Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 18L
1,335 Elo+
Solo
Merlin
Merlin
CptEagIe
Merlin
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 43L
1,259 Elo+
Solo
Guan Yu
Guan Yu
ItzMeCJSP
Guan Yu
Level 12
God Stats
1W - 2L
1,300 SR
Queue Stats
2W - 8L
1,008 Elo+
Solo
Team Averages
Level 31
1,433 SR
1,201 Elo+

VS

Team Averages
Level 72
1,505 SR
1,253 Elo+
Mulan
Mulan
Mini Bandit15
Mulan
Level 56
God Stats
36W - 38L
1,465 SR
Queue Stats
86W - 81L
1,126 Elo+
Solo
Chaac
Chaac
Ncc520
Chaac
Level 51
God Stats
18W - 11L
1,605 SR
Queue Stats
81W - 89L
1,317 Elo+
Solo
Medusa
Medusa
usmcsemperfi198
Medusa
Level 108
God Stats
7W - 3L
1,445 SR
Queue Stats
57W - 66L
1,316 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
8
1 / 6 / 2
7,023
702
2,450
7,593
11,752
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Merlin
CptEagIe
Merlin
10
3 / 9 / 3
7,936
794
6,677
10,760
3,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
ItzMeCJSP
Guan Yu
8
2 / 7 / 3
6,972
697
4,701
11,348
4,505
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 2 / 8
8,172
817
5,748
7,826
2,352
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Chaac
Ncc520
Chaac
12
10 / 1 / 7
9,759
976
8,089
10,896
9,181
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

12
7 / 3 / 10
9,149
915
7,517
5,927
2,002
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
47
6
Kills
22
22
Deaths
6
8
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
 
Cabrakan
1
6
2
0.33
L
Merlin
CptEagIe
Merlin
3
9
3
0.5
L
Guan Yu
ItzMeCJSP
Guan Yu
2
7
3
0.5
W
5
2
8
4.5
W
Chaac
Ncc520
Chaac
10
1
7
13.5
W
7
3
10
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,828
Damage
21,354
29,701
Taken
24,649
19,662
Mitigated
13,535
1,400
Healing
9,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
 
Cabrakan
2,450
197
0
0
7,593
11,752
0
74
7,519
12,243
337
L
Merlin
CptEagIe
Merlin
6,677
603
0
218
10,760
3,405
0
12
10,748
21,695
0
L
Guan Yu
ItzMeCJSP
Guan Yu
4,701
1,460
408
774
11,348
4,505
0
0
11,348
0
16,072
W
5,748
370
0
743
7,826
2,352
0
3,068
4,758
0
15,026
W
Chaac
Ncc520
Chaac
8,089
1,691
525
6,067
10,896
9,181
982
2,896
8,000
0
34,728
W
7,517
3,160
610
1,590
5,927
2,002
1,370
3,294
2,633
0
29,055

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,931
Gold Earned
27,080
72
Minions Killed
124
0
Camps Cleared
0
431,970
Distance Traveled
556,036
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
7,023
702
20
2
0
131,542
0
L
Merlin
7,936
794
26
3
0
131,270
0
L
Guan Yu
6,972
697
26
3
0
169,158
0
W
Mulan
8,172
817
19
2
0
220,648
0
W
Chaac
9,759
976
54
5
0
195,375
2
W
Medusa
9,149
915
51
5
0
140,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role