Player Matchup

Arachne
Arachne
ChosenChopper08
Arachne
Level 16
God Stats
12W - 5L
1,465 SR
Queue Stats
38W - 37L
1,420 Elo+
Solo
Jing Wei
Jing Wei
Eve_7alkooma
Jing Wei
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 6L
1,662 Elo+
Solo
Cernunnos
Cernunnos
TuneChez
Cernunnos
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,421 Elo+
Solo
Eset
Eset
galikim
Eset
Level 22
God Stats
3W - 2L
1,547 SR
Queue Stats
78W - 61L
1,504 Elo+
Solo
Merlin
Merlin
tired_Power
Merlin
Level 17
God Stats
1W - 3L
1,197 SR
Queue Stats
12W - 22L
1,403 Elo+
Solo
Team Averages
Level 13
1,442 SR
1,482 Elo+

VS

Team Averages
Level 31
1,649 SR
1,484 Elo+
Kukulkan
Kukulkan
Kessty
Kukulkan
Level 8
God Stats
7W - 2L
1,992 SR
Queue Stats
14W - 9L
1,547 Elo+
Solo
Tyr
Tyr
OnePUNTCHMan
Tyr
Level 107
God Stats
6W - 7L
1,435 SR
Queue Stats
45W - 42L
1,458 Elo+
Party 1
Yemoja
Yemoja
Psihadelika
Yemoja
Level 18
God Stats
19W - 13L
1,474 SR
Queue Stats
36W - 27L
1,455 Elo+
Solo
Sun Wukong
Sun Wukong
Vdog 545
Sun Wukong
Level 5
God Stats
4W - 4L
1,772 SR
Queue Stats
7W - 12L
1,531 Elo+
Party 1
Cernunnos
Cernunnos
whitebeared420
Cernunnos
Level 15
God Stats
18W - 12L
1,569 SR
Queue Stats
21W - 25L
1,429 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 9 / 3
17,088
1,068
28,833
31,487
17,513
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Jing Wei
Eve_7alkooma
Jing Wei
20
0 / 12 / 9
13,243
828
2,372
24,604
11,050
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Cernunnos
TuneChez
Cernunnos
20
2 / 8 / 10
13,819
864
17,684
24,261
14,494
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Eset
galikim
Eset
20
3 / 9 / 11
14,472
905
17,683
21,366
9,315
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
20
1 / 0 / 9
13,788
862
6,445
19,703
17,443
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Team 1 Tickets

0

VS

Team 2 Tickets

156

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Kessty
Kukulkan
20
16 / 2 / 10
17,690
1,106
53,815
9,794
3,406
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
11 / 4 / 11
15,946
997
18,096
17,332
5,857
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Yemoja
20
1 / 2 / 16
13,803
863
5,728
13,282
11,013
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Sun Wukong
Vdog 545
Sun Wukong
19
9 / 9 / 8
14,654
916
23,197
24,199
10,253
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cernunnos
whitebeared420
Cernunnos
20
1 / 2 / 18
13,789
862
14,664
14,254
4,182
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
101
19
Kills
38
38
Deaths
19
42
Assists
63
Player
Kills
Deaths
Assists
KDA
L
13
9
3
1.61
L
Jing Wei
Eve_7alkooma
Jing Wei
0
12
9
0.38
W
Kukulkan
Kessty
Kukulkan
16
2
10
10.5
W
11
4
11
4.13
W
Yemoja
1
2
16
4.5
L
Cernunnos
TuneChez
Cernunnos
2
8
10
0.88
W
Sun Wukong
Vdog 545
Sun Wukong
9
9
8
1.44
L
Eset
galikim
Eset
3
9
11
0.94
L
Merlin
1
0
9
5.5
W
Cernunnos
whitebeared420
Cernunnos
1
2
18
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,017
Damage
115,500
121,421
Taken
78,861
69,815
Mitigated
34,711
10,480
Healing
20,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
28,833
22,242
0
4,149
31,487
17,513
0
13,991
17,496
0
41,694
L
Jing Wei
Eve_7alkooma
Jing Wei
2,372
765
0
73
24,604
11,050
0
12,263
12,341
0
21,887
W
Kukulkan
Kessty
Kukulkan
53,815
3,638
0
0
9,794
3,406
0
4,496
5,298
130,423
0
W
18,096
1,929
774
1,808
17,332
5,857
0
3,604
13,728
0
26,392
W
Yemoja
5,728
1,098
9,155
4,481
13,282
11,013
0
5,175
8,107
14,984
0
L
Cernunnos
TuneChez
Cernunnos
17,684
8,790
0
1,818
24,261
14,494
0
11,887
12,374
0
42,441
W
Sun Wukong
Vdog 545
Sun Wukong
23,197
8,566
0
1,776
24,199
10,253
0
6,138
18,061
0
33,418
L
Eset
galikim
Eset
17,683
533
667
2,902
21,366
9,315
0
10,546
10,820
44,633
0
L
Merlin
6,445
506
0
871
19,703
17,443
0
10,856
8,847
42,836
0
W
Cernunnos
whitebeared420
Cernunnos
14,664
10,457
0
2,714
14,254
4,182
0
4,715
9,539
0
38,143

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,410
Gold Earned
75,882
259
Minions Killed
334
7
Camps Cleared
7
1,370,326
Distance Traveled
1,425,242
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
17,088
1,068
19
1
4
305,470
0
L
Jing Wei
13,243
828
45
3
0
281,489
2
W
Kukulkan
17,690
1,106
214
13
2
301,728
2
W
Tyr
15,946
997
24
2
2
343,470
0
W
Yemoja
13,803
863
23
1
1
277,673
0
L
Cernunnos
13,819
864
47
3
2
242,298
0
W
Sun Wukong
14,654
916
30
2
1
245,056
0
L
Eset
14,472
905
66
4
1
250,127
0
L
Merlin
13,788
862
82
5
0
290,942
0
W
Cernunnos
13,789
862
43
3
1
257,315
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role