Player Matchup

Discordia
Discordia
Toine of RMZ
Discordia
Level 158
God Stats
7W - 2L
1,759 SR
Queue Stats
191W - 176L
1,476 Elo+
Party 1
Bellona
Bellona
allMightyToast0
Bellona
Level 129
God Stats
4W - 1L
1,718 SR
Queue Stats
199W - 199L
1,484 Elo+
Party 1
Skadi
Skadi
x99outcastX
Skadi
Level 104
God Stats
11W - 6L
1,546 SR
Queue Stats
120W - 107L
1,460 Elo+
Party 1
Team Averages
Level 130
1,675 SR
1,473 Elo+

VS

Team Averages
Level 92
1,500 SR
1,397 Elo+
Heimdallr
Heimdallr
Max_Evoker
Heimdallr
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
22W - 20L
1,259 Elo+
Solo
Nox
Nox
for3v3rWant3d
Nox
Level 82
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 29L
1,483 Elo+
Party 2
Fenrir
Fenrir
kingxelox48
Fenrir
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
88W - 79L
1,448 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Toine of RMZ
Discordia
12
2 / 4 / 11
10,562
660
9,530
8,596
2,500
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
7 / 4 / 8
11,892
743
8,170
15,607
13,475
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

14
11 / 5 / 4
12,341
771
12,445
10,234
3,569
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Max_Evoker
Heimdallr
13
5 / 7 / 3
10,910
682
8,446
15,303
5,434
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
7 / 6 / 2
11,428
714
5,989
10,078
3,437
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
11
1 / 7 / 5
10,203
638
6,304
13,939
8,409
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
23
20
Kills
13
13
Deaths
20
23
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Max_Evoker
Heimdallr
5
7
3
0.93
W
Discordia
Toine of RMZ
Discordia
2
4
11
1.88
W
7
4
8
2.75
L
7
6
2
1.33
L
Fenrir
1
7
5
0.5
W
11
5
4
2.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,145
Damage
20,739
34,437
Taken
39,320
19,544
Mitigated
17,280
5,072
Healing
5,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Max_Evoker
Heimdallr
8,446
3,695
0
2,177
15,303
5,434
1,807
5,019
10,284
0
34,334
W
Discordia
Toine of RMZ
Discordia
9,530
43
0
896
8,596
2,500
182
966
7,615
31,649
0
W
8,170
2,300
0
3,187
15,607
13,475
409
2,996
12,611
0
38,537
L
5,989
731
0
819
10,078
3,437
0
1,951
8,127
24,228
0
L
Fenrir
6,304
836
270
2,393
13,939
8,409
0
2,633
11,306
22
34,004
W
12,445
6,396
0
989
10,234
3,569
2,056
2,039
8,192
0
47,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,795
Gold Earned
32,541
163
Minions Killed
147
0
Camps Cleared
0
910,285
Distance Traveled
793,230
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
10,910
682
52
3
0
238,451
0
W
Discordia
10,562
660
37
2
0
310,313
0
W
Bellona
11,892
743
61
4
0
318,613
0
L
Nox
11,428
714
36
2
0
264,690
0
L
Fenrir
10,203
638
59
4
0
290,089
0
W
Skadi
12,341
771
65
4
0
281,359
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role