Player Matchup

Merlin
Merlin
 
Merlin
Level 13
God Stats
2W - 4L
1,089 SR
Queue Stats
7W - 20L
1,025 Elo+
Solo
Ra
Ra
 
Ra
Level 18
God Stats
17W - 15L
1,479 SR
Queue Stats
57W - 47L
1,483 Elo+
Solo
The Morrigan
The Morrigan
Mrs_Sour_Diesel
The Morrigan
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
its Beezzy
Ah Muzen Cab
Level 8
God Stats
4W - 8L
1,254 SR
Queue Stats
280W - 271L
1,197 Elo+
Solo
Jing Wei
Jing Wei
janithajani2703
Jing Wei
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 98L
1,365 Elo+
Solo
Team Averages
Level 11
1,364 SR
1,314 Elo+

VS

Team Averages
Level 28
1,491 SR
1,337 Elo+
Chiron
Chiron
 
Chiron
Level 29
God Stats
10W - 8L
1,583 SR
Queue Stats
105W - 123L
1,316 Elo+
Solo
Xing Tian
Xing Tian
METAROD
Xing Tian
Level 29
God Stats
4W - 3L
1,308 SR
Queue Stats
71W - 63L
1,312 Elo+
Solo
Olorun
Olorun
SnoopLHW
Olorun
Level 28
God Stats
4W - 2L
1,523 SR
Queue Stats
39W - 37L
1,486 Elo+
Solo
Kukulkan
Kukulkan
iRektify
Kukulkan
Level 25
God Stats
4W - 0L
1,560 SR
Queue Stats
17W - 10L
1,165 Elo+
Solo
Neith
Neith
lakart17
Neith
Level 29
God Stats
9W - 6L
1,481 SR
Queue Stats
117W - 136L
1,407 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
18
3 / 2 / 6
12,629
842
22,989
10,552
7,183
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Ra
 
Ra
20
5 / 6 / 5
13,667
911
24,189
22,989
13,799
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

The Morrigan
Mrs_Sour_Diesel
The Morrigan
19
3 / 12 / 5
13,223
882
12,484
28,527
30,627
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Evolved Defender's Blessing

Evolved Defender's Blessing

+250 Health +150 Mana +10 Physical Protection +10 Magical Protection ROLE QUEST: TANK: COMPLETED!

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Ah Muzen Cab
its Beezzy
Ah Muzen Cab
19
0 / 5 / 8
12,958
864
15,604
21,849
9,141
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Jing Wei
18
0 / 6 / 6
12,078
805
1,948
15,853
5,984
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
20
5 / 5 / 14
13,692
913
14,756
19,925
7,489
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xing Tian
METAROD
Xing Tian
20
0 / 7 / 17
13,140
876
12,289
24,216
11,081
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Olorun
SnoopLHW
Olorun
20
9 / 0 / 16
15,591
1,039
21,439
17,186
11,291
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
iRektify
Kukulkan
20
11 / 0 / 13
16,098
1,073
29,469
11,061
4,482
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
lakart17
Neith
20
6 / 0 / 16
15,008
1,001
17,935
13,605
8,704
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
107
11
Kills
31
31
Deaths
12
30
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
3
2
6
3
L
Ra
 
Ra
5
6
5
1.25
W
Chiron
 
Chiron
5
5
14
2.4
W
Xing Tian
METAROD
Xing Tian
0
7
17
1.21
L
The Morrigan
Mrs_Sour_Diesel
The Morrigan
3
12
5
0.46
W
Olorun
SnoopLHW
Olorun
9
0
16
17
W
Kukulkan
iRektify
Kukulkan
11
0
13
17.5
L
Ah Muzen Cab
its Beezzy
Ah Muzen Cab
0
5
8
0.8
L
Jing Wei
0
6
6
0.5
W
Neith
lakart17
Neith
6
0
16
14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,214
Damage
95,888
99,770
Taken
85,993
66,734
Mitigated
43,047
7,437
Healing
27,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
22,989
0
124
762
10,552
7,183
0
6,702
3,850
43,923
0
L
Ra
 
Ra
24,189
1,382
1,069
3,094
22,989
13,799
0
15,016
7,973
57,132
0
W
Chiron
 
Chiron
14,756
9,796
1,236
4,481
19,925
7,489
0
14,788
5,096
0
32,961
W
Xing Tian
METAROD
Xing Tian
12,289
785
0
1,692
24,216
11,081
0
16,034
7,508
42,286
0
L
The Morrigan
Mrs_Sour_Diesel
The Morrigan
12,484
5,391
0
0
28,527
30,627
0
18,595
9,932
24,103
747
W
Olorun
SnoopLHW
Olorun
21,439
12,809
4,398
10,410
17,186
11,291
0
11,909
5,277
45,646
0
W
Kukulkan
iRektify
Kukulkan
29,469
1,004
0
2,486
11,061
4,482
0
8,158
2,903
73,519
0
L
Ah Muzen Cab
its Beezzy
Ah Muzen Cab
15,604
4,609
0
2,388
21,849
9,141
0
13,550
8,299
0
58,704
L
Jing Wei
1,948
1,255
0
0
15,853
5,984
0
9,334
6,519
0
4,629
W
Neith
lakart17
Neith
17,935
8,002
0
2,716
13,605
8,704
0
8,105
5,500
0
55,653

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,555
Gold Earned
73,529
268
Minions Killed
364
4
Camps Cleared
6
1,241,178
Distance Traveled
1,330,213
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
12,629
842
56
4
0
214,443
0
L
Ra
13,667
911
84
6
2
285,468
0
W
Chiron
13,692
913
42
3
1
239,912
2
W
Xing Tian
13,140
876
71
5
0
270,350
2
L
The Morrigan
13,223
882
28
2
1
166,002
1
W
Olorun
15,591
1,039
60
4
2
286,441
1
W
Kukulkan
16,098
1,073
116
8
1
271,386
3
L
Ah Muzen Cab
12,958
864
93
6
1
300,998
3
L
Jing Wei
12,078
805
7
0
0
274,267
0
W
Neith
15,008
1,001
75
5
2
262,124
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role