Player Matchup

Kukulkan
Kukulkan
Just_Evervad
Kukulkan
Level 21
God Stats
63W - 36L
1,699 SR
Queue Stats
331W - 322L
1,552 Elo+
Party 1
Hachiman
Hachiman
Morozz686
Hachiman
Level 112
God Stats
4W - 2L
1,431 SR
Queue Stats
145W - 119L
1,585 Elo+
Party 1
Arachne
Arachne
elrond00
Arachne
Level 113
God Stats
4W - 2L
1,514 SR
Queue Stats
352W - 347L
1,548 Elo+
Party 1
Team Averages
Level 82
1,548 SR
1,562 Elo+

VS

Team Averages
Level 22
1,586 SR
1,346 Elo+
Medusa
Medusa
Limitless5822
Medusa
Level 26
God Stats
11W - 14L
1,607 SR
Queue Stats
123W - 151L
1,316 Elo+
Solo
Pele
Pele
Ririichiyo
Pele
Level 12
God Stats
0W - 2L
1,415 SR
Queue Stats
1W - 5L
1,259 Elo+
Solo
Discordia
Discordia
snowcat-Meow
Discordia
Level 29
God Stats
2W - 3L
1,738 SR
Queue Stats
65W - 51L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Just_Evervad
Kukulkan
14
4 / 1 / 13
11,493
766
8,933
7,268
2,522
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
Morozz686
Hachiman
14
10 / 4 / 5
11,749
783
11,199
9,921
3,593
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Arachne
elrond00
Arachne
14
8 / 1 / 9
11,697
780
7,344
11,157
4,261
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 7 / 3
9,204
614
4,658
9,463
2,915
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

12
2 / 5 / 2
10,046
670
3,219
10,531
3,299
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Discordia
snowcat-Meow
Discordia
11
2 / 10 / 2
9,443
630
9,445
11,173
3,084
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
12
22
Kills
5
6
Deaths
22
27
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Just_Evervad
Kukulkan
4
1
13
10.5
L
1
7
3
0.36
W
Hachiman
Morozz686
Hachiman
10
4
5
3.13
L
2
5
2
0.6
W
Arachne
elrond00
Arachne
8
1
9
12.5
L
Discordia
snowcat-Meow
Discordia
2
10
2
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,476
Damage
17,322
28,346
Taken
31,167
10,376
Mitigated
9,298
11,172
Healing
656
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Just_Evervad
Kukulkan
8,933
132
0
2,589
7,268
2,522
211
3,031
4,237
46,700
0
L
4,658
2,506
0
0
9,463
2,915
198
3,992
5,471
0
16,689
W
Hachiman
Morozz686
Hachiman
11,199
5,509
0
2,797
9,921
3,593
2,333
2,254
7,667
0
59,347
L
3,219
607
0
656
10,531
3,299
400
1,880
8,651
0
37,224
W
Arachne
elrond00
Arachne
7,344
4,401
0
5,786
11,157
4,261
439
4,224
6,933
0
30,464
L
Discordia
snowcat-Meow
Discordia
9,445
205
0
0
11,173
3,084
0
3,097
8,076
31,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,939
Gold Earned
28,693
211
Minions Killed
174
0
Camps Cleared
0
835,698
Distance Traveled
744,766
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,493
766
84
6
0
271,949
2
L
Medusa
9,204
614
36
2
0
236,772
1
W
Hachiman
11,749
783
78
5
0
261,283
1
L
Pele
10,046
670
80
5
0
278,186
4
W
Arachne
11,697
780
49
3
0
302,466
1
L
Discordia
9,443
630
58
4
0
229,808
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role