Player Matchup

Heimdallr
Heimdallr
Emcee Indy
Heimdallr
Level 67
God Stats
12W - 18L
1,517 SR
Queue Stats
444W - 399L
1,511 Elo+
Party 1
Yemoja
Yemoja
Icy Mafia vD
Yemoja
Level 123
God Stats
3W - 1L
1,922 SR
Queue Stats
223W - 249L
1,415 Elo+
Solo
Ymir
Ymir
chitownfinest012
Ymir
Level 104
God Stats
2W - 1L
1,705 SR
Queue Stats
233W - 214L
1,505 Elo+
Solo
Mulan
Mulan
ivan-ahre
Mulan
Level 137
God Stats
3W - 2L
1,597 SR
Queue Stats
27W - 34L
1,406 Elo+
Solo
Kukulkan
Kukulkan
odWrath
Kukulkan
Level 81
God Stats
6W - 3L
1,606 SR
Queue Stats
522W - 468L
1,516 Elo+
Party 1
Team Averages
Level 102
1,669 SR
1,471 Elo+

VS

Team Averages
Level 108
1,504 SR
1,433 Elo+
Ymir
Ymir
ChocoboJC
Ymir
Level 106
God Stats
3W - 4L
1,425 SR
Queue Stats
87W - 100L
1,440 Elo+
Party 3
Cabrakan
Cabrakan
Nuggerino
Cabrakan
Level 102
God Stats
1W - 3L
1,321 SR
Queue Stats
164W - 171L
1,429 Elo+
Party 2
King Arthur
King Arthur
achillesJC123
King Arthur
Level 108
God Stats
16W - 19L
1,543 SR
Queue Stats
425W - 417L
1,523 Elo+
Party 2
Chiron
Chiron
christian1720
Chiron
Level 100
God Stats
4W - 2L
1,594 SR
Queue Stats
54W - 63L
1,331 Elo+
Party 3
Merlin
Merlin
rauldeglorieaux
Merlin
Level 125
God Stats
9W - 10L
1,636 SR
Queue Stats
184W - 185L
1,440 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Emcee Indy
Heimdallr
14
5 / 2 / 5
9,016
601
7,822
8,199
3,107
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Yemoja
13
4 / 1 / 8
8,777
585
10,495
8,990
5,680
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
9 / 3 / 4
9,930
662
8,725
9,975
4,063
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Mulan
ivan-ahre
Mulan
15
2 / 2 / 4
9,055
604
11,199
13,371
13,815
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Kukulkan
odWrath
Kukulkan
14
3 / 4 / 10
9,121
608
7,864
7,644
2,979
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
1 / 6 / 3
6,946
463
3,985
14,767
7,011
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cabrakan
Nuggerino
Cabrakan
13
2 / 5 / 4
8,119
541
5,244
12,124
6,577
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

King Arthur
achillesJC123
King Arthur
12
1 / 5 / 0
7,334
489
10,350
16,188
16,686
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 4 / 2
6,458
431
5,149
9,824
3,012
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
7 / 3 / 1
8,777
585
7,513
6,533
2,560
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
23
Kills
12
12
Deaths
23
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
6
3
0.42
W
Heimdallr
Emcee Indy
Heimdallr
5
2
5
3.75
W
Yemoja
4
1
8
8
L
Cabrakan
Nuggerino
Cabrakan
2
5
4
0.8
L
King Arthur
achillesJC123
King Arthur
1
5
0
0.2
W
9
3
4
3.67
L
1
4
2
0.5
W
Mulan
ivan-ahre
Mulan
2
2
4
2
W
Kukulkan
odWrath
Kukulkan
3
4
10
2
L
7
3
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,105
Damage
32,241
48,179
Taken
59,436
29,644
Mitigated
35,846
15,218
Healing
18,703
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
3,985
1,133
0
3,325
14,767
7,011
0
8,854
5,913
26,098
0
W
Heimdallr
Emcee Indy
Heimdallr
7,822
3,650
0
1,408
8,199
3,107
229
4,122
4,077
0
52,217
W
Yemoja
10,495
1,307
979
1,366
8,990
5,680
450
3,987
5,003
28,551
0
L
Cabrakan
Nuggerino
Cabrakan
5,244
829
0
3,090
12,124
6,577
0
7,595
4,529
48,278
0
L
King Arthur
achillesJC123
King Arthur
10,350
2,310
0
7,145
16,188
16,686
282
2,869
13,319
0
45,888
W
8,725
1,700
0
2,486
9,975
4,063
313
3,128
6,847
58,787
0
L
5,149
1,966
438
4,705
9,824
3,012
0
3,207
6,617
0
32,420
W
Mulan
ivan-ahre
Mulan
11,199
2,784
0
8,473
13,371
13,815
0
634
12,737
0
56,124
W
Kukulkan
odWrath
Kukulkan
7,864
1,411
0
506
7,644
2,979
485
4,871
2,773
48,623
0
L
7,513
333
0
0
6,533
2,560
0
4,559
1,974
52,843
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,899
Gold Earned
37,634
401
Minions Killed
354
0
Camps Cleared
0
1,358,891
Distance Traveled
1,399,282
17
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
6,946
463
35
2
0
290,412
3
W
Heimdallr
9,016
601
88
6
0
291,248
4
W
Yemoja
8,777
585
31
2
0
277,449
2
L
Cabrakan
8,119
541
86
6
0
272,488
1
L
King Arthur
7,334
489
77
5
0
273,546
1
W
Ymir
9,930
662
88
6
0
270,615
3
L
Chiron
6,458
431
58
4
0
275,571
4
W
Mulan
9,055
604
100
7
0
253,548
4
W
Kukulkan
9,121
608
94
6
0
266,031
4
L
Merlin
8,777
585
98
7
0
287,265
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role