Player Matchup

Fenrir
Fenrir
AWingedWalrus
Fenrir
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,428 Elo+
Solo
Izanami
Izanami
Catapsi
Izanami
Level 23
God Stats
26W - 21L
1,587 SR
Queue Stats
149W - 133L
1,418 Elo+
Party 1
Cerberus
Cerberus
I-PatchedPushing
Cerberus
Level 54
God Stats
6W - 8L
1,552 SR
Queue Stats
255W - 243L
1,442 Elo+
Party 1
Team Averages
Level 34
1,546 SR
1,429 Elo+

VS

Team Averages
Level 44
1,554 SR
1,419 Elo+
Neith
Neith
Ev1lK1ngWi1son
Neith
Level 25
God Stats
63W - 55L
1,651 SR
Queue Stats
70W - 65L
1,486 Elo+
Party 2
Ravana
Ravana
INC-BlackLabel
Ravana
Level 8
God Stats
2W - 3L
1,511 SR
Queue Stats
11W - 11L
1,274 Elo+
Solo
Merlin
Merlin
Merk4Hire23
Merlin
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
89W - 79L
1,496 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
0 / 3 / 2
5,711
571
714
4,545
1,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
Catapsi
Izanami
9
4 / 5 / 1
7,240
724
4,560
7,807
2,338
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
1 / 6 / 3
6,386
639
6,274
11,052
3,764
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 2 / 3
7,230
723
5,720
4,380
978
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

10
5 / 2 / 6
8,221
822
5,943
6,426
1,584
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
10
5 / 1 / 7
8,100
810
7,662
5,508
1,331
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
5
Kills
14
14
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
L
0
3
2
0.33
L
Izanami
Catapsi
Izanami
4
5
1
0.9
W
4
2
3
2.75
L
1
6
3
0.42
W
5
2
6
4
W
Merlin
5
1
7
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,548
Damage
19,325
23,404
Taken
16,314
7,534
Mitigated
3,893
4,518
Healing
2,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
714
508
0
1,515
4,545
1,432
0
2,238
2,307
0
3,875
L
Izanami
Catapsi
Izanami
4,560
3,578
111
1,312
7,807
2,338
0
2,359
5,448
0
21,461
W
5,720
2,286
0
168
4,380
978
457
1,738
2,642
0
16,560
L
6,274
596
0
1,580
11,052
3,764
0
3,085
7,967
15,747
0
W
5,943
3,096
123
1,590
6,426
1,584
165
3,193
3,233
0
24,742
W
Merlin
7,662
807
0
490
5,508
1,331
28
1,367
4,141
27,310
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,337
Gold Earned
23,551
79
Minions Killed
110
0
Camps Cleared
0
412,584
Distance Traveled
504,598
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,711
571
8
1
0
109,502
1
L
Izanami
7,240
724
36
4
0
138,546
0
W
Neith
7,230
723
30
3
0
166,714
0
L
Cerberus
6,386
639
35
4
0
164,536
0
W
Ravana
8,221
822
36
4
0
183,244
0
W
Merlin
8,100
810
44
4
0
154,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role