Player Matchup

Cerberus
Cerberus
DishyMantella91
Cerberus
Level 69
God Stats
18W - 18L
1,492 SR
Queue Stats
157W - 157L
1,480 Elo+
Party 2
Kukulkan
Kukulkan
Gunter Berry
Kukulkan
Level 85
God Stats
7W - 10L
1,799 SR
Queue Stats
240W - 235L
1,464 Elo+
Party 2
Mercury
Mercury
KeepPlayiWiser2
Mercury
Level 45
God Stats
28W - 34L
1,455 SR
Queue Stats
282W - 277L
1,529 Elo+
Solo
Team Averages
Level 66
1,582 SR
1,491 Elo+

VS

Team Averages
Level 97
1,589 SR
1,500 Elo+
Nemesis
Nemesis
 
Nemesis
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zeus
Zeus
Xx_EL-TUTE_xX
Zeus
Level 125
God Stats
25W - 15L
1,767 SR
Queue Stats
232W - 219L
1,495 Elo+
Solo
Hercules
Hercules
slenderman43443
Hercules
Level 57
God Stats
5W - 2L
1,500 SR
Queue Stats
157W - 167L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 5 / 7
10,243
640
6,380
15,079
4,265
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Kukulkan
Gunter Berry
Kukulkan
15
7 / 3 / 0
11,916
745
9,042
7,926
2,307
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

6
0 / 4 / 1
8,097
506
340
3,302
1,016
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
12
4 / 2 / 5
11,452
716
6,302
7,993
3,173
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
3 / 2 / 7
11,328
708
10,124
6,293
1,331
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
12
5 / 4 / 5
11,007
688
6,146
12,727
12,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
29
8
Kills
12
12
Deaths
8
8
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Nemesis
 
Nemesis
4
2
5
3.25
L
Cerberus
1
5
7
0.9
L
Kukulkan
Gunter Berry
Kukulkan
7
3
0
2.33
L
0
4
1
0.13
W
3
2
7
3.25
W
Hercules
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,762
Damage
22,572
26,307
Taken
27,013
7,588
Mitigated
16,925
4,057
Healing
6,663
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
 
Nemesis
6,302
1,890
0
1,419
7,993
3,173
0
4,641
3,352
0
35,480
L
Cerberus
6,380
551
236
3,511
15,079
4,265
0
6,314
8,765
21,768
0
L
Kukulkan
Gunter Berry
Kukulkan
9,042
309
0
310
7,926
2,307
0
3,153
4,773
55,348
0
L
340
0
0
0
3,302
1,016
110
852
2,450
0
7,254
W
10,124
574
80
1,946
6,293
1,331
1,190
4,393
1,900
67,568
0
W
Hercules
6,146
1,810
0
3,218
12,727
12,421
1,517
6,464
6,263
172
17,249

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,256
Gold Earned
33,787
165
Minions Killed
184
0
Camps Cleared
0
725,528
Distance Traveled
883,011
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
11,452
716
54
3
0
311,078
4
L
Cerberus
10,243
640
42
3
0
308,823
4
L
Kukulkan
11,916
745
108
7
0
316,383
5
L
Mercury
8,097
506
15
1
0
100,322
0
W
Zeus
11,328
708
101
6
0
270,440
3
W
Hercules
11,007
688
29
2
0
301,493
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role