Player Matchup

Jormungandr
Jormungandr
Silver III
bobby22713
Jormungandr
Silver III
Level 106
God Stats
10W - 13L
1,602 SR
Queue Stats
22W - 24L
1,303 MMR
Solo
Bastet
Bastet
Silver III
iStraightUpKill
Bastet
Silver III
Level 73
God Stats
0W - 3L
1,395 SR
Queue Stats
33W - 32L
1,237 MMR
Solo
Raijin
Raijin
Silver I
rominlkn
Raijin
Silver I
Level 56
God Stats
5W - 8L
1,202 SR
Queue Stats
157W - 134L
1,235 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 78
1,399 SR
1,259 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 97
1,531 SR
1,268 MMR
Ymir
Ymir
Silver I
Gooza81
Ymir
Silver I
Level 145
God Stats
19W - 18L
1,568 SR
Queue Stats
149W - 164L
1,279 MMR
Solo
Medusa
Medusa
Gold III
Supreme Revival
Medusa
Gold III
Level 79
God Stats
9W - 19L
1,323 SR
Queue Stats
612W - 606L
1,333 MMR
Solo
Hera
Hera
Silver II
fnafprince28
Hera
Silver II
Level 68
God Stats
3W - 4L
1,701 SR
Queue Stats
47W - 66L
1,191 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
bobby22713
Jormungandr
12
2 / 6 / 7
10,807
636
7,848
15,973
12,363
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

10
1 / 10 / 5
9,799
576
8,471
13,749
4,079
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Raijin
rominlkn
Raijin
15
11 / 4 / 2
13,104
771
12,980
16,145
5,016
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
YemojaKukulkanHeimdallrChaacKumbhakarna

VS

Bans
BacchusAnubisZeusPoseidonScylla
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gooza81
Ymir
14
5 / 4 / 14
13,033
767
8,582
18,463
16,218
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

15
6 / 1 / 5
13,062
768
12,840
9,888
3,186
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

14
9 / 9 / 10
13,145
773
15,627
11,461
3,559
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
49
14
Kills
20
20
Deaths
14
14
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Ymir
Gooza81
Ymir
5
4
14
3
W
6
1
5
8.5
L
Jormungandr
bobby22713
Jormungandr
2
6
7
0.92
W
9
9
10
1.56
L
1
10
5
0.35
L
Raijin
rominlkn
Raijin
11
4
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,299
Damage
37,049
45,867
Taken
39,812
21,458
Mitigated
22,963
5,010
Healing
3,843
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Gooza81
Ymir
8,582
1,484
600
1,787
18,463
16,218
292
8,994
9,469
26,421
0
W
12,840
3,765
0
1,174
9,888
3,186
2,650
5,444
4,444
0
66,139
L
Jormungandr
bobby22713
Jormungandr
7,848
1,252
251
1,769
15,973
12,363
0
8,901
7,072
36,426
0
W
15,627
4,227
0
282
11,461
3,559
666
6,446
5,015
43,817
0
L
8,471
1,598
0
485
13,749
4,079
0
8,019
5,730
0
32,223
L
Raijin
rominlkn
Raijin
12,980
1,272
0
2,505
16,145
5,016
0
7,340
8,805
60,823
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,710
Gold Earned
39,240
187
Minions Killed
216
0
Camps Cleared
0
827,402
Distance Traveled
881,477
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
13,033
767
34
2
0
297,902
4
W
Medusa
13,062
768
109
6
0
342,821
0
L
Jormungandr
10,807
636
54
3
0
267,425
3
W
Hera
13,145
773
73
4
0
240,754
3
L
Bastet
9,799
576
46
3
0
284,051
1
L
Raijin
13,104
771
87
5
0
275,926
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role