Player Matchup

Zeus
Zeus
LaughedNickel
Zeus
Level 68
God Stats
1W - 2L
1,500 SR
Queue Stats
88W - 62L
1,219 Elo+
Party 2
Bellona
Bellona
Psycho Otaku641
Bellona
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 35L
1,360 Elo+
Party 2
Neith
Neith
hybridboomstick
Neith
Level 129
God Stats
7W - 18L
1,349 SR
Queue Stats
219W - 265L
1,373 Elo+
Solo
Team Averages
Level 100
1,450 SR
1,317 Elo+

VS

Team Averages
Level 110
1,551 SR
1,383 Elo+
Cerberus
Cerberus
HongoLocoRojo
Cerberus
Level 107
God Stats
32W - 31L
1,508 SR
Queue Stats
177W - 189L
1,446 Elo+
Solo
Anubis
Anubis
WoodedSheet8340
Anubis
Level 95
God Stats
159W - 131L
1,521 SR
Queue Stats
421W - 445L
1,350 Elo+
Party 1
Neith
Neith
o EZ TARGET o
Neith
Level 127
God Stats
134W - 96L
1,625 SR
Queue Stats
280W - 296L
1,354 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 6 / 3
8,741
672
6,633
9,206
1,936
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

9
2 / 5 / 1
8,021
617
5,780
14,223
8,106
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
1 / 7 / 3
8,875
683
6,479
11,158
2,671
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
HongoLocoRojo
Cerberus
13
12 / 1 / 4
10,934
841
12,343
11,623
8,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
5 / 1 / 6
9,612
739
10,099
9,034
4,046
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
1 / 2 / 12
9,165
705
5,370
4,854
1,768
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
40
4
Kills
18
18
Deaths
4
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Cerberus
HongoLocoRojo
Cerberus
12
1
4
14
L
1
6
3
0.42
L
2
5
1
0.5
W
5
1
6
8
L
1
7
3
0.36
W
1
2
12
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,892
Damage
27,812
34,587
Taken
25,511
12,713
Mitigated
14,205
7,438
Healing
8,432
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
HongoLocoRojo
Cerberus
12,343
196
0
3,092
11,623
8,391
81
3,641
7,982
39,280
0
L
6,633
655
315
1,407
9,206
1,936
0
7,323
1,883
32,058
0
L
5,780
1,655
543
1,544
14,223
8,106
0
7,843
6,380
0
17,193
W
10,099
0
158
4,407
9,034
4,046
526
1,793
7,241
39,551
0
L
6,479
2,543
226
3,403
11,158
2,671
0
7,301
3,857
0
29,108
W
5,370
2,436
0
775
4,854
1,768
790
1,265
3,589
0
21,511

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,637
Gold Earned
29,711
145
Minions Killed
190
0
Camps Cleared
0
622,735
Distance Traveled
676,386
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
10,934
841
77
6
0
211,670
1
L
Zeus
8,741
672
76
6
0
202,524
1
L
Bellona
8,021
617
21
2
0
224,691
0
W
Anubis
9,612
739
72
6
0
222,394
2
L
Neith
8,875
683
48
4
0
195,520
0
W
Neith
9,165
705
41
3
0
242,322
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role