Player Matchup

Merlin
Merlin
Dinorandir
Merlin
Level 27
God Stats
8W - 8L
1,647 SR
Queue Stats
73W - 92L
1,428 Elo+
Solo
Rama
Rama
Enlimity
Rama
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 17L
1,546 Elo+
Party 2
Athena
Athena
LazyScrub
Athena
Level 22
God Stats
6W - 4L
1,749 SR
Queue Stats
66W - 67L
1,533 Elo+
Solo
Da Ji
Da Ji
MOAOmelettes
Da Ji
Level 20
God Stats
1W - 0L
1,763 SR
Queue Stats
4W - 4L
1,376 Elo+
Party 2
Mercury
Mercury
pphour
Mercury
Level 14
God Stats
2W - 0L
1,514 SR
Queue Stats
14W - 9L
1,540 Elo+
Party 2
Team Averages
Level 41
1,634 SR
1,485 Elo+

VS

Team Averages
Level 32
1,636 SR
1,553 Elo+
Hel
Hel
CravenEdge
Hel
Level 116
God Stats
33W - 21L
1,528 SR
Queue Stats
282W - 289L
1,502 Elo+
Party 1
Ymir
Ymir
DaSupra
Ymir
Level 5
God Stats
9W - 3L
1,765 SR
Queue Stats
9W - 3L
1,659 Elo+
Party 1
Guan Yu
Guan Yu
Harviticus
Guan Yu
Level 10
God Stats
2W - 3L
1,497 SR
Queue Stats
140W - 181L
1,532 Elo+
Solo
Hachiman
Hachiman
TLMexican
Hachiman
Level 16
God Stats
2W - 5L
1,705 SR
Queue Stats
8W - 9L
1,583 Elo+
Solo
Izanami
Izanami
suprisesx
Izanami
Level 14
God Stats
20W - 7L
1,685 SR
Queue Stats
24W - 13L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Dinorandir
Merlin
20
3 / 3 / 12
14,807
463
14,783
6,730
2,476
Magic Focus

Magic Focus

+20
Magical Power

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rama
20
24 / 4 / 21
19,891
622
59,142
27,922
11,835
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Athena
LazyScrub
Athena
20
1 / 5 / 44
15,969
499
10,858
41,599
60,998
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
8 / 12 / 14
14,980
468
22,719
22,300
9,492
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mercury
pphour
Mercury
20
15 / 7 / 24
19,176
599
33,102
28,023
12,672
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 7 / 9
16,314
510
26,868
35,633
27,890
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ymir
DaSupra
Ymir
19
2 / 13 / 18
15,454
483
19,216
39,698
57,382
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Guan Yu
Harviticus
Guan Yu
19
4 / 8 / 8
14,947
467
16,201
35,860
30,186
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Hachiman
TLMexican
Hachiman
20
5 / 15 / 6
15,371
480
14,866
26,208
12,041
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Izanami
suprisesx
Izanami
20
7 / 9 / 12
17,030
532
22,958
35,599
18,976
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

166
Kill Participation
84
51
Kills
31
31
Deaths
52
115
Assists
53
Player
Kills
Deaths
Assists
KDA
L
13
7
9
2.5
L
Ymir
DaSupra
Ymir
2
13
18
0.85
W
Merlin
Dinorandir
Merlin
3
3
12
3
W
Rama
24
4
21
8.63
L
Guan Yu
Harviticus
Guan Yu
4
8
8
1
W
Athena
LazyScrub
Athena
1
5
44
4.6
W
8
12
14
1.25
L
Hachiman
TLMexican
Hachiman
5
15
6
0.53
W
Mercury
pphour
Mercury
15
7
24
3.86
L
Izanami
suprisesx
Izanami
7
9
12
1.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

140,604
Damage
100,109
126,574
Taken
172,998
97,473
Mitigated
146,475
33,464
Healing
57,230
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
26,868
1,464
14,155
18,441
35,633
27,890
2,040
6,729
28,904
96,970
0
L
Ymir
DaSupra
Ymir
19,216
4,133
147
1,524
39,698
57,382
289
8,277
31,421
40,862
686
W
Merlin
Dinorandir
Merlin
14,783
377
0
160
6,730
2,476
1,346
3,190
3,540
86,735
0
W
Rama
59,142
53,264
0
14,418
27,922
11,835
10,974
9,886
18,036
0
158,653
L
Guan Yu
Harviticus
Guan Yu
16,201
1,507
4,178
7,074
35,860
30,186
1,622
7,844
28,016
8,497
58,233
W
Athena
LazyScrub
Athena
10,858
2,127
0
11,213
41,599
60,998
734
15,092
26,507
33,149
0
W
22,719
6,790
0
250
22,300
9,492
0
10,544
11,756
0
58,321
L
Hachiman
TLMexican
Hachiman
14,866
7,035
0
560
26,208
12,041
1,369
3,142
23,066
0
74,289
W
Mercury
pphour
Mercury
33,102
16,285
0
7,423
28,023
12,672
210
9,381
18,642
0
150,310
L
Izanami
suprisesx
Izanami
22,958
14,128
0
11,151
35,599
18,976
6,530
5,215
30,384
0
137,928

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

84,823
Gold Earned
79,116
627
Minions Killed
529
0
Camps Cleared
0
2,643,921
Distance Traveled
2,713,450
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
16,314
510
126
4
0
587,945
0
L
Ymir
15,454
483
35
1
0
526,691
0
W
Merlin
14,807
463
137
4
0
292,763
1
W
Rama
19,891
622
185
6
0
548,734
0
L
Guan Yu
14,947
467
71
2
0
600,743
0
W
Athena
15,969
499
35
1
0
614,921
1
W
Da Ji
14,980
468
65
2
0
520,289
2
L
Hachiman
15,371
480
106
3
0
508,000
5
W
Mercury
19,176
599
205
6
0
667,214
5
L
Izanami
17,030
532
191
6
0
490,071
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role