Player Matchup

Achilles
Achilles
Gehngu
Achilles
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 17L
1,369 Elo+
Party 1
Aphrodite
Aphrodite
Rahder
Aphrodite
Level 71
God Stats
7W - 0L
1,850 SR
Queue Stats
23W - 28L
1,455 Elo+
Party 1
Medusa
Medusa
SQUALO
Medusa
Level 88
God Stats
19W - 18L
1,793 SR
Queue Stats
31W - 41L
1,425 Elo+
Party 1
Team Averages
Level 81
1,714 SR
1,416 Elo+

VS

Team Averages
Level 64
1,568 SR
1,448 Elo+
Ymir
Ymir
EllyTwist
Ymir
Level 62
God Stats
6W - 6L
1,609 SR
Queue Stats
28W - 24L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
Jyx Geko
Zhong Kui
Level 86
God Stats
1W - 1L
1,500 SR
Queue Stats
64W - 64L
1,448 Elo+
Party 2
Ah Puch
Ah Puch
PhisSyx
Ah Puch
Level 44
God Stats
52W - 38L
1,596 SR
Queue Stats
264W - 251L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Gehngu
Achilles
16
7 / 4 / 9
14,744
670
17,819
23,958
35,482
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Aphrodite
Rahder
Aphrodite
13
4 / 5 / 7
13,293
604
10,333
19,015
8,434
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Medusa
SQUALO
Medusa
16
11 / 6 / 7
15,439
702
31,956
21,226
7,782
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
15
3 / 4 / 9
13,813
628
9,300
26,970
33,481
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Zhong Kui
Jyx Geko
Zhong Kui
15
4 / 10 / 7
13,891
631
15,962
28,288
15,748
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ah Puch
PhisSyx
Ah Puch
16
8 / 8 / 4
15,529
706
19,965
18,307
7,136
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
35
22
Kills
15
15
Deaths
22
23
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Ymir
3
4
9
1.88
W
Achilles
Gehngu
Achilles
7
4
9
2.88
L
Zhong Kui
Jyx Geko
Zhong Kui
4
10
7
0.75
L
Ah Puch
PhisSyx
Ah Puch
8
8
4
1.25
W
Aphrodite
Rahder
Aphrodite
4
5
7
1.5
W
Medusa
SQUALO
Medusa
11
6
7
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,108
Damage
45,227
64,199
Taken
73,565
51,698
Mitigated
56,365
29,865
Healing
17,055
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
9,300
1,398
0
2,276
26,970
33,481
92
3,994
22,976
31,482
1,540
W
Achilles
Gehngu
Achilles
17,819
5,808
0
6,111
23,958
35,482
0
16,351
7,607
0
50,366
L
Zhong Kui
Jyx Geko
Zhong Kui
15,962
891
0
8,302
28,288
15,748
156
4,905
23,383
58,405
66
L
Ah Puch
PhisSyx
Ah Puch
19,965
1,117
1,075
5,402
18,307
7,136
270
1,438
16,869
75,822
0
W
Aphrodite
Rahder
Aphrodite
10,333
558
8,840
12,410
19,015
8,434
122
13,749
5,266
42,554
0
W
Medusa
SQUALO
Medusa
31,956
18,630
0
2,504
21,226
7,782
2,896
14,185
7,041
74
86,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,476
Gold Earned
43,233
232
Minions Killed
215
0
Camps Cleared
0
1,106,993
Distance Traveled
1,096,811
12
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
13,813
628
37
2
0
397,024
6
W
Achilles
14,744
670
46
2
0
416,506
3
L
Zhong Kui
13,891
631
77
4
0
346,648
1
L
Ah Puch
15,529
706
101
5
0
353,139
2
W
Aphrodite
13,293
604
80
4
0
310,769
2
W
Medusa
15,439
702
106
5
0
379,718
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role