Player Matchup

Zeus
Zeus
TheGreatHUASHENG
Zeus
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 39L
1,649 Elo+
Party 2
Hera
Hera
TheViracH
Hera
Level 119
God Stats
1W - 0L
1,802 SR
Queue Stats
8W - 6L
1,415 Elo+
Party 2
Merlin
Merlin
WositoJ1
Merlin
Level 9
God Stats
2W - 1L
1,665 SR
Queue Stats
7W - 7L
1,381 Elo+
Party 2
Team Averages
Level 65
1,656 SR
1,482 Elo+

VS

Team Averages
Level 25
1,506 SR
1,389 Elo+
Bacchus
Bacchus
AlliJen
Bacchus
Level 22
God Stats
0W - 1L
1,546 SR
Queue Stats
8W - 15L
1,318 Elo+
Party 1
Neith
Neith
BlackoID
Neith
Level 24
God Stats
4W - 7L
1,471 SR
Queue Stats
14W - 29L
1,418 Elo+
Party 1
Fenrir
Fenrir
bdsw81
Fenrir
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
112W - 117L
1,431 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
9 / 2 / 3
9,784
753
10,814
5,079
1,486
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hera
13
6 / 2 / 10
10,380
798
10,688
7,290
3,405
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
WositoJ1
Merlin
12
4 / 6 / 12
10,016
770
6,699
7,677
2,658
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AlliJen
Bacchus
9
1 / 7 / 6
8,247
634
4,901
11,481
13,451
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
BlackoID
Neith
11
3 / 3 / 2
8,701
669
4,600
11,354
3,780
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Fenrir
bdsw81
Fenrir
10
5 / 9 / 3
9,286
714
5,766
16,006
8,715
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
20
19
Kills
9
10
Deaths
19
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bacchus
AlliJen
Bacchus
1
7
6
0.57
L
Neith
BlackoID
Neith
3
3
2
1.33
W
9
2
3
5.25
W
Hera
6
2
10
5.5
W
Merlin
WositoJ1
Merlin
4
6
12
1.67
L
Fenrir
bdsw81
Fenrir
5
9
3
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,201
Damage
15,267
20,046
Taken
38,841
7,549
Mitigated
25,946
2,772
Healing
6,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
AlliJen
Bacchus
4,901
301
0
577
11,481
13,451
0
8,835
2,646
12,071
0
L
Neith
BlackoID
Neith
4,600
1,928
215
3,236
11,354
3,780
0
8,259
3,095
0
34,298
W
10,814
810
0
1,407
5,079
1,486
677
799
4,280
30,582
0
W
Hera
10,688
3,666
109
1,006
7,290
3,405
615
1,698
5,592
43,738
0
W
Merlin
WositoJ1
Merlin
6,699
604
0
250
7,677
2,658
548
2,440
5,237
27,628
0
L
Fenrir
bdsw81
Fenrir
5,766
518
166
2,177
16,006
8,715
0
11,164
4,842
0
23,471

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,180
Gold Earned
26,234
176
Minions Killed
107
0
Camps Cleared
0
649,511
Distance Traveled
661,054
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,247
634
15
1
0
211,922
0
L
Neith
8,701
669
58
4
0
227,242
4
W
Zeus
9,784
753
48
4
0
218,647
3
W
Hera
10,380
798
85
7
0
218,512
3
W
Merlin
10,016
770
43
3
0
212,352
1
L
Fenrir
9,286
714
34
3
0
221,890
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role