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
623
195
99
294
2,264
791
0
683
1,581
4,652
0
W
Awilix
Abellex
Awilix
319
146
0
1,391
2,491
460
0
0
2,491
0
11,606
W
1,302
500
111
1,282
2,020
650
21
587
1,433
6,708
0
L
Nemesis
Halfbreedx
Nemesis
678
359
0
622
1,454
320
0
522
932
0
4,748
L
Artemis
Niftymold
Artemis
1,005
737
0
0
1,853
174
0
208
1,645
0
4,290
L
Mulan
1,528
427
0
712
3,111
2,097
0
0
3,111
0
14,340
L
119
119
0
600
1,403
379
0
946
457
2,334
0
W
2,523
1,311
0
750
2,135
489
0
126
2,009
0
16,080
W
1,057
36
290
270
658
125
0
29
629
15,960
0
W
Hercules
xKazito
Hercules
1,777
1,189
0
1,003
2,066
1,362
0
0
2,066
0
16,106

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,889
Gold Earned
14,609
135
Minions Killed
59
0
Camps Cleared
0
461,119
Distance Traveled
328,451
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
2,875
575
7
1
0
78,265
2
W
Awilix
3,309
662
26
5
0
93,476
0
W
Hades
3,600
720
10
2
0
85,160
1
L
Nemesis
2,755
551
9
2
0
45,794
0
L
Artemis
2,727
545
7
1
0
69,993
0
L
Mulan
3,490
698
31
6
0
95,738
0
L
Ra
2,762
552
5
1
0
38,661
0
W
Ullr
4,002
800
36
7
0
95,928
1
W
Hel
3,996
799
31
6
0
93,988
0
W
Hercules
3,982
796
32
6
0
92,567
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role