Player Matchup

Rama
Rama
BlazeTheVulpine
Rama
Level 113
God Stats
4W - 1L
1,718 SR
Queue Stats
214W - 180L
1,531 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Cleiton-wolf
Cu Chulainn
Level 86
God Stats
4W - 5L
1,454 SR
Queue Stats
114W - 128L
1,380 Elo+
Solo
Zeus
Zeus
ano
Zeus
Level 43
God Stats
20W - 20L
1,474 SR
Queue Stats
127W - 132L
1,546 Elo+
Party 1
Team Averages
Level 81
1,549 SR
1,486 Elo+

VS

Team Averages
Level 62
1,486 SR
1,326 Elo+
Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
 
Da Ji
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,174 Elo+
Solo
Sol
Sol
 
Sol
Level 66
God Stats
5W - 7L
1,457 SR
Queue Stats
16W - 18L
1,305 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 1 / 3
5,705
815
1,682
2,565
779
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cu Chulainn
Cleiton-wolf
Cu Chulainn
6
1 / 2 / 2
5,656
808
1,873
4,456
1,943
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Zeus
ano
Zeus
10
5 / 0 / 0
6,849
978
6,342
3,070
900
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
3
0 / 1 / 0
4,423
632
83
1,674
489
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Da Ji
 
Da Ji
7
0 / 5 / 2
4,992
713
978
7,261
2,469
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Sol
 
Sol
7
1 / 1 / 0
5,072
725
1,989
3,775
1,270
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
3
7
Kills
1
3
Deaths
7
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
0
1
0
0
L
Da Ji
 
Da Ji
0
5
2
0.2
L
Sol
 
Sol
1
1
0
1
W
1
1
3
2.5
W
Cu Chulainn
Cleiton-wolf
Cu Chulainn
1
2
2
1
W
Zeus
ano
Zeus
5
0
0
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,897
Damage
3,050
10,091
Taken
12,710
3,622
Mitigated
4,228
1,903
Healing
1,998
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
83
0
222
111
1,674
489
0
409
1,265
2,850
0
L
Da Ji
 
Da Ji
978
205
0
610
7,261
2,469
0
3,965
3,296
0
5,290
L
Sol
 
Sol
1,989
282
0
1,055
3,775
1,270
0
2,004
1,771
10,181
0
W
1,682
1,217
0
606
2,565
779
1,256
619
1,946
0
9,596
W
Cu Chulainn
Cleiton-wolf
Cu Chulainn
1,873
469
0
440
4,456
1,943
400
671
3,785
0
12,588
W
Zeus
ano
Zeus
6,342
688
0
857
3,070
900
586
880
2,190
30,427
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,210
Gold Earned
14,487
91
Minions Killed
37
0
Camps Cleared
0
396,770
Distance Traveled
301,865
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
4,423
632
4
1
0
38,727
0
L
Da Ji
4,992
713
13
2
0
130,775
0
L
Sol
5,072
725
20
3
0
132,363
1
W
Rama
5,705
815
16
2
0
125,756
1
W
Cu Chulainn
5,656
808
21
3
0
140,318
1
W
Zeus
6,849
978
54
8
0
130,696
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role