Player Matchup

Fenrir
Fenrir
Silver V
APMmolus13
Fenrir
Silver V
Level 119
God Stats
75W - 47L
1,575 SR
Queue Stats
196W - 169L
752 MMR
Solo
Ra
Ra
Bronze II
BeebzHasDadJokes
Ra
Bronze II
Level 99
God Stats
5W - 12L
1,288 SR
Queue Stats
547W - 592L
413 MMR
Solo
King Arthur
King Arthur
Bronze II
Ivashkovdragomir
King Arthur
Bronze II
Level 117
God Stats
6W - 10L
1,266 SR
Queue Stats
457W - 434L
478 MMR
Solo
Xbalanque
Xbalanque
Bronze I
a_cosmic_pharaoh
Xbalanque
Bronze I
Level 75
God Stats
4W - 2L
1,518 SR
Queue Stats
134W - 149L
433 MMR
Solo
Zeus
Zeus
Bronze II
xWhY xSo xNeWb
Zeus
Bronze II
Level 66
God Stats
1W - 1L
1,648 SR
Queue Stats
155W - 159L
702 MMR
Solo
Team Averages
Bronze I
Bronze I
Average Tier
Level 95
1,459 SR
555 MMR

VS

Team Averages
Bronze II
Bronze II
Average Tier
Level 107
1,538 SR
987 MMR
Ao Kuang
Ao Kuang
Bronze II
 
Ao Kuang
Bronze II
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Hachiman
Hachiman
Bronze I
 
Hachiman
Bronze I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Scylla
Scylla
Bronze II
MyndTheGap
Scylla
Bronze II
Level 56
God Stats
91W - 92L
1,478 SR
Queue Stats
181W - 189L
690 MMR
Solo
Jormungandr
Jormungandr
Bronze I
Zextsui
Jormungandr
Bronze I
Level 107
God Stats
4W - 7L
1,751 SR
Queue Stats
133W - 151L
752 MMR
Solo
Hou Yi
Hou Yi
Bronze III
farcryy
Hou Yi
Bronze III
Level 87
God Stats
39W - 27L
1,462 SR
Queue Stats
131W - 158L
492 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
APMmolus13
Fenrir
20
16 / 0 / 3
14,076
670
17,830
15,598
8,251
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
1 / 3 / 3
11,886
566
4,349
12,435
5,112
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

King Arthur
Ivashkovdragomir
King Arthur
17
2 / 3 / 13
11,431
544
5,585
15,559
16,741
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Xbalanque
17
2 / 4 / 9
11,384
542
10,261
12,109
4,215
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
7 / 3 / 3
12,017
572
13,317
8,156
3,003
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
AwilixBastetChang'eCu ChulainnCabrakan

VS

Bans
KukulkanSkadiHeimdallrYmirKumbhakarna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
11
2 / 7 / 0
8,300
395
5,435
15,742
5,149
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
 
Hachiman
6
0 / 0 / 1
6,224
296
0
48
8
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Boots

Boots

+6%
Movement Speed

Scylla
MyndTheGap
Scylla
17
4 / 7 / 0
10,700
510
8,642
12,364
4,374
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Jormungandr
Zextsui
Jormungandr
17
5 / 6 / 4
11,292
538
13,648
21,685
22,685
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hou Yi
farcryy
Hou Yi
14
2 / 8 / 2
8,612
410
7,241
14,616
5,419
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
20
28
Kills
13
13
Deaths
28
31
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
2
7
0
0.29
L
Hachiman
 
Hachiman
0
0
1
0.5
W
Fenrir
APMmolus13
Fenrir
16
0
3
17.5
W
1
3
3
0.83
W
King Arthur
Ivashkovdragomir
King Arthur
2
3
13
2.83
L
Scylla
MyndTheGap
Scylla
4
7
0
0.57
L
Jormungandr
Zextsui
Jormungandr
5
6
4
1.17
W
Xbalanque
2
4
9
1.63
L
Hou Yi
farcryy
Hou Yi
2
8
2
0.38
W
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,342
Damage
34,966
63,857
Taken
64,455
37,322
Mitigated
37,635
18,249
Healing
10,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
5,435
1,717
0
4,793
15,742
5,149
0
1,561
14,181
32,329
0
L
Hachiman
 
Hachiman
0
0
0
0
48
8
0
0
48
0
0
W
Fenrir
APMmolus13
Fenrir
17,830
3,848
0
6,620
15,598
8,251
1,690
4,437
11,161
0
102,230
W
4,349
504
1,504
2,816
12,435
5,112
1,598
6,877
5,558
58,259
0
W
King Arthur
Ivashkovdragomir
King Arthur
5,585
1,029
0
4,367
15,559
16,741
952
6,047
9,512
0
35,029
L
Scylla
MyndTheGap
Scylla
8,642
1,590
0
1,973
12,364
4,374
1,692
1,782
10,582
63,404
0
L
Jormungandr
Zextsui
Jormungandr
13,648
4,545
0
2,001
21,685
22,685
687
8,072
13,613
64,698
992
W
Xbalanque
10,261
6,437
0
2,343
12,109
4,215
9,909
4,820
7,289
0
53,894
L
Hou Yi
farcryy
Hou Yi
7,241
1,725
243
1,338
14,616
5,419
646
6,251
8,365
0
35,808
W
13,317
2,270
0
599
8,156
3,003
1,857
4,828
3,328
54,834
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,794
Gold Earned
45,128
485
Minions Killed
326
0
Camps Cleared
0
1,925,075
Distance Traveled
1,312,373
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,300
395
57
3
0
289,341
1
L
Hachiman
6,224
296
0
0
0
57,190
0
W
Fenrir
14,076
670
131
6
0
428,545
2
W
Ra
11,886
566
95
5
0
390,187
2
W
King Arthur
11,431
544
52
2
0
379,101
0
L
Scylla
10,700
510
113
5
0
329,733
0
L
Jormungandr
11,292
538
97
5
0
321,314
3
W
Xbalanque
11,384
542
107
5
0
379,898
0
L
Hou Yi
8,612
410
59
3
0
314,795
2
W
Zeus
12,017
572
100
5
0
347,344
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role