Player Matchup

He Bo
He Bo
Silver III
Cuté
He Bo
Silver III
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
130W - 96L
1,314 MMR
Party 2
Nemesis
Nemesis
Gold III
Fluxxeh
Nemesis
Gold III
Level 120
God Stats
0W - 1L
1,734 SR
Queue Stats
21W - 21L
1,702 MMR
Solo
Merlin
Merlin
Gold IV
KVasArt
Merlin
Gold IV
Level 159
God Stats
6W - 4L
1,669 SR
Queue Stats
138W - 139L
1,380 MMR
Solo
Achilles
Achilles
Platinum V
Sn2pes
Achilles
Platinum V
Level 112
God Stats
11W - 9L
1,550 SR
Queue Stats
114W - 112L
1,784 MMR
Solo
Hel
Hel
Silver III
bóxy
Hel
Silver III
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
122W - 91L
1,314 MMR
Party 2
Team Averages
Gold V
Gold V
Average Tier
Level 101
1,591 SR
1,499 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 129
1,493 SR
1,501 MMR
Tyr
Tyr
Platinum II
Bikfoot
Tyr
Platinum II
Level 142
God Stats
25W - 34L
1,308 SR
Queue Stats
356W - 341L
1,783 MMR
Solo
Heimdallr
Heimdallr
Gold II
Harry Ptolomey
Heimdallr
Gold II
Level 157
God Stats
14W - 10L
1,529 SR
Queue Stats
220W - 187L
1,477 MMR
Party 1
Khepri
Khepri
Gold V
MrNoluck
Khepri
Gold V
Level 141
God Stats
4W - 2L
1,714 SR
Queue Stats
95W - 97L
1,237 MMR
Solo
Anubis
Anubis
Platinum V
Roidrayge
Anubis
Platinum V
Level 49
God Stats
10W - 11L
1,547 SR
Queue Stats
95W - 91L
1,644 MMR
Solo
Mercury
Mercury
Gold III
zinmy
Mercury
Gold III
Level 156
God Stats
1W - 2L
1,366 SR
Queue Stats
155W - 144L
1,364 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Cuté
He Bo
17
2 / 10 / 2
10,506
457
11,762
17,004
4,916
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Nemesis
Fluxxeh
Nemesis
16
0 / 7 / 4
10,418
453
7,008
15,648
6,315
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Merlin
KVasArt
Merlin
16
5 / 7 / 0
10,608
461
15,014
13,135
4,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Achilles
Sn2pes
Achilles
13
1 / 3 / 0
9,166
399
6,627
14,279
15,798
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Hel
bóxy
Hel
13
0 / 13 / 2
8,304
361
4,072
17,647
4,374
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bans
KukulkanKaliPersephoneOdinYemoja

VS

Bans
ThorJing WeiAresChernobogGeb
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
20
5 / 0 / 5
14,219
618
14,467
21,968
22,619
Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Heimdallr
Harry Ptolomey
Heimdallr
20
17 / 2 / 11
15,611
679
24,400
15,198
6,370
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Khepri
MrNoluck
Khepri
18
6 / 2 / 21
14,215
618
4,127
11,886
10,776
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Anubis
Roidrayge
Anubis
20
8 / 4 / 3
14,118
614
13,693
19,075
9,710
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mercury
zinmy
Mercury
20
4 / 0 / 7
14,326
623
6,641
13,650
5,062
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
8
Kills
40
40
Deaths
8
8
Assists
47
Player
Kills
Deaths
Assists
KDA
W
Tyr
5
0
5
7.5
L
He Bo
Cuté
He Bo
2
10
2
0.3
L
Nemesis
Fluxxeh
Nemesis
0
7
4
0.29
W
Heimdallr
Harry Ptolomey
Heimdallr
17
2
11
11.25
L
Merlin
KVasArt
Merlin
5
7
0
0.71
W
Khepri
MrNoluck
Khepri
6
2
21
8.25
W
Anubis
Roidrayge
Anubis
8
4
3
2.38
L
Achilles
Sn2pes
Achilles
1
3
0
0.33
L
Hel
bóxy
Hel
0
13
2
0.08
W
Mercury
zinmy
Mercury
4
0
7
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,483
Damage
63,328
77,713
Taken
81,777
35,749
Mitigated
54,537
16,431
Healing
35,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
14,467
1,145
0
11,021
21,968
22,619
1,352
3,046
18,922
6,440
106,233
L
He Bo
Cuté
He Bo
11,762
370
0
300
17,004
4,916
0
3,993
13,011
60,278
0
L
Nemesis
Fluxxeh
Nemesis
7,008
3,061
0
3,158
15,648
6,315
1,342
3,720
11,928
0
71,257
W
Heimdallr
Harry Ptolomey
Heimdallr
24,400
11,323
0
5,040
15,198
6,370
7,048
8,615
6,583
0
122,652
L
Merlin
KVasArt
Merlin
15,014
857
0
250
13,135
4,346
0
4,451
8,684
69,423
0
W
Khepri
MrNoluck
Khepri
4,127
643
1,741
2,401
11,886
10,776
618
4,525
7,361
17,589
0
W
Anubis
Roidrayge
Anubis
13,693
571
0
10,500
19,075
9,710
1,885
8,467
10,608
125,322
0
L
Achilles
Sn2pes
Achilles
6,627
1,311
0
5,909
14,279
15,798
0
2,218
12,061
0
36,695
L
Hel
bóxy
Hel
4,072
217
2,770
4,044
17,647
4,374
0
4,334
13,311
36,369
0
W
Mercury
zinmy
Mercury
6,641
3,620
0
4,702
13,650
5,062
375
6,730
6,920
0
109,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,002
Gold Earned
72,489
467
Minions Killed
740
0
Camps Cleared
0
2,037,973
Distance Traveled
2,304,383
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
14,219
618
185
8
0
526,144
6
L
He Bo
10,506
457
104
5
0
408,883
3
L
Nemesis
10,418
453
126
5
0
486,832
5
W
Heimdallr
15,611
679
161
7
0
461,937
3
L
Merlin
10,608
461
102
4
0
372,743
5
W
Khepri
14,215
618
25
1
0
429,907
5
W
Anubis
14,118
614
194
8
0
363,473
6
L
Achilles
9,166
399
68
3
0
316,136
2
L
Hel
8,304
361
67
3
0
453,379
5
W
Mercury
14,326
623
175
8
0
522,922
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role