Player Matchup

Olorun
Olorun
DrPhilHandsTheL
Olorun
Level 27
God Stats
4W - 1L
1,603 SR
Queue Stats
32W - 32L
1,495 Elo+
Party 2
Thoth
Thoth
Flokka4Real
Thoth
Level 11
God Stats
1W - 1L
1,336 SR
Queue Stats
7W - 6L
1,581 Elo+
Solo
Aphrodite
Aphrodite
LordChampaa1
Aphrodite
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
95W - 113L
1,403 Elo+
Party 1
Ratatoskr
Ratatoskr
TwoManyKniveZ
Ratatoskr
Level 31
God Stats
3W - 4L
1,435 SR
Queue Stats
7W - 7L
1,394 Elo+
Party 2
Guan Yu
Guan Yu
xFlashRewoundx
Guan Yu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
55W - 71L
1,138 Elo+
Party 1
Team Averages
Level 18
1,475 SR
1,402 Elo+

VS

Team Averages
Level 21
1,476 SR
1,380 Elo+
Discordia
Discordia
Bvmbl3Bri12
Discordia
Level 17
God Stats
32W - 40L
1,454 SR
Queue Stats
88W - 102L
1,319 Elo+
Solo
Loki
Loki
Daedric man23
Loki
Level 27
God Stats
7W - 6L
1,519 SR
Queue Stats
92W - 80L
1,441 Elo+
Solo
Bellona
Bellona
Issues0_o
Bellona
Level 6
God Stats
3W - 6L
1,406 SR
Queue Stats
3W - 11L
1,283 Elo+
Solo
Ymir
Ymir
MetalKitten5846
Ymir
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 22L
1,434 Elo+
Solo
Medusa
Medusa
Southparkmex883
Medusa
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,424 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 2 / 16
12,303
1,025
14,988
10,841
4,927
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
5 / 2 / 26
12,982
1,082
25,237
9,179
6,074
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
LordChampaa1
Aphrodite
19
7 / 6 / 15
11,911
993
14,639
19,958
13,474
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ratatoskr
TwoManyKniveZ
Ratatoskr
19
10 / 2 / 19
13,619
1,135
17,973
14,940
6,145
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

19
8 / 7 / 16
12,579
1,048
15,339
23,210
14,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

253

VS

Team 2 Tickets

37

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
Bvmbl3Bri12
Discordia
17
0 / 4 / 12
10,924
910
6,612
7,506
2,400
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

18
12 / 6 / 4
14,594
1,216
13,344
15,317
4,410
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Bellona
Issues0_o
Bellona
18
0 / 14 / 11
11,016
918
12,628
24,464
18,321
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

16
3 / 8 / 8
11,015
918
12,696
24,624
4,356
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
4 / 6 / 9
11,740
978
22,393
24,550
10,088
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

130
Kill Participation
63
38
Kills
19
19
Deaths
38
92
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Discordia
Bvmbl3Bri12
Discordia
0
4
12
1.5
L
12
6
4
2.33
W
8
2
16
8
W
5
2
26
9
L
Bellona
Issues0_o
Bellona
0
14
11
0.39
W
Aphrodite
LordChampaa1
Aphrodite
7
6
15
2.42
L
3
8
8
0.88
L
4
6
9
1.42
W
Ratatoskr
TwoManyKniveZ
Ratatoskr
10
2
19
9.75
W
8
7
16
2.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,176
Damage
67,673
78,128
Taken
96,461
45,368
Mitigated
39,575
26,958
Healing
4,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
Bvmbl3Bri12
Discordia
6,612
1,012
0
497
7,506
2,400
0
3,292
4,214
21,802
0
L
13,344
6,305
0
0
15,317
4,410
0
8,803
6,514
0
27,362
W
14,988
8,087
1,383
1,946
10,841
4,927
0
804
10,037
37,821
0
W
25,237
2,689
462
800
9,179
6,074
0
950
8,229
43,127
0
L
Bellona
Issues0_o
Bellona
12,628
3,178
0
1,422
24,464
18,321
0
14,647
9,817
0
34,417
W
Aphrodite
LordChampaa1
Aphrodite
14,639
4,383
4,940
7,424
19,958
13,474
0
4,877
15,081
32,145
0
L
12,696
3,669
0
616
24,624
4,356
0
15,086
9,538
26,675
0
L
22,393
11,749
0
1,612
24,550
10,088
0
13,036
11,514
0
32,145
W
Ratatoskr
TwoManyKniveZ
Ratatoskr
17,973
4,557
882
2,618
14,940
6,145
0
3,557
10,770
0
30,161
W
15,339
3,058
2,921
3,582
23,210
14,748
0
9,120
14,090
0
25,421

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,394
Gold Earned
59,289
198
Minions Killed
143
3
Camps Cleared
4
1,055,042
Distance Traveled
962,501
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
10,924
910
29
2
1
149,582
1
L
Loki
14,594
1,216
25
2
0
198,918
1
W
Olorun
12,303
1,025
56
5
1
188,760
1
W
Thoth
12,982
1,082
48
4
1
245,950
0
L
Bellona
11,016
918
34
3
1
188,527
0
W
Aphrodite
11,911
993
57
5
0
158,129
2
L
Ymir
11,015
918
43
4
0
198,112
1
L
Medusa
11,740
978
12
1
2
227,362
0
W
Ratatoskr
13,619
1,135
19
2
1
257,160
1
W
Guan Yu
12,579
1,048
18
2
0
205,043
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role