Player Matchup

Merlin
Merlin
BunkyBarnos
Merlin
Level 17
God Stats
9W - 13L
1,398 SR
Queue Stats
56W - 46L
1,418 Elo+
Solo
Bastet
Bastet
Lusix
Bastet
Level 23
God Stats
1W - 5L
1,123 SR
Queue Stats
6W - 10L
1,418 Elo+
Solo
Xing Tian
Xing Tian
Macuncu
Xing Tian
Level 22
God Stats
1W - 2L
1,500 SR
Queue Stats
24W - 20L
1,262 Elo+
Party 1
Bellona
Bellona
RabbitEars
Bellona
Level 26
God Stats
1W - 4L
1,669 SR
Queue Stats
47W - 38L
1,408 Elo+
Solo
Apollo
Apollo
ZekiBaydar
Apollo
Level 16
God Stats
5W - 5L
1,704 SR
Queue Stats
32W - 35L
1,336 Elo+
Party 1
Team Averages
Level 21
1,479 SR
1,369 Elo+

VS

Team Averages
Level 13
1,530 SR
1,355 Elo+
Merlin
Merlin
Beatclap
Merlin
Level 5
God Stats
6W - 4L
1,424 SR
Queue Stats
10W - 7L
1,319 Elo+
Party 2
Jing Wei
Jing Wei
MrMustashio
Jing Wei
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,216 Elo+
Party 2
Hercules
Hercules
Ninetech
Hercules
Level 12
God Stats
2W - 0L
1,683 SR
Queue Stats
7W - 13L
1,493 Elo+
Solo
Kukulkan
Kukulkan
SakonShima
Kukulkan
Level 24
God Stats
58W - 50L
1,506 SR
Queue Stats
235W - 236L
1,383 Elo+
Solo
Sylvanus
Sylvanus
tehdon
Sylvanus
Level 16
God Stats
25W - 22L
1,537 SR
Queue Stats
103W - 96L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
20
12 / 7 / 25
17,103
1,140
42,265
20,259
10,207
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bastet
Lusix
Bastet
20
4 / 7 / 23
14,772
985
14,225
26,684
10,578
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Xing Tian
Macuncu
Xing Tian
20
0 / 8 / 28
13,744
916
14,887
25,946
25,666
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
RabbitEars
Bellona
20
17 / 6 / 19
17,743
1,183
33,298
28,238
21,439
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Apollo
ZekiBaydar
Apollo
20
15 / 11 / 21
17,593
1,173
31,639
32,834
13,001
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Team 1 Tickets

0

VS

Team 2 Tickets

3

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Beatclap
Merlin
20
8 / 5 / 18
16,047
1,070
35,528
16,820
8,169
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jing Wei
MrMustashio
Jing Wei
20
16 / 14 / 18
17,883
1,192
35,363
29,188
13,328
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hercules
Ninetech
Hercules
20
4 / 10 / 15
14,523
968
14,630
32,666
25,198
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kukulkan
SakonShima
Kukulkan
20
4 / 12 / 16
14,547
970
25,953
27,228
23,805
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sylvanus
tehdon
Sylvanus
20
7 / 8 / 27
16,150
1,077
13,488
34,979
51,213
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
133
48
Kills
39
39
Deaths
49
116
Assists
94
Player
Kills
Deaths
Assists
KDA
W
Merlin
Beatclap
Merlin
8
5
18
3.4
L
Merlin
12
7
25
3.5
L
Bastet
Lusix
Bastet
4
7
23
2.21
L
Xing Tian
Macuncu
Xing Tian
0
8
28
1.75
W
Jing Wei
MrMustashio
Jing Wei
16
14
18
1.79
W
Hercules
Ninetech
Hercules
4
10
15
1.15
L
Bellona
RabbitEars
Bellona
17
6
19
4.42
W
Kukulkan
SakonShima
Kukulkan
4
12
16
1
L
Apollo
ZekiBaydar
Apollo
15
11
21
2.32
W
Sylvanus
tehdon
Sylvanus
7
8
27
2.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

136,314
Damage
124,962
133,961
Taken
140,881
80,891
Mitigated
121,713
18,727
Healing
26,635
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Beatclap
Merlin
35,528
3,072
0
616
16,820
8,169
0
5,670
11,150
81,106
0
L
Merlin
42,265
4,448
0
0
20,259
10,207
0
10,345
9,914
76,254
0
L
Bastet
Lusix
Bastet
14,225
4,107
0
0
26,684
10,578
0
15,233
11,451
0
29,455
L
Xing Tian
Macuncu
Xing Tian
14,887
1,052
0
0
25,946
25,666
0
14,536
11,410
38,202
0
W
Jing Wei
MrMustashio
Jing Wei
35,363
28,719
0
3,986
29,188
13,328
0
8,434
20,754
0
47,931
W
Hercules
Ninetech
Hercules
14,630
5,603
0
8,612
32,666
25,198
0
15,308
17,358
0
34,575
L
Bellona
RabbitEars
Bellona
33,298
18,404
0
7,531
28,238
21,439
0
15,942
12,296
0
64,038
W
Kukulkan
SakonShima
Kukulkan
25,953
3,142
0
377
27,228
23,805
0
12,714
14,514
71,142
0
L
Apollo
ZekiBaydar
Apollo
31,639
25,607
823
10,373
32,834
13,001
0
18,913
13,921
0
50,368
W
Sylvanus
tehdon
Sylvanus
13,488
3,493
7,462
5,582
34,979
51,213
0
15,026
19,953
21,201
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,955
Gold Earned
79,150
266
Minions Killed
313
7
Camps Cleared
5
1,339,824
Distance Traveled
1,201,228
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
16,047
1,070
123
8
2
254,938
0
L
Merlin
17,103
1,140
80
5
2
227,055
0
L
Bastet
14,772
985
34
2
1
301,618
1
L
Xing Tian
13,744
916
43
3
0
247,768
0
W
Jing Wei
17,883
1,192
32
2
1
261,842
0
W
Hercules
14,523
968
38
3
2
240,914
2
L
Bellona
17,743
1,183
68
5
2
295,929
1
W
Kukulkan
14,547
970
94
6
0
221,741
0
L
Apollo
17,593
1,173
41
3
2
267,454
1
W
Sylvanus
16,150
1,077
26
2
0
221,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role