Player Matchup

Chaac
Chaac
 
Chaac
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 38L
1,190 Elo+
Solo
Scylla
Scylla
can_i_bus-420-69
Scylla
Level 29
God Stats
1W - 3L
1,500 SR
Queue Stats
35W - 41L
1,116 Elo+
Solo
Jing Wei
Jing Wei
riptfc
Jing Wei
Level 24
God Stats
0W - 7L
1,190 SR
Queue Stats
8W - 34L
961 Elo+
Solo
Team Averages
Level 27
1,397 SR
1,089 Elo+

VS

Team Averages
Level 41
1,336 SR
1,237 Elo+
Bastet
Bastet
 
Bastet
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nemesis
Nemesis
 
Nemesis
Level 19
God Stats
1W - 1L
1,300 SR
Queue Stats
16W - 34L
1,066 Elo+
Solo
Anubis
Anubis
FireWaves12
Anubis
Level 55
God Stats
10W - 13L
1,210 SR
Queue Stats
50W - 66L
1,145 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
17 / 6 / 12
25,190
630
37,220
53,290
80,134
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

20
14 / 12 / 10
25,658
641
38,166
34,424
24,826
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Jing Wei
riptfc
Jing Wei
10
0 / 25 / 7
18,372
459
37
23,408
5,579

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
17
3 / 24 / 12
21,411
535
5,930
35,336
22,615
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nemesis
 
Nemesis
17
6 / 8 / 13
22,485
562
6,007
29,366
11,933
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Anubis
20
29 / 3 / 7
29,246
731
62,814
39,307
23,503
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
70
31
Kills
38
43
Deaths
35
29
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
17
6
12
3.83
W
Bastet
 
Bastet
3
24
12
0.38
W
Nemesis
 
Nemesis
6
8
13
1.56
W
Anubis
29
3
7
10.83
L
14
12
10
1.58
L
Jing Wei
riptfc
Jing Wei
0
25
7
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,423
Damage
74,751
111,122
Taken
104,009
110,539
Mitigated
58,051
31,226
Healing
29,584
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
37,220
8,154
0
19,410
53,290
80,134
2,013
29,576
23,714
4,992
127,905
W
Bastet
 
Bastet
5,930
2,404
0
860
35,336
22,615
617
11,980
23,356
0
24,270
W
Nemesis
 
Nemesis
6,007
4,027
0
1,371
29,366
11,933
520
12,938
16,428
0
48,681
W
Anubis
62,814
5,740
1,457
25,896
39,307
23,503
3,033
15,153
24,154
276,387
0
L
38,166
6,601
291
11,525
34,424
24,826
1,161
24,304
10,120
131,308
0
L
Jing Wei
riptfc
Jing Wei
37
37
0
0
23,408
5,579
39
9,302
13,694
0
3,920

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,220
Gold Earned
73,142
322
Minions Killed
381
0
Camps Cleared
0
1,575,477
Distance Traveled
1,800,120
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
25,190
630
146
4
0
637,964
0
W
Bastet
21,411
535
26
1
0
497,705
0
W
Nemesis
22,485
562
45
1
0
665,534
0
W
Anubis
29,246
731
310
8
0
636,881
3
L
Scylla
25,658
641
176
4
0
448,809
0
L
Jing Wei
18,372
459
0
0
0
488,704
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role