Player Matchup

Anhur
Anhur
DonLangue
Anhur
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Neith
Neith
Estranh0BR
Neith
Level 10
God Stats
10W - 11L
1,478 SR
Queue Stats
11W - 14L
1,445 Elo+
Party 2
Fenrir
Fenrir
RaesElke
Fenrir
Level 14
God Stats
2W - 3L
1,299 SR
Queue Stats
57W - 54L
1,376 Elo+
Solo
Kukulkan
Kukulkan
istuna
Kukulkan
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 13L
1,342 Elo+
Solo
Cerberus
Cerberus
rafapunkhouse
Cerberus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 11L
1,727 Elo+
Party 2
Team Averages
Level 13
1,412 SR
1,478 Elo+

VS

Team Averages
Level 15
1,519 SR
1,429 Elo+
Bacchus
Bacchus
GordoChill
Bacchus
Level 17
God Stats
5W - 4L
1,534 SR
Queue Stats
24W - 14L
1,738 Elo+
Party 1
Poseidon
Poseidon
Mariconium
Poseidon
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 5L
1,393 Elo+
Party 1
Serqet
Serqet
MonkOne
Serqet
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
13W - 13L
1,215 Elo+
Solo
Nu Wa
Nu Wa
RichardRM1122
Nu Wa
Level 11
God Stats
3W - 4L
1,500 SR
Queue Stats
102W - 103L
1,391 Elo+
Solo
Loki
Loki
daviatreus
Loki
Level 23
God Stats
8W - 7L
1,563 SR
Queue Stats
63W - 67L
1,408 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
DonLangue
Anhur
15
0 / 0 / 0
10,820
721
0
2,963
700
Neith
20
15 / 9 / 14
18,001
1,200
45,950
25,593
10,295
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Fenrir
RaesElke
Fenrir
20
11 / 9 / 19
16,283
1,086
18,556
36,735
35,671
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Kukulkan
istuna
Kukulkan
20
4 / 9 / 20
14,884
992
23,310
18,200
7,503
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
rafapunkhouse
Cerberus
20
5 / 9 / 21
15,466
1,031
11,865
27,371
36,622
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Team 1 Tickets

0

VS

Team 2 Tickets

4

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
GordoChill
Bacchus
20
3 / 5 / 29
15,584
1,039
17,732
30,927
45,693
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Poseidon
Mariconium
Poseidon
20
11 / 3 / 19
17,015
1,134
29,844
17,986
5,817
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
MonkOne
Serqet
20
9 / 8 / 18
16,410
1,094
17,400
22,775
13,620
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
9 / 10 / 20
16,607
1,107
30,290
21,713
8,099
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
4 / 9 / 10
13,345
890
9,505
15,949
5,260
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
132
35
Kills
36
36
Deaths
35
74
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Anhur
DonLangue
Anhur
0
0
0
0
L
Neith
15
9
14
2.44
W
Bacchus
GordoChill
Bacchus
3
5
29
3.5
W
Poseidon
Mariconium
Poseidon
11
3
19
6.83
W
Serqet
MonkOne
Serqet
9
8
18
2.25
L
Fenrir
RaesElke
Fenrir
11
9
19
2.28
W
9
10
20
1.9
W
4
9
10
1
L
Kukulkan
istuna
Kukulkan
4
9
20
1.56
L
Cerberus
rafapunkhouse
Cerberus
5
9
21
1.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,681
Damage
104,771
110,862
Taken
109,350
90,791
Mitigated
78,489
9,542
Healing
9,352
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
DonLangue
Anhur
0
0
0
0
2,963
700
0
2,963
0
0
0
L
Neith
45,950
23,495
0
5,818
25,593
10,295
0
16,743
7,453
0
107,184
W
Bacchus
GordoChill
Bacchus
17,732
2,644
0
0
30,927
45,693
0
9,656
21,271
31,899
0
W
Poseidon
Mariconium
Poseidon
29,844
5,022
963
4,996
17,986
5,817
0
7,824
10,162
68,904
0
W
Serqet
MonkOne
Serqet
17,400
5,206
0
0
22,775
13,620
0
5,840
16,935
357
27,499
L
Fenrir
RaesElke
Fenrir
18,556
5,400
0
376
36,735
35,671
0
25,322
10,598
0
33,297
W
30,290
8,380
1,397
987
21,713
8,099
0
5,676
16,037
73,783
0
W
9,505
4,600
0
1,009
15,949
5,260
0
6,179
9,770
0
19,043
L
Kukulkan
istuna
Kukulkan
23,310
5,241
0
1,494
18,200
7,503
0
13,090
5,110
62,210
0
L
Cerberus
rafapunkhouse
Cerberus
11,865
1,096
0
1,854
27,371
36,622
0
20,105
6,842
47,772
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,454
Gold Earned
78,961
335
Minions Killed
286
3
Camps Cleared
7
989,457
Distance Traveled
1,184,467
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
10,820
721
0
0
0
0
0
L
Neith
18,001
1,200
138
9
0
223,031
3
W
Bacchus
15,584
1,039
20
1
1
293,546
0
W
Poseidon
17,015
1,134
106
7
3
232,251
0
W
Serqet
16,410
1,094
28
2
0
294,672
1
L
Fenrir
16,283
1,086
30
2
2
315,141
0
W
Nu Wa
16,607
1,107
113
8
2
213,216
0
W
Loki
13,345
890
19
1
1
150,782
1
L
Kukulkan
14,884
992
83
6
0
231,556
4
L
Cerberus
15,466
1,031
84
6
1
219,729
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role