Player Matchup

Merlin
Merlin
Bloodwire
Merlin
Level 26
God Stats
3W - 3L
1,383 SR
Queue Stats
7W - 10L
1,250 Elo+
Party 2
Cerberus
Cerberus
MonkeyUwU
Cerberus
Level 16
God Stats
1W - 4L
1,500 SR
Queue Stats
300W - 273L
1,352 Elo+
Solo
Odin
Odin
OrangeJr
Odin
Level 17
God Stats
2W - 0L
1,315 SR
Queue Stats
7W - 7L
1,284 Elo+
Party 2
Neith
Neith
bjornwolf43
Neith
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
10W - 30L
1,327 Elo+
Party 1
Yemoja
Yemoja
nahuv3000
Yemoja
Level 68
God Stats
4W - 8L
1,093 SR
Queue Stats
60W - 94L
1,278 Elo+
Party 1
Team Averages
Level 27
1,358 SR
1,298 Elo+

VS

Team Averages
Level 21
1,503 SR
1,304 Elo+
Chang'e
Chang'e
BEESALTY
Chang'e
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
135W - 143L
1,358 Elo+
Solo
Ares
Ares
DooDooTruckin
Ares
Level 5
God Stats
5W - 4L
1,581 SR
Queue Stats
8W - 9L
1,521 Elo+
Party 3
Heimdallr
Heimdallr
JaRule2020
Heimdallr
Level 22
God Stats
5W - 9L
1,417 SR
Queue Stats
10W - 12L
1,355 Elo+
Party 3
Thor
Thor
itz_Conics
Thor
Level 27
God Stats
11W - 16L
1,245 SR
Queue Stats
78W - 94L
1,139 Elo+
Solo
Chaac
Chaac
rgreyhrhyt
Chaac
Level 24
God Stats
12W - 9L
1,774 SR
Queue Stats
613W - 650L
1,144 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bloodwire
Merlin
20
8 / 6 / 6
15,675
523
32,659
18,530
7,926
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
MonkeyUwU
Cerberus
20
8 / 4 / 6
16,492
550
23,893
31,677
29,236
Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
15
2 / 6 / 6
12,260
409
10,518
20,835
22,482
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

19
4 / 8 / 5
13,768
459
9,128
12,754
4,336
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Yemoja
nahuv3000
Yemoja
18
3 / 2 / 8
14,759
492
15,202
25,485
17,686
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
BEESALTY
Chang'e
17
1 / 11 / 7
12,053
402
13,302
30,249
15,689
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
3 / 6 / 13
13,671
456
17,660
28,272
27,900
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heimdallr
JaRule2020
Heimdallr
19
9 / 5 / 7
13,462
449
23,708
24,876
12,015
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

17
5 / 3 / 8
12,947
432
10,816
22,645
10,534
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chaac
20
7 / 3 / 4
14,507
484
16,084
21,082
30,484
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
64
25
Kills
25
26
Deaths
28
31
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
BEESALTY
Chang'e
1
11
7
0.41
W
Merlin
Bloodwire
Merlin
8
6
6
1.83
L
3
6
13
1.58
L
Heimdallr
JaRule2020
Heimdallr
9
5
7
2.5
W
Cerberus
MonkeyUwU
Cerberus
8
4
6
2.75
W
Odin
2
6
6
0.83
W
4
8
5
0.81
L
5
3
8
3
W
Yemoja
nahuv3000
Yemoja
3
2
8
3.5
L
Chaac
7
3
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,400
Damage
81,570
109,281
Taken
127,124
81,666
Mitigated
96,622
29,322
Healing
34,527
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
BEESALTY
Chang'e
13,302
3,109
5,195
12,568
30,249
15,689
606
18,121
12,128
67,472
0
W
Merlin
Bloodwire
Merlin
32,659
1,609
0
0
18,530
7,926
3,428
6,443
12,087
107,132
0
L
17,660
1,316
459
715
28,272
27,900
268
18,079
10,193
41,123
0
L
Heimdallr
JaRule2020
Heimdallr
23,708
11,731
0
3,855
24,876
12,015
1,300
14,231
10,645
0
124,030
W
Cerberus
MonkeyUwU
Cerberus
23,893
2,772
0
12,856
31,677
29,236
1,602
7,775
23,632
152,465
0
W
Odin
10,518
1,819
0
1,044
20,835
22,482
448
9,923
10,912
0
41,545
W
9,128
3,995
0
2,012
12,754
4,336
4,712
3,871
8,883
0
58,664
L
10,816
4,044
0
2,981
22,645
10,534
0
14,725
7,920
0
74,128
W
Yemoja
nahuv3000
Yemoja
15,202
1,696
4,183
9,227
25,485
17,686
745
8,385
17,100
53,909
0
L
Chaac
16,084
1,730
0
8,754
21,082
30,484
594
11,790
9,292
0
90,402

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,954
Gold Earned
66,640
616
Minions Killed
496
0
Camps Cleared
0
2,729,245
Distance Traveled
2,152,340
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
12,053
402
103
3
0
409,362
2
W
Merlin
15,675
523
147
5
0
500,493
1
L
Ares
13,671
456
36
1
0
475,344
0
L
Heimdallr
13,462
449
138
5
0
464,356
10
W
Cerberus
16,492
550
257
9
0
598,130
0
W
Odin
12,260
409
49
2
0
505,278
1
W
Neith
13,768
459
117
4
0
519,357
8
L
Thor
12,947
432
79
3
0
469,424
1
W
Yemoja
14,759
492
46
2
0
605,987
4
L
Chaac
14,507
484
140
5
0
333,854
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role