Player Matchup

Cerberus
Cerberus
 
Cerberus
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hun Batz
Hun Batz
DriveTG
Hun Batz
Level 125
God Stats
3W - 0L
1,783 SR
Queue Stats
57W - 53L
1,412 Elo+
Party 1
Hera
Hera
GreekGodKillaaa
Hera
Level 40
God Stats
2W - 3L
1,456 SR
Queue Stats
7W - 12L
1,128 Elo+
Solo
Team Averages
Level 89
1,579 SR
1,347 Elo+

VS

Team Averages
Level 68
1,474 SR
1,367 Elo+
Baron Samedi
Baron Samedi
FireMonkeys
Baron Samedi
Level 67
God Stats
3W - 9L
1,422 SR
Queue Stats
16W - 14L
1,314 Elo+
Solo
Yemoja
Yemoja
LiquidMoist
Yemoja
Level 48
God Stats
1W - 2L
1,440 SR
Queue Stats
20W - 27L
1,339 Elo+
Solo
Bastet
Bastet
PwincessBunBun
Bastet
Level 88
God Stats
1W - 7L
1,558 SR
Queue Stats
46W - 68L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
4 / 2 / 13
9,853
821
11,983
12,128
7,641
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Hun Batz
DriveTG
Hun Batz
12
9 / 1 / 9
9,810
818
9,320
9,884
4,170
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 1 / 7
8,937
745
8,519
5,061
1,845
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FireMonkeys
Baron Samedi
10
3 / 5 / 0
7,831
653
6,652
9,844
3,319
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Yemoja
8
0 / 5 / 1
7,324
610
4,984
12,650
5,708
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
1 / 8 / 1
7,336
611
4,079
10,656
3,020
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
6
18
Kills
4
4
Deaths
18
29
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
2
13
5.25
W
Hun Batz
DriveTG
Hun Batz
9
1
9
13.5
L
Baron Samedi
FireMonkeys
Baron Samedi
3
5
0
0.6
W
5
1
7
8.5
L
Yemoja
0
5
1
0.1
L
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,822
Damage
15,715
27,073
Taken
33,150
13,656
Mitigated
12,047
8,490
Healing
7,116
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
11,983
571
0
3,495
12,128
7,641
568
4,857
7,271
35,741
0
W
Hun Batz
DriveTG
Hun Batz
9,320
1,698
0
3,065
9,884
4,170
1,854
4,428
5,456
0
29,844
L
Baron Samedi
FireMonkeys
Baron Samedi
6,652
75
810
2,588
9,844
3,319
210
5,759
4,085
24,913
0
W
8,519
2,647
363
1,567
5,061
1,845
33
2,461
2,600
30,771
0
L
Yemoja
4,984
602
1,759
1,083
12,650
5,708
26
9,324
3,326
14,318
0
L
4,079
2,263
0
876
10,656
3,020
0
5,459
5,197
40
13,740

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,600
Gold Earned
22,491
181
Minions Killed
85
0
Camps Cleared
0
677,087
Distance Traveled
600,410
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
9,853
821
91
8
0
219,680
1
W
Hun Batz
9,810
818
37
3
0
235,383
2
L
Baron Samedi
7,831
653
39
3
0
202,985
0
W
Hera
8,937
745
53
4
0
222,024
2
L
Yemoja
7,324
610
23
2
0
191,982
0
L
Bastet
7,336
611
23
2
0
205,443
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role