Player Matchup

Raijin
Raijin
 
Raijin
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
 
Medusa
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Thor
Thor
B4T0_1985
Thor
Level 134
God Stats
9W - 6L
1,582 SR
Queue Stats
252W - 255L
1,561 Elo+
Solo
Fenrir
Fenrir
Shmozzarella
Fenrir
Level 105
God Stats
1W - 5L
1,194 SR
Queue Stats
169W - 182L
1,515 Elo+
Solo
Eset
Eset
piconjo666
Eset
Level 160
God Stats
2W - 0L
1,500 SR
Queue Stats
91W - 87L
1,563 Elo+
Party 2
Team Averages
Level 121
1,455 SR
1,528 Elo+

VS

Team Averages
Level 117
1,497 SR
1,584 Elo+
Erlang Shen
Erlang Shen
CowboyAnuff
Erlang Shen
Level 145
God Stats
5W - 4L
1,705 SR
Queue Stats
154W - 130L
1,558 Elo+
Party 1
Nemesis
Nemesis
GarrettGMW7
Nemesis
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 12L
1,634 Elo+
Party 3
Osiris
Osiris
Mouthy Son
Osiris
Level 117
God Stats
2W - 2L
1,602 SR
Queue Stats
47W - 33L
1,660 Elo+
Party 3
Zhong Kui
Zhong Kui
malynoots
Zhong Kui
Level 97
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 17L
1,491 Elo+
Solo
Bacchus
Bacchus
xCRUCIAL 5HOTx
Bacchus
Level 140
God Stats
1W - 4L
1,178 SR
Queue Stats
86W - 88L
1,579 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
19
4 / 4 / 18
11,747
734
19,490
14,680
7,115
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Medusa
 
Medusa
16
2 / 4 / 13
10,204
638
11,779
12,757
5,750
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Thor
17
7 / 6 / 17
11,364
710
11,694
15,605
11,971
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Fenrir
20
10 / 5 / 13
13,018
814
13,640
17,332
12,148
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
4 / 1 / 16
11,559
722
10,662
14,224
11,768
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CowboyAnuff
Erlang Shen
17
2 / 4 / 10
9,912
620
9,979
15,901
10,765
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Nemesis
GarrettGMW7
Nemesis
18
1 / 6 / 14
10,534
658
5,851
12,289
5,696
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
Mouthy Son
Osiris
20
8 / 4 / 7
11,761
735
17,160
19,588
23,897
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Zhong Kui
malynoots
Zhong Kui
17
6 / 6 / 7
10,913
682
21,183
18,671
9,777
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
2 / 7 / 5
10,104
632
6,687
12,159
16,330
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
62
27
Kills
19
20
Deaths
27
77
Assists
43
Player
Kills
Deaths
Assists
KDA
W
Raijin
 
Raijin
4
4
18
3.25
W
Medusa
 
Medusa
2
4
13
2.13
W
Thor
7
6
17
2.58
L
Erlang Shen
CowboyAnuff
Erlang Shen
2
4
10
1.75
L
Nemesis
GarrettGMW7
Nemesis
1
6
14
1.33
L
Osiris
Mouthy Son
Osiris
8
4
7
2.88
W
Fenrir
10
5
13
3.3
L
Zhong Kui
malynoots
Zhong Kui
6
6
7
1.58
W
4
1
16
12
L
2
7
5
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,265
Damage
60,860
74,598
Taken
78,608
48,752
Mitigated
66,465
27,514
Healing
30,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Raijin
 
Raijin
19,490
1,848
1,957
2,222
14,680
7,115
820
6,140
8,540
50,031
0
W
Medusa
 
Medusa
11,779
4,299
1,330
1,485
12,757
5,750
1,232
4,355
8,402
0
29,111
W
Thor
11,694
3,355
3,131
2,539
15,605
11,971
838
6,938
8,667
0
18,232
L
Erlang Shen
CowboyAnuff
Erlang Shen
9,979
4,113
976
6,099
15,901
10,765
406
6,381
9,520
0
20,454
L
Nemesis
GarrettGMW7
Nemesis
5,851
1,823
267
1,950
12,289
5,696
1,048
3,292
8,997
0
23,084
L
Osiris
Mouthy Son
Osiris
17,160
2,457
2,907
9,419
19,588
23,897
252
7,343
12,245
0
26,591
W
Fenrir
13,640
3,070
1,709
3,406
17,332
12,148
1,616
4,550
12,782
0
25,189
L
Zhong Kui
malynoots
Zhong Kui
21,183
2,782
823
7,571
18,671
9,777
0
7,568
11,103
43,771
0
W
10,662
963
5,839
3,896
14,224
11,768
461
5,887
8,337
24,389
0
L
6,687
90
587
267
12,159
16,330
0
5,568
6,591
14,497
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,892
Gold Earned
53,224
162
Minions Killed
139
0
Camps Cleared
0
1,286,719
Distance Traveled
1,306,636
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Raijin
11,747
734
71
4
0
231,168
3
W
Medusa
10,204
638
31
2
0
288,828
0
W
Thor
11,364
710
16
1
0
229,877
0
L
Erlang Shen
9,912
620
28
2
0
256,313
0
L
Nemesis
10,534
658
34
2
0
287,515
2
L
Osiris
11,761
735
14
1
0
300,064
0
W
Fenrir
13,018
814
23
1
0
285,009
0
L
Zhong Kui
10,913
682
45
3
0
236,458
0
W
Eset
11,559
722
21
1
0
251,837
1
L
Bacchus
10,104
632
18
1
0
226,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role