Player Matchup

Jormungandr
Jormungandr
BossMoffel
Jormungandr
Level 68
God Stats
4W - 11L
1,500 SR
Queue Stats
171W - 163L
1,587 Elo+
Solo
Jing Wei
Jing Wei
Malivore
Jing Wei
Level 124
God Stats
1W - 3L
1,704 SR
Queue Stats
217W - 201L
1,480 Elo+
Solo
Olorun
Olorun
OngoingProcess
Olorun
Level 80
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 13L
1,488 Elo+
Solo
Bakasura
Bakasura
Tskye
Bakasura
Level 35
God Stats
1W - 1L
1,300 SR
Queue Stats
152W - 130L
1,527 Elo+
Solo
Ra
Ra
lucianvenom
Ra
Level 62
God Stats
0W - 3L
1,301 SR
Queue Stats
80W - 80L
1,446 Elo+
Solo
Team Averages
Level 74
1,461 SR
1,506 Elo+

VS

Team Averages
Level 102
1,392 SR
1,309 Elo+
Cerberus
Cerberus
 
Cerberus
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
GingaNinja88
Chaac
Level 116
God Stats
1W - 1L
1,244 SR
Queue Stats
4W - 6L
1,211 Elo+
Party 1
Baron Samedi
Baron Samedi
Jermbear
Baron Samedi
Level 144
God Stats
1W - 0L
1,233 SR
Queue Stats
7W - 13L
1,043 Elo+
Party 1
Mulan
Mulan
Suikodenstar
Mulan
Level 153
God Stats
1W - 2L
1,281 SR
Queue Stats
7W - 12L
1,284 Elo+
Party 1
Medusa
Medusa
squashedbanana
Medusa
Level 85
God Stats
33W - 17L
1,699 SR
Queue Stats
144W - 162L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BossMoffel
Jormungandr
17
4 / 3 / 9
11,493
1,045
10,283
17,498
14,048
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Jing Wei
Malivore
Jing Wei
17
4 / 5 / 9
11,076
1,007
14,574
16,882
8,308
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
0 / 3 / 10
10,063
915
11,653
14,953
7,711
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bakasura
Tskye
Bakasura
18
6 / 8 / 8
11,989
1,090
10,283
17,556
9,679
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

18
2 / 2 / 12
11,595
1,054
12,924
11,596
5,994
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Team 1 Tickets

189

VS

Team 2 Tickets

179

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
17
4 / 6 / 14
11,304
1,028
7,202
18,891
20,364
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

16
1 / 3 / 14
10,349
941
12,869
11,804
11,412
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Baron Samedi
Jermbear
Baron Samedi
18
6 / 1 / 9
12,184
1,108
15,911
7,865
8,046
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
1 / 6 / 15
10,458
951
13,496
18,547
18,498
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
9 / 0 / 12
12,931
1,176
24,681
9,227
3,959
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
85
16
Kills
21
21
Deaths
16
48
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
4
6
14
1.83
L
Jormungandr
BossMoffel
Jormungandr
4
3
9
2.83
W
1
3
14
2.67
W
Baron Samedi
Jermbear
Baron Samedi
6
1
9
10.5
L
Jing Wei
Malivore
Jing Wei
4
5
9
1.7
L
0
3
10
1.67
W
1
6
15
1.42
L
Bakasura
Tskye
Bakasura
6
8
8
1.25
L
2
2
12
4
W
9
0
12
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,717
Damage
74,159
78,485
Taken
66,334
45,740
Mitigated
62,279
28,036
Healing
16,134
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,202
837
0
2,387
18,891
20,364
0
9,357
8,587
11,682
1,570
L
Jormungandr
BossMoffel
Jormungandr
10,283
1,923
1,458
1,775
17,498
14,048
0
6,417
11,081
23,386
0
W
12,869
965
0
1,873
11,804
11,412
0
8,029
3,425
0
26,158
W
Baron Samedi
Jermbear
Baron Samedi
15,911
1,785
3,155
2,661
7,865
8,046
0
3,584
3,931
53,512
0
L
Jing Wei
Malivore
Jing Wei
14,574
11,189
0
0
16,882
8,308
0
4,509
12,373
0
36,517
L
11,653
7,885
2,969
4,137
14,953
7,711
0
4,718
10,235
24,465
0
W
13,496
2,724
430
2,961
18,547
18,498
0
9,497
8,642
1,567
26,334
L
Bakasura
Tskye
Bakasura
10,283
6,743
0
1,016
17,556
9,679
0
4,590
12,966
0
16,367
L
12,924
1,830
12,117
4,564
11,596
5,994
0
2,977
8,619
64,103
0
W
24,681
12,449
0
2,667
9,227
3,959
0
4,393
4,714
0
52,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,216
Gold Earned
57,226
253
Minions Killed
220
14
Camps Cleared
4
1,091,074
Distance Traveled
1,016,651
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
11,304
1,028
17
2
0
166,015
1
L
Jormungandr
11,493
1,045
36
3
1
216,430
2
W
Chaac
10,349
941
29
3
1
210,530
0
W
Baron Samedi
12,184
1,108
74
7
1
179,518
0
L
Jing Wei
11,076
1,007
43
4
3
215,255
3
L
Olorun
10,063
915
20
2
0
201,907
1
W
Mulan
10,458
951
34
3
1
206,853
0
L
Bakasura
11,989
1,090
21
2
9
239,778
1
L
Ra
11,595
1,054
133
12
1
217,704
1
W
Medusa
12,931
1,176
66
6
1
253,735
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role