Player Matchup

Kukulkan
Kukulkan
Diamond IV
Eonday
Kukulkan
Diamond IV
Level 148
God Stats
17W - 8L
1,636 SR
Queue Stats
133W - 114L
1,990 MMR
Solo
Hercules
Hercules
Platinum II
Gangola
Hercules
Platinum II
Level 156
God Stats
2W - 1L
1,500 SR
Queue Stats
126W - 138L
1,751 MMR
Solo
Hun Batz
Hun Batz
Masters
Hippedkillmoose
Hun Batz
Masters
Level 152
God Stats
11W - 4L
1,762 SR
Queue Stats
100W - 83L
2,390 MMR
Solo
Serqet
Serqet
Platinum II
Jipwill
Serqet
Platinum II
Level 146
God Stats
5W - 0L
1,500 SR
Queue Stats
82W - 57L
1,775 MMR
Solo
Freya
Freya
Platinum I
scoobycide
Freya
Platinum I
Level 156
God Stats
12W - 5L
1,590 SR
Queue Stats
291W - 290L
1,834 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 152
1,598 SR
1,948 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 131
1,547 SR
1,950 MMR
Kuzenbo
Kuzenbo
Platinum II
Adapts
Kuzenbo
Platinum II
Level 143
God Stats
5W - 9L
1,784 SR
Queue Stats
218W - 250L
1,814 MMR
Solo
King Arthur
King Arthur
Gold II
D3athXt0rm
King Arthur
Gold II
Level 143
God Stats
0W - 1L
1,325 SR
Queue Stats
21W - 16L
1,745 MMR
Solo
Jing Wei
Jing Wei
Masters
JingleAllTheWei
Jing Wei
Masters
Level 61
God Stats
65W - 40L
1,678 SR
Queue Stats
216W - 193L
2,622 MMR
Solo
Kali
Kali
Gold I
LegendarySSBroly
Kali
Gold I
Level 147
God Stats
7W - 6L
1,715 SR
Queue Stats
157W - 155L
1,750 MMR
Solo
Eset
Eset
Platinum II
Ðëstrøyer
Eset
Platinum II
Level 159
God Stats
1W - 2L
1,234 SR
Queue Stats
95W - 92L
1,817 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Eonday
Kukulkan
20
11 / 5 / 9
20,568
643
34,462
20,004
10,641
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hercules
Gangola
Hercules
20
5 / 6 / 17
19,242
601
19,654
48,706
43,871
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
20
12 / 4 / 14
23,221
726
24,875
26,636
14,787
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Serqet
Jipwill
Serqet
20
3 / 5 / 21
18,712
585
12,652
34,767
42,686
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Freya
20
11 / 6 / 8
20,165
630
27,616
32,667
16,569
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Bans
HeimdallrPersephoneYemojaOdinCamazotz

VS

Bans
ThorAresKhepriSylvanusGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adapts
Kuzenbo
20
4 / 7 / 8
15,546
486
14,325
25,114
42,725
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

King Arthur
D3athXt0rm
King Arthur
20
2 / 12 / 6
14,476
452
23,702
32,233
38,944
Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
20
13 / 6 / 6
19,383
606
51,136
29,303
11,993
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
6 / 8 / 4
16,244
508
13,350
28,553
10,346
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

20
1 / 9 / 7
14,288
447
19,099
25,099
9,177
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
57
42
Kills
26
26
Deaths
42
69
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adapts
Kuzenbo
4
7
8
1.14
L
King Arthur
D3athXt0rm
King Arthur
2
12
6
0.42
W
Kukulkan
Eonday
Kukulkan
11
5
9
3.1
W
Hercules
Gangola
Hercules
5
6
17
2.25
W
Hun Batz
12
4
14
4.75
L
Jing Wei
13
6
6
2.67
W
Serqet
Jipwill
Serqet
3
5
21
2.7
L
6
8
4
1
W
Freya
11
6
8
2.5
L
1
9
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

119,259
Damage
121,612
162,780
Taken
140,302
128,554
Mitigated
113,185
68,370
Healing
26,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adapts
Kuzenbo
14,325
3,336
0
484
25,114
42,725
0
13,358
11,300
50,855
0
L
King Arthur
D3athXt0rm
King Arthur
23,702
3,028
0
6,454
32,233
38,944
0
13,026
18,734
0
107,502
W
Kukulkan
Eonday
Kukulkan
34,462
4,301
0
4,611
20,004
10,641
7,509
4,874
15,130
183,405
0
W
Hercules
Gangola
Hercules
19,654
9,762
0
31,551
48,706
43,871
3,160
9,754
38,952
1,238
122,795
W
Hun Batz
24,875
9,029
0
5,991
26,636
14,787
5,460
4,315
22,321
0
232,831
L
Jing Wei
51,136
45,316
0
6,280
29,303
11,993
3,642
14,175
14,141
0
182,161
W
Serqet
Jipwill
Serqet
12,652
2,049
0
8,943
34,767
42,686
602
9,728
24,850
0
40,719
L
13,350
6,578
0
7,377
28,553
10,346
284
13,921
14,335
0
110,795
W
Freya
27,616
8,205
0
17,274
32,667
16,569
3,562
6,844
25,823
144,373
0
L
19,099
600
778
5,415
25,099
9,177
472
8,800
16,212
113,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

101,908
Gold Earned
79,937
891
Minions Killed
781
0
Camps Cleared
0
3,227,949
Distance Traveled
2,958,859
45
Wards Purchased
31
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
15,546
486
62
2
0
640,845
12
L
King Arthur
14,476
452
133
4
0
466,376
1
W
Kukulkan
20,568
643
251
8
0
607,064
18
W
Hercules
19,242
601
157
5
0
614,510
7
W
Hun Batz
23,221
726
260
8
0
684,662
4
L
Jing Wei
19,383
606
254
8
0
649,968
5
W
Serqet
18,712
585
48
2
0
756,334
11
L
Kali
16,244
508
145
5
0
628,501
6
W
Freya
20,165
630
175
5
0
565,379
5
L
Eset
14,288
447
187
6
0
573,169
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role