Player Matchup

Bakasura
Bakasura
UD freefire107
Bakasura
Level 17
God Stats
4W - 4L
1,243 SR
Queue Stats
126W - 146L
1,468 Elo+
Party 2
Yemoja
Yemoja
Wewewackers
Yemoja
Level 17
God Stats
53W - 37L
1,462 SR
Queue Stats
95W - 78L
1,383 Elo+
Party 1
Agni
Agni
bigblack2009
Agni
Level 17
God Stats
3W - 0L
1,627 SR
Queue Stats
61W - 71L
1,420 Elo+
Solo
Cupid
Cupid
smokelotsapot420
Cupid
Level 18
God Stats
60W - 44L
1,460 SR
Queue Stats
82W - 68L
1,354 Elo+
Party 1
Achilles
Achilles
zombieforce1219
Achilles
Level 26
God Stats
16W - 10L
1,615 SR
Queue Stats
91W - 97L
1,442 Elo+
Party 2
Team Averages
Level 19
1,481 SR
1,413 Elo+

VS

Team Averages
Level 23
1,644 SR
1,443 Elo+
Bellona
Bellona
JTomas_VaronR6
Bellona
Level 29
God Stats
17W - 7L
1,858 SR
Queue Stats
97W - 108L
1,424 Elo+
Solo
Awilix
Awilix
JesterHaHA1
Awilix
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 14L
1,342 Elo+
Solo
Hera
Hera
Ticoyuriyan
Hera
Level 28
God Stats
5W - 6L
1,526 SR
Queue Stats
227W - 191L
1,458 Elo+
Solo
Rama
Rama
Zach_D53
Rama
Level 28
God Stats
1W - 1L
1,838 SR
Queue Stats
6W - 11L
1,532 Elo+
Solo
Mulan
Mulan
klambert238
Mulan
Level 17
God Stats
1W - 2L
1,500 SR
Queue Stats
56W - 86L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
13
1 / 4 / 2
9,135
481
4,363
13,861
5,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Yemoja
16
5 / 0 / 5
10,042
529
8,803
9,081
3,717
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 3 / 1
9,026
475
2,581
6,880
5,539
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

16
12 / 0 / 10
11,249
592
11,801
13,779
5,634
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Achilles
19
12 / 0 / 4
12,840
676
15,673
9,001
4,400
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 3 / 0
9,115
480
10,306
15,788
22,837
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Awilix
6
0 / 5 / 2
6,508
343
1,902
7,255
1,890
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

12
1 / 8 / 1
8,063
424
10,792
11,260
3,917
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Rama
15
1 / 8 / 0
8,809
464
5,845
13,718
3,961
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

9
0 / 8 / 0
6,635
349
705
9,839
3,043
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
9
30
Kills
6
7
Deaths
32
22
Assists
3
Player
Kills
Deaths
Assists
KDA
L
4
3
0
1.33
L
Awilix
0
5
2
0.2
L
1
8
1
0.19
W
Bakasura
1
4
2
0.5
W
Yemoja
5
0
5
7.5
L
Rama
1
8
0
0.13
W
0
3
1
0.17
L
0
8
0
0
W
12
0
10
17
W
Achilles
12
0
4
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,221
Damage
29,550
52,602
Taken
57,860
24,426
Mitigated
35,648
22,691
Healing
7,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,306
1,896
0
3,065
15,788
22,837
1,445
2,464
13,296
0
53,720
L
Awilix
1,902
876
0
2,011
7,255
1,890
191
1,250
5,984
0
14,315
L
10,792
2,168
0
1,450
11,260
3,917
340
4,049
7,186
47,196
0
W
Bakasura
4,363
3,334
0
6,115
13,861
5,136
0
1,405
12,456
0
47,989
W
Yemoja
8,803
1,332
1,869
1,534
9,081
3,717
1,642
4,541
4,540
61,029
0
L
Rama
5,845
4,392
0
1,069
13,718
3,961
1,452
1,740
11,738
0
54,446
W
2,581
98
0
966
6,880
5,539
682
394
6,486
42,112
0
L
705
496
0
308
9,839
3,043
112
1,881
7,958
0
16,805
W
11,801
8,867
723
7,184
13,779
5,634
2,513
3,691
10,088
0
60,966
W
Achilles
15,673
9,614
0
4,300
9,001
4,400
1,537
761
8,240
0
96,063

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,292
Gold Earned
39,130
487
Minions Killed
333
0
Camps Cleared
0
1,864,398
Distance Traveled
1,325,000
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
9,115
480
104
5
0
311,343
4
L
Awilix
6,508
343
28
1
0
208,795
0
L
Hera
8,063
424
69
4
0
265,230
6
W
Bakasura
9,135
481
89
5
0
393,096
0
W
Yemoja
10,042
529
91
5
0
372,847
0
L
Rama
8,809
464
97
5
0
311,380
0
W
Agni
9,026
475
80
4
0
302,974
2
L
Mulan
6,635
349
35
2
0
228,252
0
W
Cupid
11,249
592
73
4
0
395,842
1
W
Achilles
12,840
676
154
8
0
399,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role