Player Matchup

Hercules
Hercules
 
Hercules
Level 8
God Stats
2W - 0L
1,702 SR
Queue Stats
6W - 6L
1,405 Elo+
Solo
Thor
Thor
Ernesto_Pio
Thor
Level 6
God Stats
7W - 4L
1,718 SR
Queue Stats
33W - 43L
1,431 Elo+
Party 1
Jing Wei
Jing Wei
Lady Poppy1521
Jing Wei
Level 15
God Stats
7W - 4L
1,575 SR
Queue Stats
22W - 27L
1,456 Elo+
Solo
Janus
Janus
NauticalPie9143
Janus
Level 15
God Stats
7W - 16L
1,502 SR
Queue Stats
106W - 127L
1,412 Elo+
Party 1
Nu Wa
Nu Wa
cricorra
Nu Wa
Level 87
God Stats
1W - 2L
1,254 SR
Queue Stats
170W - 181L
1,467 Elo+
Party 1
Team Averages
Level 26
1,550 SR
1,434 Elo+

VS

Team Averages
Level 24
1,329 SR
1,405 Elo+
Zeus
Zeus
Brain510--
Zeus
Level 29
God Stats
10W - 18L
1,175 SR
Queue Stats
58W - 66L
1,479 Elo+
Solo
Skadi
Skadi
EMGx4SeanTaylor
Skadi
Level 29
God Stats
1W - 6L
1,353 SR
Queue Stats
180W - 165L
1,492 Elo+
Solo
Thanatos
Thanatos
ZBI_Carlito
Thanatos
Level 15
God Stats
1W - 2L
1,335 SR
Queue Stats
8W - 12L
1,304 Elo+
Party 2
Bellona
Bellona
ZBI_Hamodi
Bellona
Level 17
God Stats
2W - 5L
1,297 SR
Queue Stats
4W - 6L
1,245 Elo+
Party 2
Ymir
Ymir
philthykiller93
Ymir
Level 28
God Stats
8W - 10L
1,486 SR
Queue Stats
67W - 74L
1,504 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
20
16 / 7 / 18
18,446
1,230
29,884
34,142
22,654
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 10 / 22
14,006
934
4,833
24,247
8,858
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jing Wei
20
11 / 3 / 19
16,478
1,099
16,450
20,405
12,194
Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 4 / 19
14,046
936
13,257
8,459
2,700
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Nu Wa
cricorra
Nu Wa
20
12 / 2 / 26
17,215
1,148
36,944
10,776
3,436
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Team 1 Tickets

67

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 6 / 7
14,747
983
18,369
14,627
4,593
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

20
6 / 4 / 7
15,512
1,034
21,500
14,739
5,656
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Thanatos
ZBI_Carlito
Thanatos
20
7 / 13 / 10
14,503
967
16,575
25,468
9,150
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
ZBI_Hamodi
Bellona
20
4 / 13 / 11
14,912
994
20,653
27,936
15,593
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

20
3 / 9 / 12
14,544
970
15,789
30,206
23,952
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

148
Kill Participation
73
44
Kills
26
26
Deaths
45
104
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
16
7
18
3.57
L
6
6
7
1.58
L
6
4
7
2.38
W
2
10
22
1.3
W
Jing Wei
11
3
19
6.83
W
3
4
19
3.13
L
Thanatos
ZBI_Carlito
Thanatos
7
13
10
0.92
L
Bellona
ZBI_Hamodi
Bellona
4
13
11
0.73
W
Nu Wa
cricorra
Nu Wa
12
2
26
12.5
L
3
9
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

101,368
Damage
92,886
98,029
Taken
112,976
49,842
Mitigated
58,944
5,307
Healing
12,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
29,884
15,552
0
5,251
34,142
22,654
0
11,944
22,198
0
65,791
L
18,369
2,974
0
1,654
14,627
4,593
0
5,416
9,211
63,128
0
L
21,500
10,920
0
1,565
14,739
5,656
0
5,712
9,027
0
60,790
W
4,833
1,158
0
0
24,247
8,858
0
11,638
12,609
0
15,619
W
Jing Wei
16,450
15,218
0
0
20,405
12,194
0
8,563
11,842
0
27,236
W
13,257
0
0
56
8,459
2,700
0
981
7,478
37,783
0
L
Thanatos
ZBI_Carlito
Thanatos
16,575
4,747
474
6,581
25,468
9,150
0
10,098
13,825
0
24,039
L
Bellona
ZBI_Hamodi
Bellona
20,653
10,870
0
775
27,936
15,593
0
13,393
14,543
0
50,595
W
Nu Wa
cricorra
Nu Wa
36,944
6,332
0
0
10,776
3,436
0
1,032
9,744
72,389
0
L
15,789
2,151
286
1,104
30,206
23,952
0
15,582
14,624
38,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,191
Gold Earned
74,218
269
Minions Killed
304
6
Camps Cleared
4
1,439,785
Distance Traveled
1,275,049
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
18,446
1,230
89
6
6
308,800
0
L
Zeus
14,747
983
95
6
0
226,136
0
L
Skadi
15,512
1,034
72
5
1
274,916
0
W
Thor
14,006
934
23
2
0
236,725
1
W
Jing Wei
16,478
1,099
32
2
0
301,354
0
W
Janus
14,046
936
52
3
0
287,151
0
L
Thanatos
14,503
967
26
2
0
292,118
0
L
Bellona
14,912
994
57
4
1
240,225
0
W
Nu Wa
17,215
1,148
73
5
0
305,755
0
L
Ymir
14,544
970
54
4
2
241,654
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role