Player Matchup

The Morrigan
The Morrigan
Shadowgundragon
The Morrigan
Level 39
God Stats
17W - 10L
1,601 SR
Queue Stats
21W - 24L
1,305 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
barbeque24
Ah Muzen Cab
Level 28
God Stats
48W - 28L
1,523 SR
Queue Stats
93W - 101L
1,335 Elo+
Party 1
Kumbhakarna
Kumbhakarna
o Brvndoh
Kumbhakarna
Level 44
God Stats
2W - 4L
1,527 SR
Queue Stats
94W - 104L
1,364 Elo+
Party 1
Team Averages
Level 37
1,550 SR
1,335 Elo+

VS

Team Averages
Level 74
1,405 SR
1,237 Elo+
Kukulkan
Kukulkan
ASAPNUTTY23
Kukulkan
Level 110
God Stats
2W - 5L
1,262 SR
Queue Stats
33W - 54L
1,188 Elo+
Solo
Cerberus
Cerberus
DreamzAngels
Cerberus
Level 48
God Stats
4W - 2L
1,451 SR
Queue Stats
202W - 183L
1,313 Elo+
Solo
Vulcan
Vulcan
noisy-boy1370
Vulcan
Level 64
God Stats
17W - 12L
1,501 SR
Queue Stats
169W - 211L
1,209 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Shadowgundragon
The Morrigan
13
5 / 8 / 5
11,628
646
12,513
14,976
4,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Ah Muzen Cab
barbeque24
Ah Muzen Cab
13
5 / 6 / 5
12,211
678
11,251
15,211
7,595
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
o Brvndoh
Kumbhakarna
12
3 / 7 / 8
11,178
621
8,212
16,181
13,707
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
ASAPNUTTY23
Kukulkan
15
8 / 3 / 9
13,379
743
16,879
10,900
4,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cerberus
DreamzAngels
Cerberus
13
6 / 6 / 9
12,848
714
9,732
18,170
8,778
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 4 / 9
12,861
715
10,888
13,522
5,096
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
48
13
Kills
21
21
Deaths
13
18
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
ASAPNUTTY23
Kukulkan
8
3
9
4.17
W
Cerberus
DreamzAngels
Cerberus
6
6
9
1.75
L
The Morrigan
Shadowgundragon
The Morrigan
5
8
5
0.94
L
Ah Muzen Cab
barbeque24
Ah Muzen Cab
5
6
5
1.25
W
7
4
9
2.88
L
Kumbhakarna
o Brvndoh
Kumbhakarna
3
7
8
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,976
Damage
37,499
46,368
Taken
42,592
26,092
Mitigated
17,970
9,962
Healing
15,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
ASAPNUTTY23
Kukulkan
16,879
2,234
691
5,001
10,900
4,096
814
4,453
6,447
66,612
0
W
Cerberus
DreamzAngels
Cerberus
9,732
786
533
4,686
18,170
8,778
155
8,489
9,681
36,946
0
L
The Morrigan
Shadowgundragon
The Morrigan
12,513
2,008
655
2,474
14,976
4,790
0
12,922
2,000
37,517
2,568
L
Ah Muzen Cab
barbeque24
Ah Muzen Cab
11,251
4,946
501
3,554
15,211
7,595
0
12,236
2,975
0
43,708
W
10,888
4,500
0
4,903
13,522
5,096
1,165
5,852
7,670
62,278
0
L
Kumbhakarna
o Brvndoh
Kumbhakarna
8,212
1,632
838
1,940
16,181
13,707
0
12,433
3,748
32,864
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,017
Gold Earned
39,088
194
Minions Killed
278
0
Camps Cleared
0
773,569
Distance Traveled
889,379
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
13,379
743
107
6
0
319,907
1
W
Cerberus
12,848
714
81
5
0
262,065
2
L
The Morrigan
11,628
646
83
5
0
222,879
0
L
Ah Muzen Cab
12,211
678
69
4
0
264,382
0
W
Vulcan
12,861
715
90
5
0
307,407
0
L
Kumbhakarna
11,178
621
42
2
0
286,308
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role