Player Matchup

Jing Wei
Jing Wei
Manuel_MM506
Jing Wei
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 35L
1,685 Elo+
Party 1
Bastet
Bastet
MigueGod
Bastet
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 9L
1,532 Elo+
Party 1
Ymir
Ymir
Nachordo
Ymir
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
16W - 25L
1,685 Elo+
Party 1
Team Averages
Level 20
1,500 SR
1,634 Elo+

VS

Team Averages
Level 78
1,444 SR
1,664 Elo+
Merlin
Merlin
Cinder Eclipse
Merlin
Level 107
God Stats
2W - 2L
1,540 SR
Queue Stats
25W - 14L
1,700 Elo+
Party 2
Thor
Thor
DonSpaghettio
Thor
Level 102
God Stats
1W - 0L
1,293 SR
Queue Stats
27W - 17L
1,692 Elo+
Party 2
Ymir
Ymir
PsychoUpcoming
Ymir
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,600 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Manuel_MM506
Jing Wei
9
2 / 9 / 2
8,642
665
1,999
10,152
2,898
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
MigueGod
Bastet
10
1 / 6 / 3
8,561
659
3,736
10,911
3,289
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ymir
11
2 / 5 / 3
9,821
755
6,171
13,657
9,844
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
5 / 2 / 7
10,074
775
13,565
6,581
2,618
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

12
12 / 3 / 3
10,768
828
10,218
8,272
2,957
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
3 / 1 / 11
9,916
763
3,516
7,186
6,231
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
41
5
Kills
20
20
Deaths
6
8
Assists
21
Player
Kills
Deaths
Assists
KDA
W
5
2
7
4.25
W
12
3
3
4.5
L
Jing Wei
Manuel_MM506
Jing Wei
2
9
2
0.33
L
Bastet
MigueGod
Bastet
1
6
3
0.42
L
Ymir
2
5
3
0.7
W
3
1
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,906
Damage
27,299
34,720
Taken
22,039
16,031
Mitigated
11,806
1,351
Healing
2,631
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,565
1,351
0
580
6,581
2,618
1,104
2,539
4,042
47,603
0
W
10,218
1,628
0
692
8,272
2,957
985
1,880
6,392
0
33,676
L
Jing Wei
Manuel_MM506
Jing Wei
1,999
1,167
0
71
10,152
2,898
0
4,163
5,989
0
10,782
L
Bastet
MigueGod
Bastet
3,736
1,364
0
1,280
10,911
3,289
0
5,003
5,908
0
21,796
L
Ymir
6,171
877
0
0
13,657
9,844
0
7,985
5,672
22,094
0
W
3,516
608
465
894
7,186
6,231
225
1,799
5,387
13,172
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,024
Gold Earned
30,758
94
Minions Killed
141
0
Camps Cleared
0
650,891
Distance Traveled
644,287
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,074
775
72
6
0
222,071
0
W
Thor
10,768
828
46
4
0
223,802
2
L
Jing Wei
8,642
665
22
2
0
183,923
0
L
Bastet
8,561
659
39
3
0
249,562
0
L
Ymir
9,821
755
33
3
0
217,406
1
W
Ymir
9,916
763
23
2
0
198,414
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role