Player Matchup

Sobek
Sobek
 
Sobek
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Serqet
Serqet
BlackSheep199069
Serqet
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 114L
1,500 Elo+
Party 2
Freya
Freya
ChaosBringer034
Freya
Level 89
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 116L
1,410 Elo+
Solo
Susano
Susano
CrazyNoodleFarm
Susano
Level 85
God Stats
1W - 1L
1,500 SR
Queue Stats
192W - 203L
1,482 Elo+
Party 2
Neith
Neith
xBrunaBorges
Neith
Level 69
God Stats
4W - 1L
1,458 SR
Queue Stats
106W - 107L
1,468 Elo+
Solo
Team Averages
Level 81
1,492 SR
1,472 Elo+

VS

Team Averages
Level 71
1,583 SR
1,443 Elo+
Set
Set
 
Set
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
BongoChango
Hel
Level 28
God Stats
2W - 1L
1,627 SR
Queue Stats
41W - 51L
1,379 Elo+
Solo
Cu Chulainn
Cu Chulainn
FENRIS 6896
Cu Chulainn
Level 69
God Stats
4W - 5L
1,594 SR
Queue Stats
200W - 188L
1,486 Elo+
Party 1
Fafnir
Fafnir
GARM THE FIERCE
Fafnir
Level 67
God Stats
3W - 1L
1,695 SR
Queue Stats
187W - 183L
1,481 Elo+
Party 1
Tyr
Tyr
RandomNine41297
Tyr
Level 66
God Stats
1W - 2L
1,497 SR
Queue Stats
11W - 21L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
20
5 / 8 / 13
12,560
739
16,785
25,883
44,455
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

19
3 / 9 / 11
12,168
716
8,376
15,312
6,519
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

20
6 / 5 / 13
13,002
765
28,714
21,530
17,513
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
1 / 7 / 13
10,902
641
11,457
14,977
11,227
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

20
9 / 4 / 13
13,759
809
20,035
20,547
9,658
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
 
Set
1
0 / 1 / 0
4,592
270
0
511
144
20
7 / 4 / 18
12,746
750
24,868
20,615
8,554
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Cu Chulainn
FENRIS 6896
Cu Chulainn
20
5 / 7 / 20
12,167
716
22,735
27,473
20,134
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
14 / 4 / 16
14,295
841
24,832
32,921
27,735
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

19
7 / 8 / 10
11,900
700
11,022
20,813
10,830
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
97
24
Kills
33
33
Deaths
24
63
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
5
8
13
1.44
L
Set
 
Set
0
1
0
0
W
3
9
11
0.94
L
7
4
18
4
W
6
5
13
2.5
W
1
7
13
1.07
L
Cu Chulainn
FENRIS 6896
Cu Chulainn
5
7
20
2.14
L
14
4
16
5.5
L
7
8
10
1.5
W
9
4
13
3.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,367
Damage
83,457
98,249
Taken
102,333
89,372
Mitigated
67,397
38,813
Healing
53,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
16,785
606
4,422
5,942
25,883
44,455
350
13,110
12,773
38,208
0
L
Set
 
Set
0
0
0
0
511
144
0
511
0
0
0
W
8,376
851
0
0
15,312
6,519
664
7,162
8,150
0
12,271
L
24,868
1,056
22,285
10,512
20,615
8,554
0
10,591
9,261
49,743
0
W
28,714
9,026
4,196
9,931
21,530
17,513
1,321
10,949
10,581
55,077
0
W
11,457
2,195
1,786
1,010
14,977
11,227
0
8,683
6,294
0
18,995
L
Cu Chulainn
FENRIS 6896
Cu Chulainn
22,735
4,347
3,604
2,514
27,473
20,134
469
13,170
13,865
4,404
42,332
L
24,832
11,692
2,539
9,584
32,921
27,735
350
13,871
19,050
41,397
0
L
11,022
345
669
1,750
20,813
10,830
540
7,356
13,137
0
20,345
W
20,035
9,832
2,860
8,666
20,547
9,658
3,320
11,491
9,056
0
47,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,391
Gold Earned
55,700
147
Minions Killed
162
0
Camps Cleared
0
1,341,349
Distance Traveled
1,177,528
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
12,560
739
29
2
0
257,905
1
L
Set
4,592
270
0
0
0
0
0
W
Serqet
12,168
716
8
0
0
242,398
4
L
Hel
12,746
750
63
4
0
273,002
0
W
Freya
13,002
765
47
3
0
306,804
0
W
Susano
10,902
641
9
1
0
288,993
0
L
Cu Chulainn
12,167
716
44
3
0
328,121
2
L
Fafnir
14,295
841
38
2
0
291,330
3
L
Tyr
11,900
700
17
1
0
285,075
0
W
Neith
13,759
809
54
3
0
245,249
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role