Player Matchup

Bastet
Bastet
 
Bastet
Level 25
God Stats
7W - 6L
1,471 SR
Queue Stats
21W - 15L
1,221 Elo+
Solo
Nemesis
Nemesis
SsxPrev
Nemesis
Level 26
God Stats
3W - 3L
1,170 SR
Queue Stats
16W - 11L
1,227 Elo+
Solo
Baron Samedi
Baron Samedi
menu maxx
Baron Samedi
Level 109
God Stats
111W - 161L
1,325 SR
Queue Stats
521W - 639L
1,108 Elo+
Solo
Team Averages
Level 53
1,322 SR
1,186 Elo+

VS

Team Averages
Level 74
1,503 SR
1,101 Elo+
Ra
Ra
 
Ra
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
A_JUGGALOS_WIFE
Nu Wa
Level 76
God Stats
0W - 1L
1,509 SR
Queue Stats
0W - 7L
1,099 Elo+
Party 1
Hera
Hera
Twizted_Crow_420
Hera
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
703 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
8
2 / 2 / 1
6,638
664
5,567
6,593
1,739
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Nemesis
SsxPrev
Nemesis
9
4 / 1 / 2
7,637
764
5,185
7,325
2,601
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Baron Samedi
menu maxx
Baron Samedi
10
1 / 2 / 2
6,410
641
3,165
4,162
1,756
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
9
2 / 2 / 1
7,000
700
3,688
6,045
1,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

8
3 / 3 / 0
6,579
658
3,460
4,574
1,243
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

7
0 / 2 / 4
6,324
632
2,538
4,979
2,051
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
10
7
Kills
5
5
Deaths
7
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
2
2
1
1.25
L
Ra
 
Ra
2
2
1
1.25
L
3
3
0
1
W
Nemesis
SsxPrev
Nemesis
4
1
2
5
L
0
2
4
1
W
Baron Samedi
menu maxx
Baron Samedi
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,917
Damage
9,686
18,080
Taken
15,598
6,096
Mitigated
4,573
3,448
Healing
3,716
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
5,567
1,040
0
1,198
6,593
1,739
22
3,530
3,063
0
14,837
L
Ra
 
Ra
3,688
205
824
2,062
6,045
1,279
36
154
5,891
22,184
0
L
3,460
1,197
537
293
4,574
1,243
220
1,862
2,712
10,140
0
W
Nemesis
SsxPrev
Nemesis
5,185
1,807
0
1,824
7,325
2,601
0
3,445
3,880
0
31,849
L
2,538
1,023
0
0
4,979
2,051
453
1,157
3,822
9,894
0
W
Baron Samedi
menu maxx
Baron Samedi
3,165
367
121
305
4,162
1,756
0
2,761
1,401
22,521
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,685
Gold Earned
19,903
96
Minions Killed
79
0
Camps Cleared
0
521,286
Distance Traveled
511,512
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
6,638
664
15
2
0
182,873
0
L
Ra
7,000
700
47
5
0
192,174
1
L
Nu Wa
6,579
658
15
2
0
150,281
0
W
Nemesis
7,637
764
50
5
0
190,632
1
L
Hera
6,324
632
17
2
0
169,057
0
W
Baron Samedi
6,410
641
31
3
0
147,781
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role