Player Matchup

Bacchus
Bacchus
Shadowsou1
Bacchus
Level 41
God Stats
2W - 0L
1,500 SR
Queue Stats
317W - 156L
1,679 Elo+
Party 2
Apollo
Apollo
Toast2559
Apollo
Level 5
God Stats
6W - 3L
1,500 SR
Queue Stats
199W - 96L
1,903 Elo+
Party 2
Mulan
Mulan
Trinihaze
Mulan
Level 25
God Stats
5W - 4L
1,721 SR
Queue Stats
65W - 66L
1,667 Elo+
Solo
Vulcan
Vulcan
Vundun
Vulcan
Level 28
God Stats
19W - 5L
1,894 SR
Queue Stats
238W - 135L
1,726 Elo+
Party 2
Thoth
Thoth
jonhsonzzz
Thoth
Level 29
God Stats
50W - 18L
1,724 SR
Queue Stats
313W - 144L
1,747 Elo+
Party 2
Team Averages
Level 26
1,668 SR
1,744 Elo+

VS

Team Averages
Level 25
1,554 SR
1,564 Elo+
King Arthur
King Arthur
DemonKostas7
King Arthur
Level 37
God Stats
0W - 2L
1,453 SR
Queue Stats
33W - 36L
1,550 Elo+
Party 1
Merlin
Merlin
DonFreeks
Merlin
Level 14
God Stats
9W - 7L
1,509 SR
Queue Stats
22W - 18L
1,559 Elo+
Party 1
Mercury
Mercury
Hídan
Mercury
Level 29
God Stats
11W - 5L
1,745 SR
Queue Stats
85W - 71L
1,629 Elo+
Solo
Loki
Loki
Striperella
Loki
Level 18
God Stats
4W - 8L
1,216 SR
Queue Stats
57W - 40L
1,545 Elo+
Party 3
Yemoja
Yemoja
xXxCaTaHuCTxXx
Yemoja
Level 28
God Stats
3W - 2L
1,845 SR
Queue Stats
59W - 45L
1,537 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Shadowsou1
Bacchus
20
3 / 4 / 31
14,660
977
14,474
15,261
23,939
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Apollo
Toast2559
Apollo
20
10 / 5 / 18
15,968
1,065
25,721
17,030
9,088
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Mulan
Trinihaze
Mulan
20
6 / 8 / 22
14,755
984
19,940
22,949
22,219
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
Vundun
Vulcan
20
7 / 4 / 26
15,429
1,029
26,684
13,653
9,651
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Thoth
20
18 / 6 / 23
18,314
1,221
37,227
17,153
9,086
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

103

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
DemonKostas7
King Arthur
20
2 / 13 / 12
13,668
911
12,695
37,261
35,474
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Merlin
DonFreeks
Merlin
20
3 / 10 / 15
14,727
982
25,230
24,914
9,814
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Mercury
Hídan
Mercury
20
9 / 11 / 13
16,874
1,125
23,769
27,384
10,132
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
11 / 7 / 3
15,383
1,026
8,035
16,145
6,852
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 3 / 12
13,184
879
11,033
24,371
21,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
82
44
Kills
27
27
Deaths
44
120
Assists
55
Player
Kills
Deaths
Assists
KDA
L
King Arthur
DemonKostas7
King Arthur
2
13
12
0.62
L
Merlin
DonFreeks
Merlin
3
10
15
1.05
L
Mercury
Hídan
Mercury
9
11
13
1.41
W
Bacchus
Shadowsou1
Bacchus
3
4
31
4.63
L
11
7
3
1.79
W
Apollo
Toast2559
Apollo
10
5
18
3.8
W
Mulan
Trinihaze
Mulan
6
8
22
2.13
W
Vulcan
Vundun
Vulcan
7
4
26
5
W
Thoth
18
6
23
4.92
L
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,046
Damage
80,762
86,046
Taken
130,075
73,983
Mitigated
84,088
9,532
Healing
12,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
DemonKostas7
King Arthur
12,695
3,119
0
2,363
37,261
35,474
0
21,316
15,945
0
39,299
L
Merlin
DonFreeks
Merlin
25,230
296
0
1,605
24,914
9,814
0
15,400
9,514
61,625
0
L
Mercury
Hídan
Mercury
23,769
13,191
0
941
27,384
10,132
0
15,982
11,402
0
68,051
W
Bacchus
Shadowsou1
Bacchus
14,474
1,601
0
0
15,261
23,939
0
5,228
10,033
15,169
0
L
8,035
3,415
0
2
16,145
6,852
0
11,614
4,531
0
21,380
W
Apollo
Toast2559
Apollo
25,721
19,453
0
2,737
17,030
9,088
0
6,497
10,533
0
68,348
W
Mulan
Trinihaze
Mulan
19,940
3,254
0
4,867
22,949
22,219
0
11,265
11,684
545
40,543
W
Vulcan
Vundun
Vulcan
26,684
10,260
0
578
13,653
9,651
0
6,695
6,958
46,818
0
W
Thoth
37,227
1,762
0
1,350
17,153
9,086
0
6,578
10,575
64,123
0
L
11,033
1,539
4,894
2,803
24,371
21,816
0
14,618
9,753
19,232
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,126
Gold Earned
73,836
258
Minions Killed
259
11
Camps Cleared
12
1,400,550
Distance Traveled
1,516,882
0
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
13,668
911
69
5
2
287,324
3
L
Merlin
14,727
982
53
4
1
269,985
0
L
Mercury
16,874
1,125
98
7
6
349,276
1
W
Bacchus
14,660
977
3
0
0
308,861
0
L
Loki
15,383
1,026
18
1
3
314,917
3
W
Apollo
15,968
1,065
80
5
7
275,872
0
W
Mulan
14,755
984
58
4
2
258,541
0
W
Vulcan
15,429
1,029
61
4
2
288,348
0
W
Thoth
18,314
1,221
56
4
0
268,928
0
L
Yemoja
13,184
879
21
1
0
295,380
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role