Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Nike
Nike
Baladah_
Nike
Level 21
God Stats
4W - 1L
1,493 SR
Queue Stats
8W - 21L
1,192 Elo+
Party 2
King Arthur
King Arthur
MerlinTheSeraph
King Arthur
Level 7
God Stats
8W - 12L
1,375 SR
Queue Stats
13W - 17L
1,423 Elo+
Party 2
Team Averages
Level 46
1,456 SR
1,372 Elo+

VS

Team Averages
Level 11
1,257 SR
1,289 Elo+
Kukulkan
Kukulkan
Amirreza-1k3i8n5
Kukulkan
Level 3
God Stats
0W - 3L
1,128 SR
Queue Stats
0W - 3L
1,217 Elo+
Party 1
Merlin
Merlin
arminkl_tt
Merlin
Level 14
God Stats
1W - 4L
1,331 SR
Queue Stats
3W - 11L
1,240 Elo+
Party 1
Ymir
Ymir
i3clipticurrent
Ymir
Level 15
God Stats
2W - 3L
1,312 SR
Queue Stats
17W - 9L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
13
10 / 3 / 5
11,407
760
15,428
10,563
3,975
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Nike
10
2 / 1 / 6
9,091
606
2,829
5,620
4,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

King Arthur
MerlinTheSeraph
King Arthur
12
8 / 3 / 8
10,974
732
12,596
10,514
5,002
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 8 / 4
8,296
553
2,686
10,240
3,885
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
arminkl_tt
Merlin
10
0 / 8 / 6
9,067
604
6,425
10,052
3,397
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

11
5 / 4 / 0
10,449
697
6,867
13,974
12,298
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
15
20
Kills
5
7
Deaths
20
19
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Ah Puch
 
Ah Puch
10
3
5
4.17
L
0
8
4
0.25
W
Nike
2
1
6
5
W
King Arthur
MerlinTheSeraph
King Arthur
8
3
8
4
L
Merlin
arminkl_tt
Merlin
0
8
6
0.38
L
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,853
Damage
15,978
26,697
Taken
34,266
13,516
Mitigated
19,580
8,041
Healing
580
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Puch
 
Ah Puch
15,428
376
576
4,270
10,563
3,975
287
7,278
3,285
42,224
0
L
2,686
540
0
230
10,240
3,885
0
5,064
5,176
18,069
0
W
Nike
2,829
335
103
32
5,620
4,539
0
2,766
2,854
0
9,902
W
King Arthur
MerlinTheSeraph
King Arthur
12,596
2,427
0
3,060
10,514
5,002
45
5,954
4,560
0
31,583
L
Merlin
arminkl_tt
Merlin
6,425
251
0
350
10,052
3,397
0
5,476
4,576
26,068
0
L
6,867
913
0
0
13,974
12,298
0
4,914
9,060
19,010
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,472
Gold Earned
27,812
113
Minions Killed
124
0
Camps Cleared
0
817,131
Distance Traveled
750,363
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
11,407
760
55
4
0
273,134
0
L
Kukulkan
8,296
553
40
3
0
245,411
0
W
Nike
9,091
606
21
1
0
259,718
0
W
King Arthur
10,974
732
37
2
0
284,279
0
L
Merlin
9,067
604
54
4
0
248,631
0
L
Ymir
10,449
697
30
2
0
256,321
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role