Player Matchup

Merlin
Merlin
DjRolt
Merlin
Level 40
God Stats
4W - 11L
1,318 SR
Queue Stats
30W - 37L
1,316 Elo+
Party 2
King Arthur
King Arthur
Pokytik
King Arthur
Level 27
God Stats
1W - 4L
1,353 SR
Queue Stats
24W - 25L
1,375 Elo+
Party 2
Neith
Neith
Sorikiller
Neith
Level 18
God Stats
8W - 12L
1,360 SR
Queue Stats
18W - 26L
1,272 Elo+
Party 2
Team Averages
Level 28
1,344 SR
1,321 Elo+

VS

Team Averages
Level 45
1,364 SR
1,285 Elo+
Ymir
Ymir
DNvil
Ymir
Level 49
God Stats
5W - 3L
1,221 SR
Queue Stats
14W - 19L
1,161 Elo+
Party 1
Hel
Hel
arakai1001
Hel
Level 17
God Stats
4W - 4L
1,412 SR
Queue Stats
19W - 24L
1,326 Elo+
Party 1
Xbalanque
Xbalanque
nurí
Xbalanque
Level 68
God Stats
3W - 2L
1,460 SR
Queue Stats
19W - 20L
1,367 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DjRolt
Merlin
13
6 / 2 / 3
11,336
630
24,120
9,249
3,465
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

King Arthur
Pokytik
King Arthur
12
2 / 4 / 6
10,907
606
9,379
13,821
13,711
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Neith
11
2 / 4 / 2
10,262
570
10,394
9,051
3,406
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
DNvil
Ymir
12
2 / 4 / 8
11,813
656
8,637
25,886
14,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
2 / 2 / 6
11,038
613
4,653
15,037
7,382
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
nurí
Xbalanque
14
6 / 4 / 4
12,448
692
12,824
17,686
6,652
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
28
10
Kills
10
10
Deaths
10
11
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Ymir
DNvil
Ymir
2
4
8
1.5
L
Merlin
DjRolt
Merlin
6
2
3
3.75
L
King Arthur
Pokytik
King Arthur
2
4
6
1.25
L
Neith
2
4
2
0.75
W
2
2
6
2.5
W
Xbalanque
nurí
Xbalanque
6
4
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,893
Damage
26,114
32,121
Taken
58,609
20,582
Mitigated
28,389
6,505
Healing
32,203
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
DNvil
Ymir
8,637
1,288
360
3,901
25,886
14,355
185
10,921
14,965
32,780
229
L
Merlin
DjRolt
Merlin
24,120
976
0
1,250
9,249
3,465
0
3,370
5,879
61,184
0
L
King Arthur
Pokytik
King Arthur
9,379
1,038
0
3,451
13,821
13,711
0
7,010
6,811
76
29,291
L
Neith
10,394
3,968
0
1,804
9,051
3,406
0
2,725
6,326
0
28,659
W
4,653
896
18,595
9,221
15,037
7,382
44
6,504
8,533
20,224
0
W
Xbalanque
nurí
Xbalanque
12,824
6,725
0
126
17,686
6,652
2,158
7,409
10,277
0
67,575

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,505
Gold Earned
35,299
144
Minions Killed
173
0
Camps Cleared
0
876,672
Distance Traveled
925,092
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,813
656
31
2
0
283,029
0
L
Merlin
11,336
630
62
3
0
295,541
0
L
King Arthur
10,907
606
32
2
0
318,161
3
L
Neith
10,262
570
50
3
0
262,970
2
W
Hel
11,038
613
42
2
0
323,990
4
W
Xbalanque
12,448
692
100
6
0
318,073
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role