Player Matchup

Vamana
Vamana
Masters
Sean_Poretski
Vamana
Masters
Level 86
God Stats
1W - 0L
1,500 SR
Queue Stats
126W - 34L
2,483 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
ShakeVVS
Heimdallr
Diamond II
Level 101
God Stats
3W - 1L
1,292 SR
Queue Stats
70W - 22L
2,371 MMR
Party 1
Kuzenbo
Kuzenbo
Diamond IV
SnowmanJr-
Kuzenbo
Diamond IV
Level 132
God Stats
6W - 2L
1,500 SR
Queue Stats
195W - 74L
2,246 MMR
Party 1
Team Averages
Diamond II
Diamond II
Average Tier
Level 106
1,431 SR
2,367 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 113
1,623 SR
2,157 MMR
Cabrakan
Cabrakan
Platinum I
Eavec
Cabrakan
Platinum I
Level 156
God Stats
9W - 4L
1,887 SR
Queue Stats
322W - 284L
1,933 MMR
Solo
Hachiman
Hachiman
Diamond I
Noobduty101
Hachiman
Diamond I
Level 122
God Stats
2W - 6L
1,658 SR
Queue Stats
254W - 295L
2,273 MMR
Solo
Zeus
Zeus
Masters
xPsypher
Zeus
Masters
Level 62
God Stats
18W - 8L
1,325 SR
Queue Stats
333W - 192L
2,266 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
8 / 4 / 2
12,987
684
13,778
20,358
15,189
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heimdallr
ShakeVVS
Heimdallr
14
2 / 3 / 5
12,490
657
11,561
17,093
5,722
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kuzenbo
SnowmanJr-
Kuzenbo
14
3 / 6 / 5
13,244
697
10,310
18,437
20,193
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bans
OdinKukulkanHelYemojaAphrodite

VS

Bans
PersephoneBacchusChaacSobekHera
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Eavec
Cabrakan
12
1 / 3 / 8
12,228
644
7,535
17,633
26,297
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
Noobduty101
Hachiman
14
8 / 2 / 3
13,247
697
15,970
10,274
3,581
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Zeus
13
4 / 8 / 5
11,885
626
18,598
14,578
5,666
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
29
13
Kills
13
13
Deaths
13
12
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Eavec
Cabrakan
1
3
8
1.67
L
Hachiman
Noobduty101
Hachiman
8
2
3
4.75
W
8
4
2
2.25
W
Heimdallr
ShakeVVS
Heimdallr
2
3
5
1.5
W
Kuzenbo
SnowmanJr-
Kuzenbo
3
6
5
0.92
L
Zeus
4
8
5
0.81

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,649
Damage
42,103
55,888
Taken
42,485
41,104
Mitigated
35,544
14,647
Healing
5,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Eavec
Cabrakan
7,535
1,408
0
1,793
17,633
26,297
0
4,991
12,642
23,834
0
L
Hachiman
Noobduty101
Hachiman
15,970
5,044
0
486
10,274
3,581
0
3,284
6,990
0
71,270
W
13,778
9,985
0
6,857
20,358
15,189
1,779
7,264
13,094
647
49,279
W
Heimdallr
ShakeVVS
Heimdallr
11,561
3,732
0
5,881
17,093
5,722
1,096
7,961
9,132
0
72,078
W
Kuzenbo
SnowmanJr-
Kuzenbo
10,310
2,240
0
1,909
18,437
20,193
198
11,249
7,188
39,892
244
L
Zeus
18,598
837
72
2,789
14,578
5,666
0
2,549
12,029
49,097
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,721
Gold Earned
37,360
252
Minions Killed
206
0
Camps Cleared
0
1,068,168
Distance Traveled
1,057,058
7
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
12,228
644
22
1
0
373,192
11
L
Hachiman
13,247
697
111
6
0
369,700
8
W
Vamana
12,987
684
58
3
0
377,803
1
W
Heimdallr
12,490
657
126
7
0
343,194
5
W
Kuzenbo
13,244
697
68
4
0
347,171
1
L
Zeus
11,885
626
73
4
0
314,166
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role