Player Matchup

Jormungandr
Jormungandr
 
Jormungandr
Level 28
God Stats
4W - 5L
1,390 SR
Queue Stats
175W - 205L
1,214 Elo+
Solo
Kukulkan
Kukulkan
ChiliPepper9635
Kukulkan
Level 15
God Stats
6W - 1L
1,642 SR
Queue Stats
34W - 42L
1,218 Elo+
Solo
Ra
Ra
Frase1993
Ra
Level 12
God Stats
2W - 3L
1,346 SR
Queue Stats
50W - 38L
1,229 Elo+
Solo
Fenrir
Fenrir
JayKader05
Fenrir
Level 11
God Stats
11W - 20L
1,411 SR
Queue Stats
12W - 28L
1,183 Elo+
Solo
Nu Wa
Nu Wa
KDawgg360
Nu Wa
Level 29
God Stats
11W - 11L
1,438 SR
Queue Stats
273W - 259L
1,251 Elo+
Solo
Team Averages
Level 19
1,445 SR
1,219 Elo+

VS

Team Averages
Level 20
1,446 SR
1,208 Elo+
Zeus
Zeus
 
Zeus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,234 Elo+
Party 1
Thanatos
Thanatos
 
Thanatos
Level 11
God Stats
2W - 7L
1,236 SR
Queue Stats
2W - 7L
1,159 Elo+
Party 1
Achilles
Achilles
JJPods
Achilles
Level 28
God Stats
34W - 18L
1,546 SR
Queue Stats
157W - 159L
1,244 Elo+
Solo
Skadi
Skadi
XxTxrfyLvcketXx
Skadi
Level 20
God Stats
4W - 12L
1,500 SR
Queue Stats
266W - 295L
1,304 Elo+
Solo
Heimdallr
Heimdallr
ariel3018pro
Heimdallr
Level 12
God Stats
7W - 7L
1,447 SR
Queue Stats
20W - 37L
1,100 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
20
5 / 5 / 17
15,454
1,030
17,963
26,963
16,402
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kukulkan
20
5 / 3 / 11
14,896
993
17,714
10,607
3,855
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

20
1 / 5 / 14
13,738
916
10,017
20,548
10,763
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fenrir
JayKader05
Fenrir
20
9 / 12 / 9
14,591
973
17,041
29,556
13,151
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Nu Wa
KDawgg360
Nu Wa
20
12 / 1 / 13
17,355
1,157
26,004
12,508
4,136
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

121

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
 
Zeus
20
16 / 5 / 8
19,056
1,270
48,726
23,830
8,472
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Thanatos
 
Thanatos
18
5 / 4 / 6
13,579
905
5,742
10,481
3,835
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
JJPods
Achilles
20
1 / 5 / 13
13,825
922
12,671
21,179
13,428
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

20
3 / 5 / 9
14,050
937
20,436
21,161
7,314
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heimdallr
ariel3018pro
Heimdallr
19
1 / 13 / 11
13,079
872
4,867
19,929
6,731
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

96
Kill Participation
73
32
Kills
26
26
Deaths
32
64
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
 
Jormungandr
5
5
17
2.7
L
Zeus
 
Zeus
16
5
8
4
L
Thanatos
 
Thanatos
5
4
6
2
W
Kukulkan
5
3
11
3.5
W
1
5
14
1.6
L
Achilles
JJPods
Achilles
1
5
13
1.5
W
Fenrir
JayKader05
Fenrir
9
12
9
1.13
W
Nu Wa
KDawgg360
Nu Wa
12
1
13
18.5
L
3
5
9
1.5
L
Heimdallr
ariel3018pro
Heimdallr
1
13
11
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,739
Damage
92,442
100,182
Taken
96,580
48,307
Mitigated
39,780
14,208
Healing
8,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
 
Jormungandr
17,963
2,835
0
1,008
26,963
16,402
0
13,678
11,295
33,817
0
L
Zeus
 
Zeus
48,726
6,758
255
984
23,830
8,472
0
18,096
5,734
108,980
0
L
Thanatos
 
Thanatos
5,742
808
0
1,993
10,481
3,835
0
8,042
2,439
0
9,005
W
Kukulkan
17,714
1,203
1,330
2,712
10,607
3,855
0
5,698
4,909
49,720
0
W
10,017
1,551
1,787
3,308
20,548
10,763
0
10,250
10,298
21,585
0
L
Achilles
JJPods
Achilles
12,671
2,902
0
2,373
21,179
13,428
0
16,119
5,060
0
35,087
W
Fenrir
JayKader05
Fenrir
17,041
6,173
0
1,729
29,556
13,151
0
14,694
14,862
0
23,724
W
Nu Wa
KDawgg360
Nu Wa
26,004
7,500
282
2,052
12,508
4,136
0
4,406
8,102
74,832
0
L
20,436
9,070
0
2,632
21,161
7,314
0
15,008
6,153
0
48,364
L
Heimdallr
ariel3018pro
Heimdallr
4,867
0
0
0
19,929
6,731
0
14,433
5,496
0
12,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

76,034
Gold Earned
73,589
268
Minions Killed
259
3
Camps Cleared
5
1,371,123
Distance Traveled
1,088,570
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
15,454
1,030
37
2
0
255,088
0
L
Zeus
19,056
1,270
144
10
0
239,022
0
L
Thanatos
13,579
905
5
0
2
190,802
0
W
Kukulkan
14,896
993
87
6
1
291,120
0
W
Ra
13,738
916
28
2
0
323,590
0
L
Achilles
13,825
922
50
3
1
235,334
0
W
Fenrir
14,591
973
11
1
1
264,819
0
W
Nu Wa
17,355
1,157
105
7
1
236,506
0
L
Skadi
14,050
937
49
3
2
249,666
1
L
Heimdallr
13,079
872
11
1
0
173,746
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role