Player Matchup

Cerberus
Cerberus
FallenOsito01
Cerberus
Level 28
God Stats
6W - 0L
1,500 SR
Queue Stats
31W - 25L
1,326 Elo+
Party 2
Merlin
Merlin
StuartTheUndead
Merlin
Level 29
God Stats
7W - 2L
1,543 SR
Queue Stats
31W - 28L
1,309 Elo+
Party 2
Odin
Odin
TheUndeadXejo
Odin
Level 28
God Stats
28W - 19L
1,471 SR
Queue Stats
30W - 23L
1,349 Elo+
Party 2
Team Averages
Level 28
1,505 SR
1,328 Elo+

VS

Team Averages
Level 21
1,407 SR
1,320 Elo+
Baron Samedi
Baron Samedi
WenaBokiFans
Baron Samedi
Level 21
God Stats
10W - 19L
1,435 SR
Queue Stats
62W - 70L
1,336 Elo+
Party 1
Izanami
Izanami
vicenteirv
Izanami
Level 14
God Stats
4W - 6L
1,396 SR
Queue Stats
11W - 16L
1,343 Elo+
Party 1
Neith
Neith
xoritogalaxia
Neith
Level 27
God Stats
0W - 1L
1,392 SR
Queue Stats
28W - 21L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
FallenOsito01
Cerberus
12
3 / 5 / 13
12,133
714
10,220
15,671
14,172
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

15
7 / 3 / 11
12,710
748
12,125
8,660
2,807
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

15
13 / 3 / 6
13,307
783
10,352
12,603
8,751
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
WenaBokiFans
Baron Samedi
14
7 / 7 / 2
12,456
733
7,515
12,647
4,500
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Izanami
vicenteirv
Izanami
11
2 / 7 / 5
10,223
601
8,381
12,080
3,154
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
2 / 9 / 5
10,727
631
11,252
13,441
3,714
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
23
23
Kills
11
11
Deaths
23
30
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Cerberus
FallenOsito01
Cerberus
3
5
13
1.9
W
7
3
11
4.17
W
13
3
6
5.33
L
Baron Samedi
WenaBokiFans
Baron Samedi
7
7
2
1.14
L
Izanami
vicenteirv
Izanami
2
7
5
0.64
L
2
9
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,697
Damage
27,148
36,934
Taken
38,168
25,730
Mitigated
11,368
4,583
Healing
6,038
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
FallenOsito01
Cerberus
10,220
340
0
2,021
15,671
14,172
0
3,209
12,462
27,555
0
W
12,125
543
486
736
8,660
2,807
836
933
7,727
54,842
0
W
10,352
1,336
0
1,340
12,603
8,751
1,868
3,389
9,214
0
35,091
L
Baron Samedi
WenaBokiFans
Baron Samedi
7,515
248
490
2,653
12,647
4,500
0
7,814
4,833
51,245
0
L
Izanami
vicenteirv
Izanami
8,381
4,716
0
560
12,080
3,154
113
6,500
5,580
0
26,769
L
11,252
3,909
0
2,335
13,441
3,714
0
8,059
5,382
0
41,066

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,150
Gold Earned
33,406
199
Minions Killed
180
0
Camps Cleared
0
886,176
Distance Traveled
787,002
11
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
12,133
714
44
3
0
284,932
3
W
Merlin
12,710
748
92
5
0
271,987
2
W
Odin
13,307
783
63
4
0
329,257
6
L
Baron Samedi
12,456
733
78
5
0
268,853
5
L
Izanami
10,223
601
43
3
0
270,452
6
L
Neith
10,727
631
59
3
0
247,697
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role