Player Matchup

Fenrir
Fenrir
Hard Carries
Fenrir
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
181W - 74L
1,870 Elo+
Party 1
Hou Yi
Hou Yi
kevvbot
Hou Yi
Level 24
God Stats
46W - 16L
1,728 SR
Queue Stats
153W - 60L
1,807 Elo+
Party 1
Zeus
Zeus
radmcswagg
Zeus
Level 29
God Stats
5W - 0L
1,500 SR
Queue Stats
110W - 36L
1,805 Elo+
Solo
Team Averages
Level 57
1,576 SR
1,828 Elo+

VS

Team Averages
Level 18
1,545 SR
1,538 Elo+
Rama
Rama
Chatso
Rama
Level 16
God Stats
6W - 9L
1,407 SR
Queue Stats
146W - 118L
1,613 Elo+
Solo
Achilles
Achilles
HamsterMan1123
Achilles
Level 9
God Stats
4W - 2L
1,500 SR
Queue Stats
78W - 31L
1,500 Elo+
Solo
Merlin
Merlin
Lowazz
Merlin
Level 28
God Stats
13W - 9L
1,726 SR
Queue Stats
62W - 65L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
12
3 / 3 / 10
9,787
699
7,123
10,737
9,927
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Hou Yi
kevvbot
Hou Yi
12
5 / 4 / 10
10,169
726
7,505
10,238
3,632
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
11 / 0 / 4
11,609
829
14,027
4,446
1,520
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
Chatso
Rama
11
1 / 6 / 3
8,698
621
5,612
10,302
3,305
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Achilles
10
4 / 5 / 1
9,019
644
7,152
13,093
10,404
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Lowazz
Merlin
11
1 / 8 / 2
8,553
611
5,143
9,136
2,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
12
19
Kills
6
7
Deaths
19
24
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Rama
Chatso
Rama
1
6
3
0.42
L
Achilles
4
5
1
0.9
W
Fenrir
3
3
10
2.67
L
Merlin
Lowazz
Merlin
1
8
2
0.25
W
Hou Yi
kevvbot
Hou Yi
5
4
10
2.5
W
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,655
Damage
17,907
25,421
Taken
32,531
15,079
Mitigated
16,425
5,275
Healing
2,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
Chatso
Rama
5,612
5,180
0
572
10,302
3,305
0
3,311
6,991
0
27,021
L
Achilles
7,152
1,952
0
1,647
13,093
10,404
0
7,783
5,310
0
13,220
W
Fenrir
7,123
1,205
0
1,785
10,737
9,927
0
1,537
9,200
0
31,953
L
Merlin
Lowazz
Merlin
5,143
77
0
492
9,136
2,716
0
2,953
6,183
35,804
0
W
Hou Yi
kevvbot
Hou Yi
7,505
4,910
0
1,042
10,238
3,632
1,152
2,732
7,506
0
28,573
W
14,027
1,034
0
2,448
4,446
1,520
1,087
897
3,549
58,764
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,565
Gold Earned
26,270
194
Minions Killed
122
0
Camps Cleared
0
761,771
Distance Traveled
738,095
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
8,698
621
54
4
0
238,723
0
L
Achilles
9,019
644
14
1
0
272,176
1
W
Fenrir
9,787
699
51
4
0
277,544
3
L
Merlin
8,553
611
54
4
0
227,196
3
W
Hou Yi
10,169
726
45
3
0
243,595
3
W
Zeus
11,609
829
98
7
0
240,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role