Player Matchup

Nox
Nox
Bronze III
Blazed Fenix
Nox
Bronze III
Level 66
God Stats
0W - 2L
1,321 SR
Queue Stats
0W - 3L
928 MMR
Party 1
Mercury
Mercury
Bronze III
RangerRob06
Mercury
Bronze III
Level 35
God Stats
6W - 2L
1,610 SR
Queue Stats
119W - 92L
719 MMR
Party 1
Ares
Ares
Bronze III
a Dirty Poptart
Ares
Bronze III
Level 45
God Stats
11W - 8L
1,480 SR
Queue Stats
33W - 51L
293 MMR
Party 1
Team Averages
Bronze III
Bronze III
Average Tier
Level 49
1,470 SR
647 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 81
1,536 SR
533 MMR
Ganesha
Ganesha
Bronze III
Amish Whispers
Ganesha
Bronze III
Level 77
God Stats
4W - 1L
1,822 SR
Queue Stats
42W - 29L
653 MMR
Solo
Ah Puch
Ah Puch
Bronze III
Tetitas_
Ah Puch
Bronze III
Level 62
God Stats
2W - 1L
1,299 SR
Queue Stats
4W - 6L
538 MMR
Solo
Heimdallr
Heimdallr
Bronze II
XxHITMAN7499xX
Heimdallr
Bronze II
Level 103
God Stats
21W - 24L
1,486 SR
Queue Stats
205W - 259L
408 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 5 / 10
13,824
658
10,987
15,367
7,362
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Mercury
RangerRob06
Mercury
13
8 / 7 / 4
13,264
632
14,002
16,140
5,841
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
4 / 4 / 8
12,887
614
8,902
16,336
20,579
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bans
ZeusKukulkanMedusaAnubisPoseidon

VS

Bans
CabrakanYmirChaacLokiOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 12
13,193
628
9,261
18,058
21,582
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Tetitas_
Ah Puch
15
10 / 8 / 3
15,115
720
17,671
17,667
6,182
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
XxHITMAN7499xX
Heimdallr
15
5 / 5 / 7
14,505
691
9,581
10,401
4,253
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
38
17
Kills
16
16
Deaths
17
22
Assists
22
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
L
5
5
10
2
L
Mercury
RangerRob06
Mercury
8
7
4
1.43
W
Ah Puch
Tetitas_
Ah Puch
10
8
3
1.44
W
Heimdallr
XxHITMAN7499xX
Heimdallr
5
5
7
1.7
L
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,891
Damage
36,513
47,843
Taken
46,126
33,782
Mitigated
32,017
5,773
Healing
9,187
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,261
695
1,139
2,776
18,058
21,582
198
6,134
11,924
36,398
0
L
10,987
800
0
2,847
15,367
7,362
274
9,356
6,011
42,144
0
L
Mercury
RangerRob06
Mercury
14,002
6,886
0
1,436
16,140
5,841
964
9,960
6,180
0
48,640
W
Ah Puch
Tetitas_
Ah Puch
17,671
1,647
250
3,563
17,667
6,182
285
9,834
7,833
42,835
0
W
Heimdallr
XxHITMAN7499xX
Heimdallr
9,581
2,887
0
1,459
10,401
4,253
291
4,118
6,283
0
79,971
L
8,902
530
841
649
16,336
20,579
0
7,695
8,641
27,651
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,975
Gold Earned
42,813
184
Minions Killed
211
0
Camps Cleared
0
1,232,086
Distance Traveled
963,429
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
13,193
628
11
1
0
359,372
4
L
Nox
13,824
658
81
4
0
402,604
1
L
Mercury
13,264
632
61
3
0
409,159
1
W
Ah Puch
15,115
720
87
4
0
302,782
0
W
Heimdallr
14,505
691
113
5
0
301,275
0
L
Ares
12,887
614
42
2
0
420,323
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role