Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 36L
1,284 Elo+
Party 3
Baron Samedi
Baron Samedi
 
Baron Samedi
Level 8
God Stats
3W - 1L
1,255 SR
Queue Stats
139W - 122L
1,292 Elo+
Party 3
Fenrir
Fenrir
Hazo97xz
Fenrir
Level 27
God Stats
1W - 0L
1,300 SR
Queue Stats
33W - 42L
1,706 Elo+
Party 1
Bastet
Bastet
TAREQ12CESAR
Bastet
Level 25
God Stats
8W - 9L
1,562 SR
Queue Stats
19W - 29L
1,251 Elo+
Solo
Ah Puch
Ah Puch
fishikowvski
Ah Puch
Level 25
God Stats
2W - 2L
1,403 SR
Queue Stats
13W - 10L
1,573 Elo+
Party 1
Team Averages
Level 22
1,404 SR
1,421 Elo+

VS

Team Averages
Level 13
1,474 SR
1,273 Elo+
Cerberus
Cerberus
 
Cerberus
Level 7
God Stats
3W - 2L
1,278 SR
Queue Stats
5W - 8L
1,171 Elo+
Solo
Vamana
Vamana
 
Vamana
Level 4
God Stats
3W - 3L
1,379 SR
Queue Stats
7W - 4L
1,348 Elo+
Party 2
Hades
Hades
Grums135
Hades
Level 29
God Stats
2W - 1L
1,712 SR
Queue Stats
145W - 168L
1,454 Elo+
Party 2
Kali
Kali
MOEsifi
Kali
Level 14
God Stats
0W - 2L
1,500 SR
Queue Stats
21W - 31L
1,336 Elo+
Solo
Ra
Ra
TigerKaiser69
Ra
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
20
4 / 3 / 23
15,775
986
14,543
23,305
24,117
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Baron Samedi
 
Baron Samedi
20
5 / 6 / 22
15,275
955
17,563
21,550
12,712
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Fenrir
Hazo97xz
Fenrir
20
17 / 4 / 16
18,026
1,127
40,726
21,622
10,329
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bastet
20
7 / 1 / 16
15,387
962
23,362
16,601
9,675
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ah Puch
fishikowvski
Ah Puch
20
10 / 4 / 19
15,703
981
20,545
12,509
4,867
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Team 1 Tickets

239

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
18
1 / 10 / 4
12,830
802
6,612
14,781
6,291
Vamana
 
Vamana
17
1 / 4 / 2
12,320
770
6,933
11,226
8,432
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
Grums135
Hades
20
9 / 9 / 6
17,660
1,104
38,039
42,897
56,079
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Kali
MOEsifi
Kali
20
5 / 5 / 9
16,286
1,018
18,745
25,283
14,014
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
2 / 15 / 8
14,280
893
16,591
29,175
18,284
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

139
Kill Participation
47
43
Kills
18
18
Deaths
43
96
Assists
29
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
4
3
23
5.17
W
Baron Samedi
 
Baron Samedi
5
6
22
2.67
L
Cerberus
 
Cerberus
1
10
4
0.3
L
Vamana
 
Vamana
1
4
2
0.5
L
Hades
Grums135
Hades
9
9
6
1.33
W
Fenrir
Hazo97xz
Fenrir
17
4
16
6.25
L
Kali
MOEsifi
Kali
5
5
9
1.9
W
Bastet
7
1
16
15
L
2
15
8
0.4
W
Ah Puch
fishikowvski
Ah Puch
10
4
19
4.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

116,739
Damage
86,920
95,587
Taken
123,362
61,700
Mitigated
103,100
18,527
Healing
16,926
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
14,543
4,228
0
2,914
23,305
24,117
0
14,663
8,642
440
38,652
W
Baron Samedi
 
Baron Samedi
17,563
3,462
4,865
5,613
21,550
12,712
0
16,068
5,482
25,313
0
L
Cerberus
 
Cerberus
6,612
701
0
1,263
14,781
6,291
0
6,837
7,944
11,092
0
L
Vamana
 
Vamana
6,933
2,031
0
993
11,226
8,432
0
2,689
8,537
0
12,323
L
Hades
Grums135
Hades
38,039
3,151
1,053
7,295
42,897
56,079
0
10,389
32,508
61,635
0
W
Fenrir
Hazo97xz
Fenrir
40,726
20,132
0
4,351
21,622
10,329
0
13,379
8,243
0
64,814
L
Kali
MOEsifi
Kali
18,745
7,675
183
4,111
25,283
14,014
0
7,370
17,913
0
38,549
W
Bastet
23,362
7,860
0
0
16,601
9,675
0
10,803
4,436
162
32,876
L
16,591
4,513
1,237
791
29,175
18,284
0
11,198
17,977
34,531
0
W
Ah Puch
fishikowvski
Ah Puch
20,545
1,224
0
784
12,509
4,867
0
6,329
6,180
36,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,166
Gold Earned
73,376
186
Minions Killed
181
11
Camps Cleared
5
1,434,586
Distance Traveled
1,078,711
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
15,775
986
49
3
0
308,923
2
W
Baron Samedi
15,275
955
19
1
2
246,298
0
L
Cerberus
12,830
802
14
1
0
138,522
0
L
Vamana
12,320
770
8
1
1
127,472
0
L
Hades
17,660
1,104
65
4
1
261,109
0
W
Fenrir
18,026
1,127
70
4
4
292,363
0
L
Kali
16,286
1,018
58
4
3
326,262
0
W
Bastet
15,387
962
14
1
4
346,986
0
L
Ra
14,280
893
36
2
0
225,346
0
W
Ah Puch
15,703
981
34
2
1
240,016
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role