Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 108
God Stats
5W - 6L
1,284 SR
Queue Stats
92W - 93L
1,229 Elo+
Solo
Mulan
Mulan
The_Rubi_of_Love
Mulan
Level 75
God Stats
4W - 5L
1,494 SR
Queue Stats
203W - 185L
1,545 Elo+
Party 1
Baron Samedi
Baron Samedi
aiunu
Baron Samedi
Level 105
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 65L
1,616 Elo+
Party 1
Team Averages
Level 96
1,426 SR
1,463 Elo+

VS

Team Averages
Level 64
1,611 SR
1,332 Elo+
Cerberus
Cerberus
 
Cerberus
Level 66
God Stats
1W - 1L
1,804 SR
Queue Stats
16W - 18L
1,353 Elo+
Solo
Olorun
Olorun
BoulderFang
Olorun
Level 65
God Stats
35W - 29L
1,492 SR
Queue Stats
306W - 331L
1,285 Elo+
Solo
King Arthur
King Arthur
JuLiUz SiLvA
King Arthur
Level 60
God Stats
1W - 2L
1,535 SR
Queue Stats
70W - 53L
1,356 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
10
4 / 1 / 12
8,687
869
4,335
7,224
7,544
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

10
7 / 0 / 7
8,257
826
8,386
9,940
7,375
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Baron Samedi
aiunu
Baron Samedi
12
6 / 0 / 9
8,524
852
12,221
5,412
2,359
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
7
0 / 5 / 1
6,396
640
2,037
10,234
3,997
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Olorun
8
1 / 6 / 0
6,724
672
5,638
9,806
3,371
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

King Arthur
JuLiUz SiLvA
King Arthur
7
0 / 6 / 0
6,009
601
3,715
13,538
9,186
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
2
17
Kills
1
1
Deaths
17
28
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
4
1
12
10
L
Cerberus
 
Cerberus
0
5
1
0.1
L
Olorun
1
6
0
0.17
L
King Arthur
JuLiUz SiLvA
King Arthur
0
6
0
0
W
7
0
7
10.5
W
Baron Samedi
aiunu
Baron Samedi
6
0
9
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,942
Damage
11,390
22,576
Taken
33,578
17,278
Mitigated
16,554
12,767
Healing
7,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
4,335
192
677
1,241
7,224
7,544
426
2,480
4,744
8,517
0
L
Cerberus
 
Cerberus
2,037
189
141
1,615
10,234
3,997
0
5,307
4,927
16,747
0
L
Olorun
5,638
3,009
424
3,554
9,806
3,371
0
5,584
4,222
20,472
0
L
King Arthur
JuLiUz SiLvA
King Arthur
3,715
415
0
2,114
13,538
9,186
0
5,753
7,785
0
13,180
W
8,386
2,435
0
3,809
9,940
7,375
392
3,576
6,364
0
25,239
W
Baron Samedi
aiunu
Baron Samedi
12,221
1,180
2,965
4,075
5,412
2,359
1,105
1,631
3,781
38,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,468
Gold Earned
19,129
100
Minions Killed
92
0
Camps Cleared
0
509,990
Distance Traveled
445,992
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
8,687
869
13
1
0
169,935
2
L
Cerberus
6,396
640
41
4
0
138,993
1
L
Olorun
6,724
672
35
4
0
131,589
1
L
King Arthur
6,009
601
16
2
0
175,410
2
W
Mulan
8,257
826
31
3
0
187,714
2
W
Baron Samedi
8,524
852
56
6
0
152,341
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role