Player Matchup

The Morrigan
The Morrigan
Abellex
The Morrigan
Level 16
God Stats
7W - 8L
1,561 SR
Queue Stats
25W - 24L
1,530 Elo+
Party 1
Bacchus
Bacchus
DarkHart453
Bacchus
Level 17
God Stats
0W - 3L
1,323 SR
Queue Stats
129W - 124L
1,719 Elo+
Party 1
Nemesis
Nemesis
Rook SMITE
Nemesis
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 9L
1,815 Elo+
Party 3
Baron Samedi
Baron Samedi
Victoryrushh
Baron Samedi
Level 78
God Stats
77W - 48L
1,634 SR
Queue Stats
218W - 193L
1,691 Elo+
Party 3
Hachiman
Hachiman
fiddlebuttz
Hachiman
Level 31
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,604 Elo+
Solo
Team Averages
Level 30
1,504 SR
1,672 Elo+

VS

Team Averages
Level 29
1,552 SR
1,571 Elo+
Neith
Neith
MAzad
Neith
Level 26
God Stats
24W - 24L
1,496 SR
Queue Stats
87W - 99L
1,368 Elo+
Party 2
Hercules
Hercules
PackIsWackk
Hercules
Level 25
God Stats
1W - 1L
1,338 SR
Queue Stats
534W - 471L
1,657 Elo+
Solo
Arachne
Arachne
PathtoLlama
Arachne
Level 29
God Stats
34W - 23L
1,761 SR
Queue Stats
281W - 274L
1,718 Elo+
Solo
Medusa
Medusa
SmitePlebs
Medusa
Level 28
God Stats
17W - 12L
1,624 SR
Queue Stats
99W - 76L
1,704 Elo+
Solo
Ares
Ares
itsAR3NA
Ares
Level 35
God Stats
27W - 33L
1,542 SR
Queue Stats
240W - 282L
1,407 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Abellex
The Morrigan
20
17 / 15 / 8
22,196
541
31,494
22,781
9,563
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bacchus
DarkHart453
Bacchus
20
2 / 11 / 25
18,594
454
29,768
49,139
90,470
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Nemesis
Rook SMITE
Nemesis
20
17 / 10 / 17
24,414
595
47,548
40,219
25,106
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Baron Samedi
Victoryrushh
Baron Samedi
20
4 / 5 / 19
20,664
504
32,730
32,335
46,013
Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hachiman
fiddlebuttz
Hachiman
20
9 / 15 / 8
19,034
464
24,523
33,063
13,358
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
MAzad
Neith
20
4 / 12 / 14
20,460
499
17,341
24,866
10,685
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hercules
PackIsWackk
Hercules
20
4 / 8 / 16
20,452
499
18,131
46,379
57,282
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Arachne
PathtoLlama
Arachne
20
21 / 8 / 15
25,932
632
45,323
44,854
29,047
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Medusa
SmitePlebs
Medusa
20
26 / 7 / 15
27,952
682
52,180
35,242
17,155
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ares
20
1 / 14 / 16
18,083
441
13,390
46,235
61,998
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

126
Kill Participation
132
49
Kills
56
56
Deaths
49
77
Assists
76
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
Abellex
The Morrigan
17
15
8
1.4
L
Bacchus
DarkHart453
Bacchus
2
11
25
1.32
W
Neith
MAzad
Neith
4
12
14
0.92
W
Hercules
PackIsWackk
Hercules
4
8
16
1.5
W
Arachne
PathtoLlama
Arachne
21
8
15
3.56
L
Nemesis
Rook SMITE
Nemesis
17
10
17
2.55
W
Medusa
SmitePlebs
Medusa
26
7
15
4.79
L
Baron Samedi
Victoryrushh
Baron Samedi
4
5
19
2.7
L
Hachiman
fiddlebuttz
Hachiman
9
15
8
0.87
W
Ares
1
14
16
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

166,063
Damage
146,365
177,537
Taken
197,576
184,510
Mitigated
176,167
39,521
Healing
52,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
Abellex
The Morrigan
31,494
8,293
0
2,962
22,781
9,563
2,663
155
22,365
124,236
12,664
L
Bacchus
DarkHart453
Bacchus
29,768
3,728
0
7,626
49,139
90,470
464
4,495
44,644
72,183
4,456
W
Neith
MAzad
Neith
17,341
9,187
0
2,592
24,866
10,685
2,926
11,285
13,581
0
129,971
W
Hercules
PackIsWackk
Hercules
18,131
4,469
0
17,303
46,379
57,282
453
21,834
24,545
0
97,843
W
Arachne
PathtoLlama
Arachne
45,323
32,287
0
19,686
44,854
29,047
2,418
19,206
25,648
0
215,479
L
Nemesis
Rook SMITE
Nemesis
47,548
24,751
0
8,484
40,219
25,106
1,032
3,817
36,402
0
206,710
W
Medusa
SmitePlebs
Medusa
52,180
26,843
0
7,886
35,242
17,155
6,736
14,570
20,672
0
282,507
L
Baron Samedi
Victoryrushh
Baron Samedi
32,730
3,115
3,105
14,792
32,335
46,013
866
3,144
29,191
150,534
0
L
Hachiman
fiddlebuttz
Hachiman
24,523
15,921
756
1,796
33,063
13,358
2,153
2,483
30,580
0
145,740
W
Ares
13,390
174
1,359
3,316
46,235
61,998
104
14,094
32,141
53,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

104,902
Gold Earned
112,879
916
Minions Killed
930
0
Camps Cleared
0
3,188,786
Distance Traveled
3,561,719
21
Wards Purchased
37
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
22,196
541
199
5
0
587,618
0
L
Bacchus
18,594
454
64
2
0
623,736
10
W
Neith
20,460
499
188
5
0
642,979
12
W
Hercules
20,452
499
146
4
0
672,880
6
W
Arachne
25,932
632
198
5
0
839,807
3
L
Nemesis
24,414
595
240
6
0
750,086
4
W
Medusa
27,952
682
347
8
0
716,536
4
L
Baron Samedi
20,664
504
182
4
0
665,209
0
L
Hachiman
19,034
464
231
6
0
562,137
7
W
Ares
18,083
441
51
1
0
689,517
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role