Player Matchup

Fenrir
Fenrir
AleJLT
Fenrir
Level 24
God Stats
4W - 9L
1,169 SR
Queue Stats
80W - 79L
1,365 Elo+
Solo
Kukulkan
Kukulkan
BaBaMoDz
Kukulkan
Level 27
God Stats
25W - 30L
1,131 SR
Queue Stats
37W - 47L
1,201 Elo+
Party 3
Medusa
Medusa
QM1nation
Medusa
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
36W - 33L
1,512 Elo+
Party 2
Jormungandr
Jormungandr
Romarthy
Jormungandr
Level 5
God Stats
1W - 1L
1,092 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 2
Odin
Odin
xYourDead
Odin
Level 25
God Stats
11W - 21L
1,209 SR
Queue Stats
30W - 40L
1,214 Elo+
Party 3
Team Averages
Level 40
1,220 SR
1,358 Elo+

VS

Team Averages
Level 24
1,606 SR
1,500 Elo+
Izanami
Izanami
KaytoShields11
Izanami
Level 43
God Stats
3W - 0L
1,758 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Bastet
Bastet
Panelia
Bastet
Level 5
God Stats
5W - 3L
1,500 SR
Queue Stats
67W - 69L
1,500 Elo+
Solo
Loki
Loki
Vathkeep
Loki
Level 48
God Stats
1W - 1L
1,399 SR
Queue Stats
12W - 12L
1,500 Elo+
Party 1
Olorun
Olorun
Weriwal
Olorun
Level 20
God Stats
4W - 3L
1,687 SR
Queue Stats
6W - 8L
1,500 Elo+
Party 1
Cerberus
Cerberus
Yudasho
Cerberus
Level 3
God Stats
1W - 0L
1,687 SR
Queue Stats
8W - 10L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AleJLT
Fenrir
20
14 / 6 / 11
16,961
499
20,551
30,866
28,742
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
BaBaMoDz
Kukulkan
20
6 / 11 / 15
16,138
475
20,834
20,762
7,891
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Medusa
QM1nation
Medusa
20
15 / 10 / 15
17,698
521
39,911
29,824
12,678
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jormungandr
Romarthy
Jormungandr
20
2 / 13 / 18
14,308
421
8,483
30,766
36,299
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Odin
20
5 / 3 / 14
15,018
442
10,416
23,961
24,943
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
25 / 5 / 8
24,011
706
53,415
28,234
11,276
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bastet
Panelia
Bastet
20
0 / 14 / 4
15,256
449
7,426
28,026
21,211
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Loki
20
6 / 8 / 7
18,306
538
12,378
24,319
8,810
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Olorun
Weriwal
Olorun
20
10 / 7 / 9
19,232
566
27,533
31,723
14,141
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cerberus
Yudasho
Cerberus
19
2 / 12 / 10
15,981
470
13,346
29,494
18,114
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
81
42
Kills
43
43
Deaths
46
73
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Fenrir
AleJLT
Fenrir
14
6
11
3.25
L
Kukulkan
BaBaMoDz
Kukulkan
6
11
15
1.23
W
25
5
8
5.8
W
Bastet
Panelia
Bastet
0
14
4
0.14
L
Medusa
QM1nation
Medusa
15
10
15
2.25
L
Jormungandr
Romarthy
Jormungandr
2
13
18
0.85
W
Loki
6
8
7
1.19
W
Olorun
Weriwal
Olorun
10
7
9
2.07
W
Cerberus
Yudasho
Cerberus
2
12
10
0.58
L
Odin
5
3
14
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,195
Damage
114,098
136,179
Taken
141,796
110,553
Mitigated
73,552
18,706
Healing
34,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
AleJLT
Fenrir
20,551
3,853
0
7,067
30,866
28,742
240
12,069
18,797
1,146
115,770
L
Kukulkan
BaBaMoDz
Kukulkan
20,834
2,453
0
486
20,762
7,891
822
5,977
14,785
101,696
0
W
53,415
43,315
0
6,590
28,234
11,276
6,094
7,193
21,041
0
261,154
W
Bastet
Panelia
Bastet
7,426
3,462
110
1,482
28,026
21,211
674
4,788
23,238
0
80,665
L
Medusa
QM1nation
Medusa
39,911
22,378
0
7,112
29,824
12,678
1,496
9,817
20,007
0
142,281
L
Jormungandr
Romarthy
Jormungandr
8,483
2,406
479
756
30,766
36,299
183
6,825
23,941
32,043
0
W
Loki
12,378
6,015
0
4,395
24,319
8,810
1,707
2,998
21,321
0
134,786
W
Olorun
Weriwal
Olorun
27,533
18,215
751
17,349
31,723
14,141
2,504
9,877
21,846
129,940
0
W
Cerberus
Yudasho
Cerberus
13,346
1,092
0
4,224
29,494
18,114
575
8,395
21,099
36,060
0
L
Odin
10,416
2,412
0
2,806
23,961
24,943
2,004
7,195
16,766
0
59,388

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,123
Gold Earned
92,786
654
Minions Killed
790
0
Camps Cleared
0
2,819,554
Distance Traveled
2,853,428
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
16,961
499
139
4
0
613,341
3
L
Kukulkan
16,138
475
175
5
0
532,782
1
W
Izanami
24,011
706
301
9
0
637,206
1
W
Bastet
15,256
449
123
4
0
532,889
4
L
Medusa
17,698
521
183
5
0
570,826
2
L
Jormungandr
14,308
421
61
2
0
465,697
1
W
Loki
18,306
538
170
5
0
573,495
0
W
Olorun
19,232
566
155
5
0
567,471
2
W
Cerberus
15,981
470
41
1
0
542,367
5
L
Odin
15,018
442
96
3
0
636,908
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role